I’m sure this post will elicit a group “well f’ing DUH” ...but, I have to apologize for writing off Stern’s JP from the initial reveal. The voices and art turned me off, and since I haven’t really dug any Spike era games, I figured this one wouldn’t be any different.
Holy. F’ing. Crap.
I was a F’ing A-hole.
What a phenomenal game.
Not gonna write some big review, cuz you guys already know what’s up with this game. But wow. Keith Elwin is a gaddamn American treasure. Everyone involved with this game deserves all the microwave burritos & TWIPYs. Anyone who was cynical and skeptical like I was, try to play one. Feeling this game in action erases the surface nitpicks completely. The design is bonkers fun. Every shot, ramp and combo feels satisfying and new. The sound design is cinematic and exciting. I can’t say I understand the rules yet, but it has that up-front fun factor which makes me want to keep playing to learn the nuance. I picked up on a bit of it, and what was there was fun. The concepts seem new, but still feel firmly pinballish. The T-Rex is awesome...probably the most “alive” character toy since Red & Ted. Loved the raptor paddock & all the little trap posts everywhere.
Dang...haven’t been this impressed with a game in a long time.
Seriously...sorry to everyone I badgered about this game when I wrote it off as “just another Stern”...nope, no way....I get it now. Absolutely special, masterclass in design, first class pinballing. Smile-on-your-face FUN.