(Topic ID: 107609)

Total Lightshow. Development thread. Including installation guides.

By TimeBandit

9 years ago


Topic Heartbeat

Topic Stats

  • 2,350 posts
  • 261 Pinsiders participating
  • Latest reply 6 months ago by dts
  • Topic is favorited by 207 Pinsiders

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“Is there such a thing as "Too many lights"”

  • Is there such a thing as too much luvin? 10 votes
    20%
  • Is there such a thing as too much good music? 8 votes
    16%
  • Is there such a thing as too much pinball? 32 votes
    64%

(50 votes)

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#76 9 years ago

ZOMG!

Just when I thought I was done modding my Pro. Must have!

One thing I wanted to mention was that I already have the Warp Ramp Chase Lights mod installed on mine and it is awesome. One of my favorite mods on it. Since you mention the flexibility of the programming, what would you think about replicated the "always on" warp ramp sequence of that mod? It could then be overridden by any other game mode sequence. I just love the look of chase lights going all the time. It's like a constant invitation to make the shot and also looks like landing lights.

The only other tweak I would personally like to see if I had them installed, is during KM when it starts flashing on one side and then the other. I think it might be cool to run red on the ramps on each side in turn, and not just when the whole board starts flashing. Know what I mean?

That's getting nitpicky, I know.

Oh, one other question. Will this be compatible with the Refinery led board for Aurich's custom translite? It already ties into many of the J-connectors on the board, so perhaps double pass-throughs?

#78 9 years ago
Quoted from TimeBandit:

I think, correct me if I'm wrong, that the refinery board is looking at flashers?..This doesn't touch the flasher or coil headers.

Yeah, I don't know because I'm the dumb when it comes to that.

#108 9 years ago

This is just looking better and better. Love the diffused look. The interaction with game modes is awesome!

1 month later
#152 9 years ago

*cough* Let's get back to Star Trek please *cough*

#159 9 years ago

Yeah, it's quite surprising how much louder they are without the glass on.

2 months later
#181 9 years ago

What's the installation and setup going to be like for these? Is it pretty much plug-n-play? Does installing the LED strips require ramp removal? How many strips in total are there?

3 weeks later
#187 9 years ago

Wow, that's quite the kit. I see a lot of mention of AC/DC and Met, but nothing of ST. I'm assuming that it is still in the mix. Will the main driver board play nice with other mods like a custom LED backbox that taps into the J-connectors? Wondering where that board is going to be mounted and if it might conflict with that. The LED board sits pretty close to the main boards as it is.

#194 9 years ago

Thanks for all the prompt answers! Looking great!

2 months later
#327 8 years ago

Would like to see any updates with it on ST.

9 months later
#902 8 years ago

I've been out of touch with this thread for quite awhile. Tried going back for answers but wasn't seeing any. My question is whether or not this is still being worked on for ST Pro at all. That's what had me interested way back when, but it seems that it is all about Met and AC/DC now. Thanks.

#904 8 years ago

Good to hear TimeBandit and thanks for letting me know. This and a ColorDMD(if they ever get around to it), are the only other mods I'd still like to do on my "Promium".

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