Well, I'm pretty sure I did it this time.
I looked at the Start relay and it appeared to do what it was supposed to do. I also looked at 10B & 1D both of which looked ok....I guess. My sheet says that 10B should be NC and 1D should be NO. So then the question is what is the "Normal" part? Game off? Game Over? Ball in shooter lane? Switch stack removed from scoring motor?
I then pulled the play field out and tried to get a better look at things and was playing with the relays, manually closing them to see what they did. Every switch should change state when the relay pulls in, correct?
Thinking that made complete sense, I found two that didn't change state. One on the Anti-Cheat and one on the Hold. They were both closed regardless of the position of the relay. I looked further and saw that you can tell if the switch is supposed to close or open based on which side of the switch is the longer and sticks into that plastic thing that moves the stack.
Now that I "had it all figured out", I adjusted the two switches and put back in the play field. I powered on the machine and immediately heard a buzzing, looked down and saw one of the switches arcing for a few seconds and then stop.
Here's the problem.....I have nothing unless I hold in the left flipper. When I do that, the play field lights up and anti-cheat pulls in. On my other Safari, the left flipper is what turns it on when it is off so that makes a little sense, but I shouldn't have to hold it in.