(Topic ID: 301005)

revisiting the classics: new code megathread

By cait001

2 years ago


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Topic Stats

  • 62 posts
  • 24 Pinsiders participating
  • Latest reply 6 months ago by DK
  • Topic is favorited by 84 Pinsiders

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#3 2 years ago

Dracula (1979, Stern) - Competition rom and rules tweaks by zacaj https://zacaj.com/p.php?id=19&title=Stern+Dracula+Tournament+Rom+V4
Hot Tip (1978, Williams) - Completely new ruleset by zacaj https://zacaj.com/p.php?id=66
Cheetah (1980, Stern) - Competition rom by zacaj https://zacaj.com/p.php?id=65

#6 2 years ago

Might be good to note which ones require new boards vs use the originals

1 year later
#44 11 months ago

Recoding: also depends on how much polish you want. Is it just a simple game that still has a multiball and no modes? Can we skip things light animations, light effects, etc? I re-created Count Down from scratch on a LISY in about 4 hours. Was bare bones, but then again all system 1 games are anyway, so it wasn't an issue. By Space Shuttle era, williams was putting a lot of polish on their games

Original hardware is harder, I probably had 2-3 weeks worth of time into reimplementing hot tip from scratch. But on the other hand you don't need to purchase new boards or deal with the wiring

3 months later
#55 8 months ago
Quoted from slochar:

Why would you alter the unlimited millions? It's a skillful shot, not awarded by randomness. The tournament mods code that people do is mostly for fairness, not for kneecapping a legit scoring opportunity.

Makes the game play too long, and isn't interesting to watch/etc. There are many games with some level of unfair randomness that TDs would rather use than police force

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