Subject says it, almost forgot myself. Got pics of the relevant screens and audits, time to update!
Yes, I do that and take a picture of my custom message so that I don't have to figure out the spacing again to get everything centered.
The option to auto center a line in the custom message would be nice!
Played once on factory settings, 160K, noticed new sounds and effects already. Definitely more polished, cool swirls during tornado loops, replay playfield animation is nuts... emerald city indeed. Need to play more...
Quoted from stangbat:Yes, I do that and take a picture of my custom message so that I don't have to figure out the spacing again to get everything centered.
The option to auto center a line in the custom message would be nice!
Um, it already does center each line for you!
Quoted from DanQverymuch:Um, it already does center each line for you!
I guess I never checked, I entered the text centered in the editor. I'll be sure to give it a try tomorrow when I update the game.
They should allow you to dump those settings to a usb stick so they can be restored after an upgrade.
Does the new software fix the VUK adjustments as it was a known bug that it fires too hard on some crystal ball modes before the mode starts and at other times.
Quoted from DrJoe:First game, got TNPLH mode, game froze, then rebooted. I've had no luck with this game yet.
Check out my post: http://pinside.com/pinball/forum/topic/anyone-had-thier-woz-restart-in-the-middle-of-a-game
Quoted from hank527:Does the new software fix the VUK adjustments as it was a known bug that it fires too hard on some crystal ball modes before the mode starts and at other times.
Yeah, if two or more balls get stuck in the crystal ball VUK it fires so hard that usually a ball winds up in the outlane, or flying over the flippers!
first, thanks for the reminder metallik.
Second, played a 3 player game all the way thru and it was working great. extra ball lighting is cool, cool, cool. Little sounds are different here and there.
Little more fun having an 8 position high score board.
pretty good update in my mind but need to test more.
Just Curious, The witch has 2 magnets underneath. Prior to this update, on my game it appears only one is being used.
Does the new code and witch mode, have both magnets firing?
I actually am going with the new default settings (had tweaked a few coils earlier) and it feels fine. I did adjust the dorothy house/witch leg timing to +3, and dialed down the legs coil.
Quoted from StevenP:I actually am going with the new default settings (had tweaked a few coils earlier) and it feels fine. I did adjust the dorothy house/witch leg timing to +3, and dialed down the legs coil.
When do those legs come down during game play? I haven't accomplished that goal yet I guess.
Quoted from wishiwas:When do those legs come down during game play? I haven't accomplished that goal yet I guess.
pretty sure it's when you complete the twister (enough loops) to start a munchkin mode, while the ball is held on the side flipper magnet. They may not come down if the setting is off; they should come down all the way. Adjustment is in the settings menu; you need to tweak house offset, spin (with game start button), then select legs coil and activate with house button to se if they drop correctly. I set mine to plus 2 or 3, and turned the coil strength down several numbers.
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