(Topic ID: 311990)

Price Increases - A good thing?

By PinStalker

2 years ago


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Topic Stats

  • 54 posts
  • 30 Pinsiders participating
  • Latest reply 2 years ago by PinFever
  • Topic is favorited by 3 Pinsiders

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    #19 2 years ago
    Quoted from pinballcorpse:

    IBTL (In before the Levi)

    I think I wore him out in the Deposit Flipper thread.

    #24 2 years ago
    Quoted from PinStalker:

    What I'm saying, is would it be worth it for prices to be higher across the board if what populates the playfield is better/more?

    Yes, it’s called the Pro/Premium/LE model. But your implied question in your first post is “Will Stern finally stop cutting costs now that their profits are at an all-time high?” I kinda doubt it, but there are a few encouraging signs, like the playfield support pegs going away. Also I’m not sure how much more cool stuff you could pack into Godzilla Premium, the game is loaded.

    #33 2 years ago
    Quoted from PinStalker:

    Would a game be better if it had three "big" toys/mechs vs one?

    CSI had 3 great toys: the skull lock ramp, the centrifuge and the microscope. Stern went on to sell more units than any game in history. Wait, that’s not right…

    #36 2 years ago

    What’s interesting is what non-pinball people think these games cost. About once a year I’ll ask a newbie what they think the games cost. The answer has almost always been right around $5000 for the last 20 years. They were too high in 2000, but they’re too low now.

    Oh, and Rush Premium has 3 great toys: the drum clock, the Time Machine magnet mech, and the lock behind the drop targets.

    My point about CSI was that lots of toys don’t guarantee a blockbuster game. But honestly I miss my CSI.

    #43 2 years ago
    Quoted from DaveH:

    Remember the first time you saw the skull lock work in real life? That was freaking cool.

    Yeah, I agree - one of the best mechs Stern ever designed, and Skull Multiball is really fun. I think the theme was the reason it didn’t do as well. I can still hear those evidence callouts: “Maggots.” “Flies.” lol!

    #45 2 years ago
    Quoted from CrazyLevi:

    There's just only so much excitement to be generated by "microscope multiball."
    The dregs of the Stern bargain-bin license era.

    The code was what really killed it for me, especially that 1-shot “wizard mode”. I bet it would still do great on location though, if the location mostly had players.

    #50 2 years ago
    Quoted from ralphs007:

    I see some Fuck Face Flipper

    I like this so much: FFF.

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