Quoted from jwilson:Keep in mind, at the time there was no video screens in anything except video games, so having a screen in pinball meant "video pinball" to people. Having the ball interact with stuff on the screen wasn't "real pinball".
Now DI has three screens, one of which is interactive, and people love it. P2K was just ahead of its time.
The concept just didn't work for me. It was too limiting in it's possibilities, and it lacked the wow factor that it should have had. I remember the first time I played it, and it was pretty clear it was just a smaller, darker, simpler pinball machine with a TV screen in it.
Not sure if ahead of it's time is the right way to put it. Clearly, it's a cool concept but less is more - the theater on DI is a brilliant example of this. pin2K was just too much TV. It's a complementary technology and concept but the focus always has to be on pinball or it's just not going to work.
P3 is another example of this for me. It's impressive tech and hi concept but it's not my cup of tea and it never will be.