(Topic ID: 2820)

Rarest game you own?


By Schusler

8 years ago



Topic Stats

  • 515 posts
  • 285 Pinsiders participating
  • Latest reply 11 months ago by Mopar
  • Topic is favorited by 24 Pinsiders

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There are 510 posts in this topic. You are on page 11 of 11.
#501 1 year ago
Quoted from xTheBlackKnightx:

Old photo, still relevant, still owned.
Fits nearly anywhere.
103 production run, #87
I don't consider sample/prototype games that were fully produced as part of this category.

I actually really enjoyed owning punchy the clown. It was a fun game and getting a jackpot was very satisfying. It is the rarest game I have ever owned.

#502 1 year ago
Quoted from xTheBlackKnightx:

I don't consider sample/prototype games that were fully produced as part of this category.

If they are not rare, what are they?

Never mind, keep telling yourself that one of 103 is better than one of a few or a dozen. I didn't realize it was a competition.

I understand your distinction, but not your evident need to disparage. How does it impact you if others consider their protos and samples to be rare? Is it not harder to find a proto or sample than a production game? That is rarity.

#503 1 year ago
Quoted from DanQverymuch:

If they are not rare, what are they?
Never mind, keep telling yourself that one of 103 is better than one of a few or a dozen. I didn't realize it was a competition.
I understand your distinction, but not your evident need to disparage. How does it impact you if others consider their protos and samples to be rare? Is it not harder to find a proto or sample than a production game? That is rarity.

Prototypes and samples are clearly more rare than Punchy the Clown, but that would cheapen his contribution to this thread. It’s easy to disqualify things to better fit your own agenda.

#504 1 year ago
Quoted from Puffdanny:

really rare working Spectra IV cocktail I brought home today

I have one of these but it doesn't have a coin door. Lights up and makes a pretty coffee table though, but this game is huge. I may just pull the playfield out and make it into a smaller coffee table.

#505 1 year ago
Quoted from BeaglePuss:

Prototypes and samples are clearly more rare than Punchy the Clown, but that would cheapen his contribution to this thread. It’s easy to disqualify things to better fit your own agenda.

I have no agenda except education.

Rarity is dependent on physical independent numbers of built games, not trying to roll it up into subcategories of a formally produced one. This is the same manner that sites such as the IPDB/IPSND operate and I support.

I own prototypes, samples, and low export versions of games which allow people to undertand the documented differences of title design. In some cases nearly 25 years or many more, when titles were developed.

If a game was actually made, it defines it is part of a title. A sample (test) game is still part of the initial production run, as is an early production. If it was not formally produced, it fits this category as true rarity, meaning a full prototype, and certainly qualifies. I have written articles and threads on PinSide that explains these differences of all types of categories of games.

As a direct example which I explained briefly in one post, Gator version Alligator both "rare" games in my inventory. Alligator is very rare export (especially today), Gator generally rare Ted Zale zipper flippers. However, there are physical differences in the components of both games other than artwork, which might look identical otherwise to an enthusiast. They are formally classified as different games for this reason, just like an EM version of a large production SS game. Most people never even realize these aspects today, as games continue to age and we are in a new age of collectors, and I document for history. However, neither of these specific titles qualify for this thread based on original production numbers made, hence they were not formally presented.

Today, the concept of most "limited edition" games are examples of "artificial rarity", which in some cases have little if nothing different except cosmestics.

Keep flipping.

#506 1 year ago
Quoted from xTheBlackKnightx:

I don't consider sample/prototype games that were fully produced as part of this category.

Ah, this "category" being

Quoted from Schusler:

I'm talking anything with a production number under 1k.

I had forgotten/ignored the very first sentence of the thread, but so had a multitude of others, and it is arbitrarily exclusionary anyway, when the thread title asks what it asks.

But I'll trim my earlier list to comply with the 1000 thing:

Roy Clark 'The' Entertainer cocktail (300)
Williams Roto (AAB version of Expo, only one on Pinside)
Chicago Coin Fire Cracker (1 of 2 on Pinside)
Gottlieb Diamond Jack (650)
Williams Skill Ball (650)

While I'm at it, to follow everything to the letter, one should only state which one game is their RAREST.
Gotta be the Roto. I should get that sucka working!

1 week later
#508 11 months ago
Quoted from Schusler:

I'm talking anything with a production number under 1k.

Having mostly AABs, I think half the machines that I have may qualify, but this one for sure.
I was unable to research another. I don't collect Bingos, but since this one was produced close to
home, I always hung onto it..

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#509 11 months ago

One of my favorites for its artwork package.
Also being kinda rare as the first one off the production line apparently
with Serial#WW1001. Prod run of 580 per IPDB.
Also one can not separate the head from the body
as instead of Jones plugs, all wires connecting the two are soldered on directly,
thus confirming it was likely a proto sample.

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#510 11 months ago
Quoted from pinwiztom:

thus confirming it was likely a proto sample.

I would highly think so, and looks in great condition. That's one I haven't had,
and probably not seen. Looks like it may be a nice player also. It's strictly Replay,
no "Shoot Again" right?
Being a Proto, have you noticed anything different cosmetically?

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