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(Topic ID: 256899)

Rick & Morty Pinball from Spooky!


By MEuRaH

10 months ago



Topic Stats

  • 12,223 posts
  • 774 Pinsiders participating
  • Latest reply 6 hours ago by razorsedge
  • Topic is favorited by 238 Pinsiders

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Topic index (key posts)

40 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 12223 posts in this topic. You are on page 143 of 245.
#7101 9 months ago
Quoted from OnTheSnap:

I swapped the fan right away on my TNA. Was a trivial effort and made the machine silent. Time well spent.
I’ll do the same For RAM if it shows up noisy again.

I'm going to liquid cool my RAM.

#7102 9 months ago
Quoted from The_Casual:

I'm going to liquid cool my RAM.

Agreed, a few spritzes from a spray bottle and all good.

#7103 9 months ago
Quoted from DanQverymuch:

If I've learned one thing, it's that before you get anywhere in life, you gotta stop listening to yourself.
Good for you, Hilton, maybe if someone had actually answered my question I wouldn't have come to that erroneous conclusion.
But I still wonder, now, how they're going to reconcile build order numbers with all Standards being built last. Not that the resolution really matters, but that particular horse I do not consider dead. It's a straightforward question. I did email Spooky about it and the response was a non sequitur and didn't answer the question. Much like every time I've asked about it here.
It is funny how easy it is to rile some of us up (e.g. not even trying, just asking a question). If it was made clear somewhere and I missed it, please feel free to point it out. I feel like I should be the one using the emoji.

I didn't think it was rocket science? .... you know, start at 1 ... then through to 749.

Wait though, it starts to get Heavy right here: Then, All the BSE are first to be built, begining with No.1. Then when All BSE are built, then the numbers following that are the Standards.

But then all people can do is complain that it's taken a couple of weeks to get the numbers of the machines sorted out. Sheesh, 1st world problems hey!!

Imagine how much whinging there would be if some of these people missed out on something important or life saving!!

#7104 9 months ago

I just hope I have Spookys timeline when my number is up.

#7105 9 months ago

I was looking at the images of the playfield and was wondering if it is the final release. They made some interesting choices:

1. The flying alien prominently displayed above the flippers appears to be similar to the flying alien from the opening credits, but 7 eyes instead of 8 and the colors are all different.

2. There are 2 characters seen briefly in Season 4 episode 1 . Larvae Mr. Goldenfarb and his grubs found on the dinning room table in the Wasp Universe. These were chosen for the right ramp.

The Kirkland Meeseeks from Season 4 Episode 1 is seen on the plastic to the right of the upper flipper.

3. The snake from Season 4 Episode 4 made the backglass.

These seem fairly minor, random characters prominently placed. It will be interesting to see how so many crazy characters and universes will be incorporated in this game.

D728AB2B-8C62-4547-809C-A9ED4C6B254A (resized).png2576AFD1-D88E-4C7D-8CFE-62940FCFEC33 (resized).pngEEC4DBB0-52B8-45EC-A86B-C3796125A878 (resized).jpeg75B7EDBA-479E-45DB-B5AA-3D5AE7EEA901 (resized).jpeg
#7106 9 months ago
Quoted from Hulkbuster:

I was looking at the images of the playfield and was wondering if it is the final release.

We have not seen a production machine yet

#7107 9 months ago

Yes , I am hoping the production machine gets rid of those black bolt heads on the speaker panel and the Rick and Morty logo on the front of the machine was cut off at the top of the logo by the coin door. I have to imagine these and a lot of other changes will be made for the production machine.

#7108 9 months ago
Quoted from Whysnow:

We have not seen a production machine yet

Agreed. Please wait, but in the end...someone will be disappointed, not get the logic, and it will ruin their birthday. I’ve seen it on so many threads on different games. Myself, I look forward to what Spooky comes up with, and as far as the actual gameplay...I’m stoked and can’t wait to play one.

11
#7109 9 months ago

Some good new info from Scott on the latest super awesome pinball show, including that the software is able to be updated in the future with content from future series, hence the season 4 characters on the play field. Also stated that the R&m artist from the series did the game artwork,
worth a listen

#7110 9 months ago
Quoted from FuryosJustin:

Some good new info from Scott on the latest super awesome pinball show, including that the software is able to be updated in the future with content from future series, hence the season 4 characters on the play field. Also stated that the R&m artist from the series did the game artwork,
worth a listen

Fantastic news! Link it and I’ll key post Mark it. Thanks.

#7112 9 months ago
Quoted from Yelobird:

"I'm a flipper Morty!!" Introducing our first of Many custom mods for the Amazing Spooky release. Give Morty's pickle pal the star treatment as you battle through the dimensions of the universe. Custom made on a sewer grate and hand painted to perfect detail. Simple and reversible installation. Flipper Rick the smartest flipper in the universe is ready for battle! (Note, as some only like to customize the lower flippers this kit is sold as a set of 2!)
More info and detail available via our website: We appreciate your support.
www.TheModCouplePinball.com[quoted image][quoted image]

Those look cool!

I would like them also without the pickles too.

#7113 9 months ago
Quoted from FuryosJustin:

Also stated that the R&m artist from the series did the game artwork,
worth a listen

That is interesting as there was someone was going off in the other thread that the artist from the show did not work on the art for the game and was why the colors were wrong and that the art seemed random. I'd say if they stated it was the actual artist, it was him.

#7114 9 months ago
Quoted from Zablon:

That is interesting as there was someone was going off in the other thread that the artist from the show did not work on the art for the game and was why the colors were wrong and that the art seemed random. I'd say if they stated it was the actual artist, it was him.

I didn't know there was two RaM threads blowing up!? lol

What is this other thread?

#7115 9 months ago
Quoted from Zablon:

That is interesting as there was someone was going off in the other thread that the artist from the show did not work on the art for the game and was why the colors were wrong and that the art seemed random. I'd say if they stated it was the actual artist, it was him.

I just re listened to the podcast, and it said the artist was supplied by adult swim, and is a Rick and Morty artist, Josh Freykis, it looks like he maybe not the original main artist, and an associate artist that does merch etc for adult swim.
I think that is the other guys point in the anti r&m thread

#7116 9 months ago

Everyone is right, the numbers will end up where they do, my stupid question is irrelevant. Spooky will do what they think is fair, I'm sure.

I mean this. I'm sorry for wasting anyone's time.

Jerry mode off

18
#7117 9 months ago

Hey guys
Bear with me if i miss any of your emails or don't get back to you. Our guy created a new email for me SpookyLuke@spookypinball.com He ported all my old emails over but it marked all of them as unread and jumbled the order so i cannot find most of my stuff! Also dont be afraid to call us at 815-541-0054 if you cant reach us in email form!

#7118 9 months ago
Quoted from SpookyLuke:

Hey guys
Bear with me if i miss any of your emails or don't get back to you. Our guy created a new email for me SpookyLuke@spookypinball.com He ported all my old emails over but it marked all of them as unread and jumbled the order so i cannot find most of my stuff! Also dont be afraid to call us at 815-541-0054 if you cant reach us in email form!

Oh, you poor soul! Good luck sorting that mess out.

#7119 9 months ago
Quoted from Hulkbuster:

I was looking at the images of the playfield and was wondering if it is the final release. They made some interesting choices:
1. The flying alien prominently displayed above the flippers appears to be similar to the flying alien from the opening credits, but 7 eyes instead of 8 and the colors are all different.
2. There are 2 characters seen briefly in Season 4 episode 1 . Larvae Mr. Goldenfarb and his grubs found on the dinning room table in the Wasp Universe. These were chosen for the right ramp.
The Kirkland Meeseeks from Season 4 Episode 1 is seen on the plastic to the right of the upper flipper.
3. The snake from Season 4 Episode 4 made the backglass.
These seem fairly minor, random characters prominently placed. It will be interesting to see how so many crazy characters and universes will be incorporated in this game.[quoted image][quoted image][quoted image][quoted image]

The "flying alien" is Cthulhu by the way.

#7120 9 months ago
Quoted from SpookyLuke:

Hey guys
Bear with me if i miss any of your emails or don't get back to you. Our guy created a new email for me SpookyLuke@spookypinball.com He ported all my old emails over but it marked all of them as unread and jumbled the order so i cannot find most of my stuff! Also dont be afraid to call us at 815-541-0054 if you cant reach us in email form!

Any update on when we can expect a gameplay video or a picture of the final production playfield?

#7121 9 months ago
Quoted from SpookyLuke:

He ported all my old emails over but it marked all of them as unread and jumbled the order so i cannot find most of my stuff!

Right click
Mark All as Read....

#7122 9 months ago
Quoted from Morinack:

Right click
Mark All as Read....

Followed by six pages of Pinside bitching "I asked Spooky what my build order is and didn't get an answer. I heard they're taking the money for R&M and flying to Mexico!"

27
#7123 9 months ago
Quoted from Morinack:

Right click
Mark All as Read....

Yes sir but i had some unread while they were porting so i don't know which were unread lol.

Will have 10 on the floor this week. Will finish them next week. Then box up. Gameplay video is coming after we smash some bugs!
I'm sure we could take pictures next week or so.

#7124 9 months ago
Quoted from Zablon:

That is interesting as there was someone was going off in the other thread that the artist from the show did not work on the art for the game and was why the colors were wrong and that the art seemed random. I'd say if they stated it was the actual artist, it was him.

I was watching the show the other night and the colors/art looks right on. Loving the playfield.

20200103_230503 (resized).jpg
-4
#7125 9 months ago
Quoted from epthegeek:

Some detail on the 'family mode' filtering.
Some of the callouts are just something you wouldn't want to say in front of children; like the masturbation joke Scott's mentioned in some interviews. It's not REALLY cursing, it's just not family friendly really. In those cases, the filter replaces that line with an alternate.
For lines that just have cursing in them, most of the time the 'clean' version is just 'bleeped' like it does on TV.
In a very small number of cases, the cursing is clearly separated from the other words and it just gets removed for the clean one.
And this bit I posted before:
There's a quick toggle on the front page of the service menu (Enter service menu and hold the launch button and it will swap between your current setting and "off")
AND
There's also a time based option you can turn on and then set a START and END time. In between START and END, the swearing is forced to OFF, outside of that, it goes to whatever your current setting is for the filter.
This is the front page of the service mode - shows the Current active setting and details:
[quoted image]
This is the time frame editor utility:
[quoted image]

This is cool and all, but aren't 99% of people just going to have it all the way on or all the way off?

I guess I just don't personally care if kids hear swearing considering they exist in a world with the internet.

19
#7126 9 months ago
Quoted from donkadelic:

This is cool and all, but aren't 99% of people just going to have it all the way on or all the way off?
I guess I just don't personally care if kids hear swearing considering they exist in a world with the internet.

No, I don’t think 99% of the people will leave it off, I am foul as the next guy, but I think it’ll be funnier to have it at like 40-60% so they are a bit more random, AND funnier

#7127 9 months ago
Quoted from donkadelic:

This is cool and all, but aren't 99% of people just going to have it all the way on or all the way off?
I guess I just don't personally care if kids hear swearing considering they exist in a world with the internet.

I'm just as foul and all our kids are adults (no grandkids yet), but I will not set mine that high either. Maybe 20-30% so that it draws from everything and throws the really foul stuff out occasionally which will make it funnier since you dont hear it all the time. If it was set on high, the value of the humor would wear off a lot quicker.

Kind of like with Scared Stiff where the call out most of the time is "Shoot the bony beast".. But once in a blue moon, it pulls out "Shoot the bony breast... I mean beast!". No where near as offensive, but funny every time I hear it because it is so rare and random.

#7128 9 months ago
Quoted from donkadelic:

This is cool and all, but aren't 99% of people just going to have it all the way on or all the way off?
I guess I just don't personally care if kids hear swearing considering they exist in a world with the internet.

Look back a bunch of pages and you'l see a bunch of parents asking about this. Definitely not 99%!

#7129 9 months ago
Quoted from calfdemon:

I'm just as foul and all our kids are adults (no grandkids yet), but I will not set mine that high either. Maybe 20-30% so that it draws from everything and throws the really foul stuff out occasionally which will make it funnier since you dont hear it all the time. If it was set on high, the value of the humor would wear off a lot quicker.
Kind of like with Scared Stiff where the call out most of the time is "Shoot the bony beast".. But once in a blue moon, it pull out "Shoot the bony breast, I mean beast!". No where near as offensive, but funny every time I hear it because it is so rare and random.

That's just because of the rarity of the callout, not how "dirty" it is.

I just don't see any words as "dirty", just a sound wave nothing more really. The only thing that really offends me is censorship.

But I do stand corrected, looks like this is a feature people actually want.

#7130 9 months ago
Quoted from o-din:

The only thing I'll agree to do is not to do what somebody complaining suggests I do.

Great. Just great.
Now everyone on this forum knows exactly how to control your mind.
-mof

#7131 9 months ago

The machine should definitely call you a dirty bastard if you turn up adult mode all the way... (anyone else remember the Filth-O-Meter in Leisure Suit Larry?)

#7132 9 months ago
Quoted from donkadelic:

That's just because of the rarity of the callout, not how "dirty" it is.
I just don't see any words as "dirty", just a sound wave nothing more really. The only thing that really offends me is censorship.
But I do stand corrected, looks like this is a feature people actually want.

It's not just that, it also has to do with accessing a larger pool of callouts. ANY callout gets old if you hear it too often. Putting the setting on a mix broadens the number of clips you can hear.

For example, I have RZ. I typically have it set on adult mode. But there are "family" mode clips that are still good/funny. Occasionally I'll set it to family mode for a while to hear different audio. I've been asking for a while to have a setting that puts all audio in one pool and pulls from it for greater diversity. This is the benefit of the mixed audio setting vs just being an on/off switch.

#7133 9 months ago
Quoted from boustrophedonic:

The machine should definitely call you a dirty bastard if you turn up adult mode all the way... (anyone else remember the Filth-O-Meter in Leisure Suit Larry?)

will Cartoon Network / time warner let that happen?

#7134 9 months ago
Quoted from Joe_Blasi:

will Cartoon Network / time warner let that happen?

Yes.

#7135 9 months ago

would anyone be interested in a rick & morty keychain/bag clip for their machine? I purchased 2 cases for some specific ones but was looking to offer the rest up to people here. $4 plus shipping each

I still need to go through the bags to see what I have, but I should have at least one of each of the ones not marked

rick & morty keychains (resized).jpg

#7136 9 months ago
Quoted from epthegeek:

Some detail on the 'family mode' filtering.
Some of the callouts are just something you wouldn't want to say in front of children; like the masturbation joke Scott's mentioned in some interviews. It's not REALLY cursing, it's just not family friendly really. In those cases, the filter replaces that line with an alternate.
For lines that just have cursing in them, most of the time the 'clean' version is just 'bleeped' like it does on TV.
In a very small number of cases, the cursing is clearly separated from the other words and it just gets removed for the clean one.
And this bit I posted before:
There's a quick toggle on the front page of the service menu (Enter service menu and hold the launch button and it will swap between your current setting and "off")
AND
There's also a time based option you can turn on and then set a START and END time. In between START and END, the swearing is forced to OFF, outside of that, it goes to whatever your current setting is for the filter.
This is the front page of the service mode - shows the Current active setting and details:
[quoted image]
This is the time frame editor utility:
[quoted image]

is it possible to have the START end END time chance the swearing to a lower %? say 40% during the day and 100% after 9PM? all or nothing seems a bit harsh

#7137 9 months ago

Scott talks a bit about the lighting effects in/under the house. He mentions they can create rotational lighting patterns in the garage, which sounds really cool! There are also additional flashers under the portal and in the death crystal!

#7138 9 months ago
Quoted from donkadelic:

That's just because of the rarity of the callout, not how "dirty" it is.
I just don't see any words as "dirty", just a sound wave nothing more really. The only thing that really offends me is censorship.
But I do stand corrected, looks like this is a feature people actually want.

There's a difference between censorship and limiting explicit content, though. Those of us using the feature are generally doing so to avoid small children hearing something like "stick it in your ass, Morty!" if they aren't quite mature enough for that kind of language yet.

I don't think many would want to censor the explicit language for those who want it!

I imagine some operators will appreciate their game not dropping F-bombs on location, too.

#7139 9 months ago
Quoted from flecom:

is it possible to have the START end END time chance the swearing to a lower %? say 40% during the day and 100% after 9PM? all or nothing seems a bit harsh

That seems very specific. I think most parents are either okay or not okay with their children hearing explicit content. I can just imagine having a machine on route and getting a complaint from a parent about an explicit line. Not sure it's going to fly that there was only a 10% chance of the machine playing that line.

52
#7140 9 months ago

Test playing the prototype R&M!

20200106_142852 (resized).jpg
#7141 9 months ago
Quoted from TheNoTrashCougar:

Test playing the prototype R&M![quoted image]

LOL, nice.

#7142 9 months ago
Quoted from TheNoTrashCougar:

Test playing the prototype R&M![quoted image]

good to see this one comes with a door latch!

I was afraid it was going to be cut in BOM.

#7143 9 months ago
Quoted from CKrueger:

There's a difference between censorship and limiting explicit content, though. Those of us using the feature are generally doing so to avoid small children hearing something like "stick it in your ass, Morty!" if they aren't quite mature enough for that kind of language yet.
I don't think many would want to censor the explicit language for those who want it!
I imagine some operators will appreciate their game not dropping F-bombs on location, too.

I completely understand the need/want for a clean option, just not sure of the middle of the road stuff. A third option that includes all callouts in the pool would be great though, I'd probably set it to that myself.

#7144 9 months ago

Are those Dimples on the Coin Door!?

#7145 9 months ago
Quoted from donkadelic:

I completely understand the need/want for a clean option, just not sure of the middle of the road stuff. A third option that includes all callouts in the pool would be great though, I'd probably set it to that myself.

Just set it to 50%

#7146 9 months ago

In for a Standard.... #587

Any Standard buyers with a lower number? I went through a distributor so it must have been simpler to leave the original number from that allotment than rearrange.

I've been assured that all of the BSEs will be produced first even with my (relatively) low spot number.

#7147 9 months ago
Quoted from TheNoTrashCougar:

Test playing the prototype R&M![quoted image]

I bet that coin mech doesn't work.

#7148 9 months ago
Quoted from northerndude:

No, I don’t think 99% of the people will leave it off, I am foul as the next guy, but I think it’ll be funnier to have it at like 40-60% so they are a bit more random, AND funnier

Plus I would think most owners will want to hear all the variety of callouts. I know I will want to hear them all.

#7149 9 months ago
Quoted from j_m_:

would anyone be interested in a rick & morty keychain/bag clip for their machine? I purchased 2 cases for some specific ones but was looking to offer the rest up to people here. $4 plus shipping each
I still need to go through the bags to see what I have, but I should have at least one of each of the ones not marked
[quoted image]

I've been looking all over for a plumbus keychain, but haven't found a good one. I did find a 4" tall plumbus christmas ornament, but that will be a little too big.

#7150 9 months ago
Quoted from TheNoTrashCougar:

Test playing the prototype R&M![quoted image]

Whoa...you could play Jerry's Game with all those buttons.

pasted_image (resized).png

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