(Topic ID: 125955)

Ideas that would change pinball

By flashinstinct

4 years ago

Topic Stats

  • 155 posts
  • 70 Pinsiders participating
  • Latest reply 4 years ago by thedefog
  • Topic is favorited by 16 Pinsiders


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    #87 4 years ago
    Quoted from gweempose:

    I'm talking about simultaneous play where things you do directly affect things on the other person's game. Imagine being able to collect "smart bombs" that could be used to trigger penalties on the other player's playfield. For example, you could be given these choices ...
    1 - Raise drop targets that prevent the other player from shooting a certain ramp
    2 - Reverse their flippers
    3 - have them lose x amount of points
    4 - Make their outlane gaps wider
    This kind of interactivity would take pinball into a whole new direction and would be a major game changer.

    This sounds an awful lot like what's planned for Multimorphic's Cosmic Cart Racing, at least based on the information posted on their web site. Even better, it'll be open source.

    What they're doing is pretty incredible, or at least I think so

    #88 4 years ago
    Quoted from flashinstinct:

    I keep coming back to the idea of integrating some form of technology that could detect a specific pinball on the playfield. This could widely increase the amount of things you could do with gameplay. Imagine getting a 5 ball multiball but the shots only get counted if a specific ball goes through a specific ramp or hits a specific target. Instead of having optos detect the ball....they are replaced with RFID readers.
    I know this is a daydream but not sure if produced on a mass scale if this would be feasible.

    Funny, I said the exact same thing a day before this thread started. Serendipity?


    Yes, it'd be feasible, at least in my experience. The tricky thing would be that you'd need some sort of setup routine (automated or otherwise) that figures out what all the RFIDs mean unless you got them manufactured with specific GUID ranges per color or something, which would be more expensive. At least I assume they'd be more expensive never had custom RFID stuff made, just used off-the-shelf stuff. Ceramic balls are already pretty expensive as-is, adding four or a half dozen to a machine at current "customer" powerball prices would be what, a hundred bucks? Compared to a dollar or so for standard balls? That's a really, really expensive feature. And that's not taking into consideration that the ones currently available play so differently from standard balls.

    #99 4 years ago
    Quoted from thedefog:

    I'm extremely surprised nobody has eliminated the backbox yet. I know some would scream in

    Quoted from LTG:

    P3 was working on that and ran into fierce opposition.

    As I understand it, that's 100% true. I don't know the details there but it looks like Multimorphic is going with a backbox.

    I prefer a backbox even if it's largely useless. It's nicer than looking at the wall behind the machine or another machine/player across from it and gets you into a kind of "playing bubble". It also comes down to a compare against other machines. Whether or not you're an operator or a collector or a hobbyist or whatever, you take a machine with no backbox and sit it next to one that has one and what do you see from a little ways away? Not much on the machine with no backbox.

    Pinball has the inherent downside of being horizontal-ish. Go to a modern arcade and see how many of their games are horizontal with no kind of marquee. If anything they're ridiculously oversized and waaaaay taller than they need to be just to grab your attention.

    #111 4 years ago
    Quoted from toyotaboy:

    Except pinball sales are now 75% home market in the US (95% in italy, and various other stats all over europe), so when you average it out it ends up being 50/50. So in america, there's little need to "attract" because the market is the home, not the arcade.

    How much of that home market is due to nostalgia? How many people expect a pinball machine to look a certain way? Is that proportion of the market due to the home market getting that much larger or the arcade market getting that much smaller? How much room is there left in the home market? Arcades and other businesses?

    2 weeks later
    #153 4 years ago
    Quoted from thedefog:

    Stern could use this unlock feature by making an impossible mode to complete to get to the next part so you don't realize they never finished the code.

    You could probably do it with the glass off.

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