Just picked up a RFM directly from Bally here in Las Vegas that was onsite for employees at Bally in Chicago and am running into some issues with a couple of switches that differ from what I am seeing in the manual. I should state also the code on this game is 0.1 so maybe an update to 1.6 could fix a couple things.
Switch 47 should be the Jet Exit per the manual, but it is showing as Not Used in the switch test and instead Switch 48 is labeled as Jet Exit and showing as constantly closed. When testing the actual Jet Exit optos, they open/close as normal but on Switch 47 instead of Switch 48. Has anyone else seen those two switches swapped around and have any idea what might be registering as closed for Switch 48?
The other weird one is Switch 54 is labeled Left Ramp Entrance when it should be Switch 52 per the manual, but when I physically test those optos it trips Switch 52 as expected but that switch is labeled as Right Lockup 2 in the test and isn't even in the manual. I also have Switch 53 (Right Lockup 3) showing as closed in the switch test but it also isn't in the manual. Are either of these extra lockups are actually used for anything and what switch could the game be seeing as closed for Switch 53 & 54?
Lastly, Right Lockup 1 optos are registering normally and the coil is firing but when balls are actually captured it isn't kicking out to the right ramp until the game goes into ball search mode. All the fuses and board connections look good, is this possibly related to more crossed up switches? Thanks for any help anyone can provide!