(Topic ID: 189563)

Quieting down a loud bell?

By SkyKing2301

6 years ago


Topic Heartbeat

Topic Stats

You

Linked Games

No games have been linked to this topic.

    Topic Gallery

    View topic image gallery

    22973080_dcp_91495_pri_larg (resized).jpg
    20170522_090128 (resized).jpg
    20170522_101330 (resized).jpg
    20170522_100731 (resized).jpg
    IMG_2904 (resized).JPG

    You're currently viewing posts by Pinsider newmantjn.
    Click here to go back to viewing the entire thread.

    #12 6 years ago
    Quoted from SkyKing2301:

    Keep in mind, I'm looking to essentially "lower the volume", not physically dampen the vibration of the bell. I still want a clean "ding" from the bell, not a dull "clunk".

    Building a box around it will certainly change the tone.

    If you want the bell to be hit with less force, try putting a resistor in the circuit.

    #14 6 years ago
    Quoted from SkyKing2301:

    building a box around it can't change the tone, because the bell, striker, and wiring have not changed (as long as the box doesn't touch the bell itself. The only effect of the box is a reduction in the "amount" of sound that can escape, hence, a reduction in volume of the sound reaching the player.

    It doesn't change the tone of the bell inside the box, but it would act like a low pass filter and change the tone outside of the box. Sorta like when your wife is hollering at you for not doing something from behind a closed door in another room and all you hear is: wha, wha, wha.

    I don't have a great suggestion resistor size. If you put it across the lugs, bigger = louder. If you put it in series, bigger = softer. You could try - Just perusing a Ship Ahoy schematic, I see that they use a 75ohm resistor in series to step down to 6v for a light, if that helps any.

    #18 6 years ago

    Another idea - The force that the slug hits the bell with is very dependent on the initial location of the slug. Put something non-magnetic in the bottom of the coil sleeve to move the slug closer to the bell to begin with.

    Actually, after looking at you picture, just stack cardboard under the slug until you get the sound you want. Then make something more permanent if you fancy it.

    #29 6 years ago
    Quoted from wayout440:

    perhaps attempting to alter the velocity of the hammer using a piece of foam rubber as a stop for the armature would be another way to lower volume without losing tone?

    That was sort of my original suggestion, which I went back and edited. The way the bell etc is constructed, you can just pile cardboard underneath until you get the sound you want.

    As an aside, when I first saw this post, I did a bit of an eye roll, but I have come to really enjoy the back and forth and all the different ideas everyone had. It has been really fun!

    #31 6 years ago
    Quoted from wayout440:

    In some cases there are precise answers in others there are suggestions. we

    I'm sorry, I wasn't clear, and I used the wrong nomenclature. I meant to say "thread". I thought; "How hard is it to make a bell less loud". Turns out that it is a much more interesting topic than I first thought. I've been surprised and entertained with all the new, interesting ideas on this thread.

    You're currently viewing posts by Pinsider newmantjn.
    Click here to go back to viewing the entire thread.

    Reply

    Wanna join the discussion? Please sign in to reply to this topic.

    Hey there! Welcome to Pinside!

    Donate to Pinside

    Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


    This page was printed from https://pinside.com/pinball/forum/topic/quieting-down-a-loud-bell?tu=newmantjn and we tried optimising it for printing. Some page elements may have been deliberately hidden.

    Scan the QR code on the left to jump to the URL this document was printed from.