Quoted from dothedoo:
I'm hoping I don't run into the same problem with Freefall. I've never played the game before so I have no point of reference, but the reviews I've seen are mediocre. Cool game and I want to like it so I'm going to have to work hard to make it a great player.
Wild Fyre does have a very familiar layout.
Had Freefall briefly (repaired and top shopped it), and did not care for it. My two complaints were: 1) Not a direct shot to the skyway ball walker. This was tolerable, but 2 wasn't. 2) If a ball would jump off the ball walker, the game would completely lose its mind! It had no way to compensate for this happening, and would remain screwed up the rest of the game for a single or multiple players.
The guy who bought it, is into classic Sterns also, and loves it. So, take this for what it's worth. You may be able to get a better adjustment out of the ball walker to keep this from happening.
I just looked at the pic of the game on the IPDB. IIRC, the main problem with the ball walker was that there was only one switch at the entrance (top). A second and / or third switch on the walker would probably help out, or maybe you can get Mr. Charles to rework the code.