I recently acquired this prototype BSD. Pics below.
Its actually my third BSD, the previous ones were obviously not as nice and unique as this one. Amazing game, definitely a keeper for me!
I'm looking for some stories about this game. Maybe someone can share some stories about how prototype production went at the time, and maybe what they were planning to do on this game. There are many loose connectors and cut wires which hint about features that never made it to production.
left (resized).jpg
right (resized).jpg
front (resized).jpg
Proto number 4
pf (resized).jpg
SUN easter egg works
I did not notice any differences in the software.
What software version is this?
Some sound effects are different. Especially speech on right ramp shots have some special effect which is not in production.
sound (resized).jpg
flipper area (resized).jpg
There is some strip of metal welded to the castle ramp. Different text on playfield.
center targets (resized).jpg
Green targets.
houses (resized).jpg
Asylum scores 25M
asylum (resized).jpg
castle (resized).jpg
Different VIDEO colors
video (resized).jpg
coffin (resized).jpg
skill (resized).jpg
No metal guard on ramp, instead some posts. You can see through the plastic.
uncovered ramp (resized).jpg
Notes on the lamp board.
light panel (resized).jpg
backbox (resized).jpg
cabinet bottom (resized).jpg
Install 3 balls. The software requires 4.
lockplate (resized).jpg
Red prototype board for game-specific features.
under pf (resized).jpg
(Now I'm going to put some mylar and metal protectors on it)