The funny thing about WOZ was that during the pre-release the callouts made no sense and out of context were awful. It's like the isolated audio of David Lee Roth singing Running With The Devil without music. Also, playing earlier code on the machine on location, the game never really connected. Some games can be brutal and it takes awhile to get a feel for the game. Nothing you can really do on location for the average player. It also seemed a bit slow. Getting it home and playing with updated code and none of that is true. It has everything you can ask from a pinball machine. Lights, sounds, toys, rules.
All of that said, DI takes all that, puts it into a standard body and just ups the ante. It is quite possibly the perfect pinball machine. Over time I think it could become that rare game that everyone wishes they bought.