I figured that, now that my game is just about all together, I would give ya'll a late Xmas present.
Originally, Ted had worked on trying to get the game to eject balls from the Lock area, and 'toss' them around. He never released the code, however, since he said he had too many problems getting it working right - speed and power of the magnets, weak lock kickout, etc.
While beta-testing 9.4 for him over ten years ago, I found a little loop in the code, which caused the game to attempt to do the magnet toss and grab. (No, the bit of code was removed *completely* in the final revision of 9.4 to make room for some other new features.. so while I could tell you how to do it, you won't see anything.)
I figured, because I like having record of this, I'd record a video and post it..
This game is NOT running any replacement system (FAST, P-ROC, etc).. it's all Ted's code here doing this. It's also short, just showing the catch and toss part.