(Topic ID: 256899)

Rick & Morty Pinball from Spooky!


By MEuRaH

1 year ago



Topic Stats

  • 12,252 posts
  • 776 Pinsiders participating
  • Latest reply 31 days ago by planters49
  • Topic is favorited by 232 Pinsiders

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Topic index (key posts)

40 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 12252 posts in this topic. You are on page 242 of 246.
#12051 9 months ago
Quoted from jonesjb:

I don't think people are lazy -

You obviously haven't met my brother

#12052 9 months ago

Now,the battle of the Pingulps!!!

#12053 9 months ago

People are posting in the club thread that they're getting their build sheet requests...so you guys can stop talking about UI benefits and what not.

#12054 9 months ago
Quoted from FatPanda:

People are posting in the club thread that they're getting their build sheet requests...so you guys can stop talking about UI benefits and what not.

UI?

#12055 9 months ago

Unemployment. IDK, it's what people are using to shorten it. I kinda skipped over most of it tbh.

#12056 9 months ago

For those that don't read the owners thread... Posted by toyotaboy

07868aff420032ca63c01fe958c0a73e0a6f2e01 (resized).jpg
#12057 9 months ago

Awesome news Spooky is back!!

#12058 9 months ago

<cracks whip>

#12059 9 months ago

Unemployment Insurance.

#12060 9 months ago

This thread sure did take a jump into the wrong vat of acid. Maybe you should have brought your own ladles...

#12062 9 months ago

Hey what are you playing there?

#12063 9 months ago

Just got work mine’s “on the line” today.

#12064 9 months ago
Quoted from DruTheFu:

This thread sure did take a jump into the wrong vat of acid. Maybe you should have brought your own ladles...

If you're impervious to acid it doesn't matter which one you jump into.

#12065 9 months ago

I’m most likely going to put my RaM on location where there is a BUNCH of kids ...wondering if there is family mode and how clean that may be. Any input is helpful!

#12066 9 months ago
Quoted from mpdpvdpin:

I’m most likely going to put my RaM on location where there is a BUNCH of kids ...wondering if there is family mode and how clean that may be. Any input is helpful!

Violence: all still the same. Naughty evil words: beeped. MURICA!

#12067 9 months ago
Quoted from epthegeek:

Violence: all still the same. Naughty evil words: beeped. MURICA!

There a little bit of nudity on butt world as well.

Su00tAj (resized).jpg
#12068 9 months ago

Nice! Thanks Eric... American kids are immune to violence in 2020 anyway haha

Quoted from epthegeek:

Violence: all still the same. Naughty evil words: beeped. MURICA!

#12069 9 months ago
Quoted from docquest:

There a little bit of nudity on butt world as well.
[quoted image]

Is that actually in the game? It’s freaking hilarious!

#12070 9 months ago
Quoted from pinheadpierre:

Is that actually in the game? It’s freaking hilarious!

Try pulling a Deadflip by hitting the start button to restart your current game without finishing it and you might see it.

#12071 9 months ago
Quoted from docquest:

Try pulling a Deadflip by hitting the start button to restart your current game without finishing it and you might see it.

I’ll try that sometime next year when I have my machine!

#12072 9 months ago
Quoted from docquest:

Try pulling a Deadflip by hitting the start button to restart your current game without finishing it and you might see it.

Did I read somewhere that the Game Restart callout is <wind whispers>: "Looooseer!" ? Lol

#12073 9 months ago
Quoted from razorsedge:

Did I read somewhere that the Game Restart callout is <wind whispers>: "Looooseer!" ? Lol

One of like 10.

#12074 9 months ago
Quoted from razorsedge:

Did I read somewhere that the Game Restart callout is <wind whispers>: "Looooseer!" ? Lol

Yup, that one of comments you can get when quiting early. The game isnt shy about telling you what it thinks of people who restart their game.

unnamed (resized).jpg
#12075 9 months ago
Quoted from docquest:

Yup, that one of comments you can get when quiting early. The game isnt shy about telling you what it thinks of people who restart their game.[quoted image]

That is too funny. This game code is filled with so many great hidden gems. Just awesome

#12076 9 months ago

How about a Squirrelluminati (s03e08) multi ball with the Rick and Morty Black Metal theme version from the end credits of the same episode. That would be a BLASSST!

#12077 9 months ago
Quoted from mpdpvdpin:

How about a Squirrelluminati (s03e08) multi ball with the Rick and Morty Black Metal theme version from the end credits of the same episode. That would be a BLASSST!

Is that from the latest episode?

#12078 9 months ago
Quoted from wesman:

Is that from the latest episode?

No we're up to season 4 ....

#12079 9 months ago

Space snakes are coming, right ??? I swear, anybody wanting a stream of this game by a top player, go to ie pinball. Karl covers it all. I am very impressed with the beta code.

#12080 8 months ago
Quoted from Calfdemon:

While I am a first responder and do not work in the private sector, I have a number of friends who own their own companies and have employees that work for them. The sad truth right now is that most minimum wage employees are making way more on unemployment than they did when they worked and are refusing to go back to work. They have reported these employees for their refusal and every single one of them are still getting their unemployment benefits. The reality is that with the unprecedented number of people collecting unemployment right now, the system is overwhelmed and there are not enough people to follow up on this and do anything about it.
I am afraid to see what this handout has done and what effect it will have in the long run. But right now, people are straight up refusing to come back to work and can get away with it. The few that were contacted about it stated a fear for their health if they go back, and the government bought that as an excuse to continue paying them. The majority just keep collecting with no followup at all. Luckily for my friends, there are still people out there that actually want to work and they have been able to hire some new people to take the vacant spots. But even with the new hires, the old employees get to keep collecting.

I went back to work because I have a nagging wife

#12081 8 months ago

Anyone know what number they might be on?

#12082 8 months ago
Quoted from mariobeans:

Anyone know what number they might be on?

Late 70's/early 80's should be on the line now

#12083 8 months ago
Quoted from KingPinGames:

Late 70's/early 80's.

I remember the late '70s. Disco was king back then.

1 week later
#12084 8 months ago

Love 80s

1 week later
10
#12085 8 months ago

Wow...just...wow! I just got to play this machine (there's one living at The Pinball Lounge in Oviedo, FL now) on my lunch break earlier today and the hype is real! Well, the hype is real for me at least. I paid for 20 games, got 1 replay and made #1 high score (no gc yet). I'd like to think I'm a fairly average player, usually get to put my name on a machine almost every time I go out, I generally win waaay more replays than that too...so take my opinion with what you will.

The callouts were all bleeped (this is in a bowling alley, so family friendly) but the innuendo is still there, it's still Rick, and he is still brutal. I was laughing to myself like some sorta weirdo while dancing away to the awesome sound track. The theme integration coupled with the soundtrack and custom callouts are such a treat. If I have to nitpick, I did notice once or twice (specifically the beginning of Whirly Dirly) that sometimes the sound level will be considerably lower than the level (volume) the audio was at prior.

Light show is amazing, that is all I have to say about that.

The shots are difficult, but so satisfying all the same! I had a few clunkers going into the left garage, the right inner orbit, and the scoop...but when I hit the shot right (total amateur here) it was beautiful. Did have the horseshoe give me a SDTM a few times, but it normally put the ball into the flipper. The magnet is supreme! Had to figure it out, but it is super fun and a great ball saver once you get the hang of it. The most fun part of this game has to be that pop bumper, what a breath of fresh air from dual slingshots, it is a blast and keeps you on your toes! I know this isn't the first time someome has placed a pop bumper there, but it works so well with this game and makes it flow so uniquely.

The monitor did look washed out, but this does appear to just be a settings issue...someone needs to get a Jerry to adjust the factory settings :3

This thing is a drain monster, but it's still a blast! It's going to be difficult waiting until late next year to have one of these at home, but I can guarantee I'll probably sink a couple hundred into this one in the meantime!

20200625_133129 (resized).jpg
#12086 8 months ago
Quoted from Iwasthebruce:

Wow...just...wow! I just got to play this machine (there's one living at The Pinball Lounge in Oviedo, FL now) on my lunch break earlier today and the hype is real! Well, the hype is real for me at least. I paid for 20 games, got 1 replay and made #1 high score (no gc yet). I'd like to think I'm a fairly average player, usually get to put my name on a machine almost every time I go out, I generally win waaay more replays than that too...so take my opinion with what you will.
The callouts were all bleeped (this is in a bowling alley, so family friendly) but the innuendo is still there, it's still Rick, and he is still brutal. I was laughing to myself like some sorta weirdo while dancing away to the awesome sound track. The theme integration coupled with the soundtrack and custom callouts are such a treat. If I have to nitpick, I did notice once or twice (specifically the beginning of Whirly Dirly) that sometimes the sound level will be considerably lower than the level (volume) the audio was at prior.
Light show is amazing, that is all I have to say about that.
The shots are difficult, but so satisfying all the same! I had a few clunkers going into the left garage, the right inner orbit, and the scoop...but when I hit the shot right (total amateur here) it was beautiful. Did have the horseshoe give me a SDTM a few times, but it normally put the ball into the flipper. The magnet is supreme! Had to figure it out, but it is super fun and a great ball saver once you get the hang of it. The most fun part of this game has to be that pop bumper, what a breath of fresh air from dual slingshots, it is a blast and keeps you on your toes! I know this isn't the first time someome has placed a pop bumper there, but it works so well with this game and makes it flow so uniquely.
The monitor did look washed out, but this does appear to just be a settings issue...someone needs to get a Jerry to adjust the factory settings :3
This thing is a drain monster, but it's still a blast! It's going to be difficult waiting until late next year to have one of these at home, but I can guarantee I'll probably sink a couple hundred into this one in the meantime!
[quoted image]

Great to hear. I’ll like to try it at the Pinball lounge.

#12087 8 months ago
Quoted from Iwasthebruce:

Wow...just...wow! I just got to play this machine (there's one living at The Pinball Lounge in Oviedo, FL now) on my lunch break earlier today and the hype is real! Well, the hype is real for me at least. I paid for 20 games, got 1 replay and made #1 high score (no gc yet). I'd like to think I'm a fairly average player, usually get to put my name on a machine almost every time I go out, I generally win waaay more replays than that too...so take my opinion with what you will.
The callouts were all bleeped (this is in a bowling alley, so family friendly) but the innuendo is still there, it's still Rick, and he is still brutal. I was laughing to myself like some sorta weirdo while dancing away to the awesome sound track. The theme integration coupled with the soundtrack and custom callouts are such a treat. If I have to nitpick, I did notice once or twice (specifically the beginning of Whirly Dirly) that sometimes the sound level will be considerably lower than the level (volume) the audio was at prior.
Light show is amazing, that is all I have to say about that.
The shots are difficult, but so satisfying all the same! I had a few clunkers going into the left garage, the right inner orbit, and the scoop...but when I hit the shot right (total amateur here) it was beautiful. Did have the horseshoe give me a SDTM a few times, but it normally put the ball into the flipper. The magnet is supreme! Had to figure it out, but it is super fun and a great ball saver once you get the hang of it. The most fun part of this game has to be that pop bumper, what a breath of fresh air from dual slingshots, it is a blast and keeps you on your toes! I know this isn't the first time someome has placed a pop bumper there, but it works so well with this game and makes it flow so uniquely.
The monitor did look washed out, but this does appear to just be a settings issue...someone needs to get a Jerry to adjust the factory settings :3
This thing is a drain monster, but it's still a blast! It's going to be difficult waiting until late next year to have one of these at home, but I can guarantee I'll probably sink a couple hundred into this one in the meantime!
[quoted image]

I love that place.
Got to check it out in January when I was out there doing a trade show.
Can’t wait to go back there when the world goes back to some kind of normal and I can travel for work again.
Glad to hear they got one.

#12088 8 months ago

Just got my game, #104. What a great game! Very impressed thus far. Looks great, amazingly creative layout, top notch theme integration. I am looking forward to more modes being added.

Thus far, I've adjusted the Hold strength of the lower flippers, as they were getting easily knocked down by the ball. I've adjusted the monitor setting to darken the black. And I increased the flipper strength of all flippers (+5 from their defaults). I leveled the game at 6.9 degrees, shooting for a bit steeper than the default, which is the way all of my games are set up. Has anyone made any other adjustments that they recommend?

I have heard that there are some recommended changes that make the left orbit (garage) shot easier? That would be nice. It's such a cool shot in theory, but almost impossible to hit.

#12089 8 months ago
Quoted from Russell:

Just got my game, #104. What a great game! Very impressed thus far. Looks great, amazingly creative layout, top notch theme integration. I am looking forward to more modes being added.
Thus far, I've adjusted the Hold strength of the lower flippers, as they were getting easily knocked down by the ball. I've adjusted the monitor setting to darken the black. And I increased the flipper strength of all flippers (+5 from their defaults). I leveled the game at 6.9 degrees, shooting for a bit steeper than the default, which is the way all of my games are set up. Has anyone made any other adjustments that they recommend?
I have heard that there are some recommended changes that make the left orbit (garage) shot easier? That would be nice. It's such a cool shot in theory, but almost impossible to hit.

You might want to hop into the club thread. Start by checking out the keyposts for adjustments and changes.
https://pinside.com/pinball/forum/topic/aw-jeez-official-rick-and-morty-club/page/80?kp=1&kp_sort=keypost_summary#index

#12090 8 months ago

Leave an official review for the game! It deserves top ten status for sure!

Quoted from Russell:

Just got my game, #104. What a great game! Very impressed thus far. Looks great, amazingly creative layout, top notch theme integration. I am looking forward to more modes being added.
Thus far, I've adjusted the Hold strength of the lower flippers, as they were getting easily knocked down by the ball. I've adjusted the monitor setting to darken the black. And I increased the flipper strength of all flippers (+5 from their defaults). I leveled the game at 6.9 degrees, shooting for a bit steeper than the default, which is the way all of my games are set up. Has anyone made any other adjustments that they recommend?
I have heard that there are some recommended changes that make the left orbit (garage) shot easier? That would be nice. It's such a cool shot in theory, but almost impossible to hit.

Put up an official review and help Ram climb up the rankings on the top 100. Top 10 or bust!

Quoted from Iwasthebruce:

Wow...just...wow! I just got to play this machine (there's one living at The Pinball Lounge in Oviedo, FL now) on my lunch break earlier today and the hype is real! Well, the hype is real for me at least. I paid for 20 games, got 1 replay and made #1 high score (no gc yet). I'd like to think I'm a fairly average player, usually get to put my name on a machine almost every time I go out, I generally win waaay more replays than that too...so take my opinion with what you will.
The callouts were all bleeped (this is in a bowling alley, so family friendly) but the innuendo is still there, it's still Rick, and he is still brutal. I was laughing to myself like some sorta weirdo while dancing away to the awesome sound track. The theme integration coupled with the soundtrack and custom callouts are such a treat. If I have to nitpick, I did notice once or twice (specifically the beginning of Whirly Dirly) that sometimes the sound level will be considerably lower than the level (volume) the audio was at prior.
Light show is amazing, that is all I have to say about that.
The shots are difficult, but so satisfying all the same! I had a few clunkers going into the left garage, the right inner orbit, and the scoop...but when I hit the shot right (total amateur here) it was beautiful. Did have the horseshoe give me a SDTM a few times, but it normally put the ball into the flipper. The magnet is supreme! Had to figure it out, but it is super fun and a great ball saver once you get the hang of it. The most fun part of this game has to be that pop bumper, what a breath of fresh air from dual slingshots, it is a blast and keeps you on your toes! I know this isn't the first time someome has placed a pop bumper there, but it works so well with this game and makes it flow so uniquely.
The monitor did look washed out, but this does appear to just be a settings issue...someone needs to get a Jerry to adjust the factory settings :3
This thing is a drain monster, but it's still a blast! It's going to be difficult waiting until late next year to have one of these at home, but I can guarantee I'll probably sink a couple hundred into this one in the meantime!
[quoted image]

#12091 8 months ago

As far as H x W. Are the speakers on Rick & Morty the same as TNA? I'm thinking 5".

#12092 7 months ago
DSCN7031 (resized).JPG
#12093 7 months ago

Great photo O-din,what R U trying to show us???

#12094 7 months ago
Quoted from hawkmoon:

Great photo O-din,what R U trying to show us???

Since this is the R&M thread, my guess is that's the right side flipper and magnet buttons. Looks like the hardware needs adjusting.

#12095 7 months ago

It appears they are using a clear disk fastened to the flipper button to actuate the leaf switch.

#12096 7 months ago

Does Rick and Morty not have a propper Lockdown Receiver??

#12097 7 months ago
Quoted from razorsedge:

Does Rick and Morty not have a propper Lockdown Receiver??

They use the same system as Stern with the lockdown hasps. It works well.

#12098 7 months ago
Quoted from MikeS:They use the same system as Stern with the lockdown hasps. It works well.

I suppose. I can't say I'm not disapointed though.

#12099 7 months ago
Quoted from o-din:

[quoted image]

That must be a new design change mine doesnt have a clear disk. Mine has a long thin clear plastic actuator. In o-din's pic it looks like the clear plastic piece that's below the switch assembly.

#12100 7 months ago
Quoted from hawkmoon:

Great photo O-din,what R U trying to show us???

Me re-inventing the wheel to get shit to work. And now it does.

https://www.marcospecialties.com/pinball-parts/03-9366.2

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