I’m thinking this theme and design team combination has the potential to be one of the most innovative rule sets ever! Really, there’s only so much you can do with physical layout and mechanical equipment in a standard, confined space. But we are in an era where rules and objectives can really push a game to new heights. The potential here is truly massive. That’s why after publicly declaring myself out, I rode the fence a bit in the early minutes of the sale but finally pulled the trigger and jumped in with both feet. I’m guessing mine will be one of the last bloodsucker games to come off the line. Hopefully that means the kinks will be all ironed out and the code deeply along by the time it arrives at my house. (Plus plenty of time to clear space and raise funds by selling off some games). Aw jeez...this is fun!