Can anyone document where a sample or proto game brought at least 10% more than fair market value of that title? I just never see it happen. And by the way, most sample games-those which were used for beta testing and earnings samples before general release-got abused by guys like my father and his friends in the 80s and 90s. They never kept the samples for the route. The samples always went back to the manufacturer and as soon as it left, we’d call the distributor and order 2-5 production games. Samples got abused and neglected and never cleaned or maintained.