(Topic ID: 89874)

RFM: "Hillary, come here! You gotta see this!"


By kjm8888

5 years ago



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Topic index (key posts)

4 key posts have been marked in this topic

Post #2093 Wells Gardner K700 troubleshooting flow chart Posted by snakesnsparklers (1 year ago)

Post #2187 Links to updating the game code using windows 7 Posted by ForceFlow (1 year ago)

Post #2295 Adding the missing slingshot spotlights Posted by Lhyrgoif (1 year ago)

Post #2312 Version 2.0 custom code announcement Posted by applejuice (1 year ago)


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#1696 2 years ago
Quoted from billsfanmd:

Is there a pin 2k club? May try and get the combo RFM and SWE1. The SWE1 has the light sabre not working. Wondering that a hard fix or just replacing a few parts.

First check the Neon using an alligator test clip, ground the black transformer lead to the metal side rails on the game (or any other ground point). If the neon tube glows, the driver board circuit is the problem. Could be the 12 volts (Fuse 108) Mine system I had to replace 74HCT574 at U34 and ULN2803 at U35 to resolve the issue. Data came from https://forums.arcade-museum.com/archive/index.php/t-184838.html

1 year later
#3311 3 months ago

Hopefully his helps taken from the Revenge From Mars Operators Guide Section 3 Game Wiring and Schematics
Updated page 3-7 the Solenoid table and Page 3-9 added the Shaker and Knocker info - I added them here as the circuits are Drive Bank D (flashlamps) and do not have any diode protection on the Power Driver and normally are Flashlamps on SWEP1

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