I want to replace my reed switches but I dont see how they are secured.
How can I remove the two black rubber thingies holding the switches in place without destroying anything?
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I want to replace my reed switches but I dont see how they are secured.
How can I remove the two black rubber thingies holding the switches in place without destroying anything?
Quoted from Sonic:Here to help! Just pull 'em off.....they aren't threaded - they are rubber.....and the MRS sort of 'floats' on the posts.....let us know how they work!!!
I replaced all three reed switches with your repro ones. detection of the lock shot is better for me now (~80% i would guess).
sadly now kick outs of the scoop register as shots to the lock shot lane, which consistently reward things like hit martians when the scoop shoots the ball back.
Quoted from Sonic:Oh and of course my partner reminds me that the sensor is more to one side than the other - so simply by spinning the MRS 180degs the other way may actually be the best, first, thing to do! Do me a favor too - send a close up pic of your diverter - I'm curious what rubber is BEHIND your diverter - we've found that most RFM rubber kits are wrong - using a post rubber behind the diverter rather than the rubber ring that should be there - this makes the diverter sit farther back - thus widening the lane and causing less registers....
turned both of the first set of switches around - now scoop kick outs arent triggering anymore
Quoted from applejuice:The first prototype custom pcbs for adding 6 ball trough control are ready to be made. This board will plug on to the existing opto driver board.
[quoted image]
what is your code idea behind having two extra balls in the game?
Quoted from mark532011:thanks for the info. It looks like NuCore is long gone, so if my system craps out, I better become a electronics wizard!
actually its not .. it became open source. you can install your own pc now without problems.
Quoted from MrMikeman:Wondering if anyone can help me with this..
My RFM runs fine on the original PC.
However, I am setting up a Nucore/Pinbox computer (with ArcadeVGA) to run my RFM with the original CRT. Game runs fine but I am having resolution issues. The visuals are running at 640x480 but the CRT (and game) is meant to be at 640x240. I get an over-stretched/folded over image. Runs fins on a LCD but I really don't want to swap as my CRT is crisp, super bright, and has zero burn-in.
I need to get this up and running properly since I have a SWEP1 pf on the way and paying 500$ USD for a used SWEP1 prism card is ridiculous...
I know other folks have had the same problem resolved but nobody seems to post the fix they have applied.
how did you set everything up?
this setup guide http://www.bigguyspinball.com/community/viewtopic.php?f=17&p=5353#p5353 includes all the scripts needed to switch the nucore install to 15khz.
i guess you can use them with any other install too.
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