What happens when the base Linux OS causes a bug that doesnt get fixed by JJP? Doesn't WoZ and Hobbit suffer a bug when on for extended periods of time? I think I've read that a few operators are having to run older software in order for them to be used on route.
Quoted from merccat:I don't see JJP's architecture as comparable:
- Off the shelf CPU board with a linux base OS vs proprietary CPU board with proprietary base OS
- Traditional single power driver board and power supply board with hole-through compnents vs node board modules with surface mount components.
In this way JJP's architecture is much more similar to P2K but actually simplified because there is no PRISM boards to worry about.
The one similarity is the lighting sytem which is a data driven modular design. I actually don't really see any other way to efficiently and cost effeively run RGB lighting if you want to have it, and I think this is one area where it is worth it.
However still not that similar because while an issue here will impact lights it won't take down the entire game. Also they have since addressed the issues caused by a serial chain by moving to a parallel system with a hub so if a light board goes out only the one light board is impacted. If nodes were architectured more in this manner I actually would be a little less concerned.