My tastes on the Williams titles run hot and cold and suggest the OP try a few out. As luck would have it my first Williams purchase was Blackout which I still love to this day and play weekly. It just has awesome art & sound and working to get "blackout" never gets old and the rules do have some layers to them which is a surprise. Pure, raw 80's sound package which shouts and thumps.
So I started looking and picking up other Williams titles that are held in high esteem. Some were dismissed out of hand because I can't get pass the art (looking at you Gorgar and Flash) though I'll say I enjoyed a few games of Gorgar when I picked up one for a friend. Firepower was "meh" to me, though the art is a step up. Space Shuttle the art and sound is cool but it just feels like Firepower, very shallow ruleset but its a very "flashy" title if you like the stimulation and catching the extra ball or special gets you a light show and the cabinet bell going nuts. Theme and sound wise might work for you. It almost made the cut here, almost.
Grand Lizard the art and theme are another "meh" for me, though I liked the layout.
Sorcerer though, it hit the trifecta of art, sound and gameplay for me. Can't wait to clear out the garage a bit more and set it back up.
Colsond3 Dude when are you coming up here to pick up Batman and No Fear? lol.
I have no nostalgia for pin titles as I was strictly a video game guy back in the day. I collect what tickles my entertainment center and your miles may very.