(Topic ID: 134659)

Radical club!!! only skaters welcome :)


By Delta9

5 years ago

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Topic Stats

  • 820 posts
  • 94 Pinsiders participating
  • Latest reply 2 days ago by yellowghost
  • Topic is favorited by 32 Pinsiders

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There are 820 posts in this topic. You are on page 17 of 17.
#801 14 days ago

What are you people using under your "skate or die" inserts? I am looking at mine and I thought they were clear, but they are not. Mine have a purple tint. Are mine faded? Where they original a deeper purple? Either way , I wonder if I should install purple leds under them.

#802 14 days ago
Quoted from Clytor:

Those are huge! Ha. It seems like you'd need an awful lot of current to run those.

Yep, not to derail a RADICAL forum into another game too much, but yes they have a PCB at each lens with about 250 LEDs each, so I'll need to pare down the total amount of LEDs being illuminated. I would like it to run silently while in attract mode and not have a constant chatter of relays clicking on and off. So I think the answer is to run inputs into an Arduino and have it drive some high power MOSFETs to switch on/off the lamps. This is a scalable solution and should be able to drive the lights on/off at a high refresh rate with no moving parts.

I think!

#803 14 days ago
Quoted from DuffysArcade:

Yep, not to derail a RADICAL forum into another game too much, but yes they have a PCB at each lens with about 250 LEDs each, so I'll need to pare down the total amount of LEDs being illuminated. I would like it to run silently while in attract mode and not have a constant chatter of relays clicking on and off. So I think the answer is to run inputs into an Arduino and have it drive some high power MOSFETs to switch on/off the lamps. This is a scalable solution and should be able to drive the lights on/off at a high refresh rate with no moving parts.
I think!

You guys mind if I use your skate-board topper idea?

#804 14 days ago
Quoted from yellowghost:

You guys mind if I use your skate-board topper idea?

Just show us how you do it.

#805 13 days ago

I was thinking about using a real skate-board, something like this for sale local.. but without the ribs. What are skateboards made of now? Might need a vintage, made of thin plywood. And drilling holes and installing inserts.

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#806 13 days ago

https://pinside.com/pinball/forum/topic/radical-club-only-skaters-welcome/page/6#post-4113053
This was the most accurate I have seen.
I was looking at doing something similar. You can get whatever you want printed on the decks. I think I have the art file that was used by SkaterVet
https://www.boardpusher.com/custom/design-oldschool-skateboard

#807 13 days ago
Quoted from yellowghost:

I wonder if I should install purple leds under them.

yellowghost I see that mine are a bit faded as well. A purple LED looks good there...as does a color changer!

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#808 13 days ago
Quoted from Clytor:

https://pinside.com/pinball/forum/topic/radical-club-only-skaters-welcome/page/6#post-4113053
This was the most accurate I have seen.
I was looking at doing something similar. You can get whatever you want printed on the decks. I think I have the art file that was used by SkaterVet
https://www.boardpusher.com/custom/design-oldschool-skateboard

I think I would replicate the image from the skate-board on the playfield. It looks like it was intended to be the snake graphic.

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#809 13 days ago
Quoted from yellowghost:

I think I would replicate the image from the skate-board on the playfield. It looks like it was intended to be the snake graphic.[quoted image]

That would be cool. Mine is from the original Radical Flyer. John from John’s Arcade was kind enough to post in this thread.

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#810 9 days ago

Could somebody take a measurement of this spacer? Above the right kicker.

Thanks.

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#811 7 days ago
Quoted from yellowghost:

Could somebody take a measurement of this spacer? Above the right kicker.
Thanks.
[quoted image]

It is a 1" long standoff and it has female threads on either side.

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#812 7 days ago
Quoted from DuffysArcade:

It is a 1" long standoff and it has female threads on either side.
[quoted image]

Sounds good! Thanks!

#813 3 days ago

I have a nos ramp for sale if anyone is interested. Clearing out some old operator spares. It’s the lower rhs one I think. Had it for years as only recently identified it as radical

See here

https://pinside.com/pinball/forum/topic/nos-radical-ramp-lower-rhs-side

#814 3 days ago

Recently added some stadium lighting to the Radical! and I think it turned out pretty well. Totally removable with velcro and done without making any mods to the machine. The UV LEDs really bring out the fluorescent colors on the playfield...and gives a great effect for the player when the GI dims down during gameplay.

Another cool side effect is that the UV light illuminates the ramps where the light enters the edges of the plastic.


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#815 3 days ago

Just finished mine. New cabinet decals, fully shopped, LEDed with comet 2SMDs, new balls, Titans, new pop caps, new drop targets and decals, went through all the boards. She plays great. I’ll try to get more pics, but here’s something for now.

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#816 3 days ago
Quoted from The_Director:

Just finished mine. New cabinet decals, fully shopped, LEDed with comet 2SMDs, new balls, Titans, new pop caps, new drop targets and decals, went through all the boards. She plays great. I’ll try to get more pics, but here’s something for now.
[quoted image]

Looking good!

#817 3 days ago
Quoted from The_Director:

Just finished mine. New cabinet decals, fully shopped, LEDed with comet 2SMDs, new balls, Titans, new pop caps, new drop targets and decals, went through all the boards. She plays great. I’ll try to get more pics, but here’s something for now.
[quoted image]

Looks good!

Looks like your machine is also missing the one-way swing gate at the shooter lane exit. I used Marco's part #12-6802. I can't understand why every Radical I see seems to be missing that gate.

#818 3 days ago
Quoted from DuffysArcade:

Looks good!
Looks like your machine is also missing the one-way swing gate at the shooter lane exit. I used Marco's part #12-6802. I can't understand why every Radical I see seems to be missing that gate.

Yep! This picture is a week or two old. I have since also replaced mine with the same part. I thought I had lost it somehow during the shop job. I knew it looked like one should be there, good to see I didn't misplace it but it is commonly missing. I much prefer it with the gate on!

#819 3 days ago
Quoted from DuffysArcade:

Looks good!
Looks like your machine is also missing the one-way swing gate at the shooter lane exit. I used Marco's part #12-6802. I can't understand why every Radical I see seems to be missing that gate.

Mine has fallen off before. I think they just get beat up and operators failed to replace them.

#820 2 days ago
Quoted from DuffysArcade:

Looks good!
Looks like your machine is also missing the one-way swing gate at the shooter lane exit. I used Marco's part #12-6802. I can't understand why every Radical I see seems to be missing that gate.

Its there. The one over the palm trees?

There are 820 posts in this topic. You are on page 17 of 17.

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