(Topic ID: 214753)

POTC save the 3 disks (poll)


By spinal

1 year ago



Topic Stats

  • 53 posts
  • 31 Pinsiders participating
  • Latest reply 1 year ago by thewool
  • Topic is favorited by 5 Pinsiders

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Topic poll

“What is the best way to solve JJP POTC removal of main spinning discs?”

  • JJP proposal: Pizza of the Caribbean - big disc with option of extra cheese in outer crust 46 votes
    19%
  • Aurich's good idea (see thread) 52 votes
    21%
  • TheFamilyArcade's good idea - Keep the hardware as is (just slow moving) and incorporate it into gameplay 144 votes
    60%

(242 votes)

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#1 1 year ago

Thanks to Aurich's great idea on this thread:

https://pinside.com/pinball/forum/topic/how-id-fix-the-jjp-potc-disc-issue

... there was a very inspiring post...

Quoted from TheFamilyArcade:

I like the idea Aurich. But even more simple, why not keep the current mechanism, or something very similar, and just make it less active?
Instead of “spinners” that will ultimately wear out, treat the 3 moving, concentric circles as a combination lock. That way you still have the feature of different insert alignments giving rewards. The circles still move, but only sometimes, and slowly, not violently spinning.
Better yet, make their movements correspond to player shots on the playfield. Each circle moves in a specified direction and number of places based on what the ball hits, putting the player in control of the rewards he receives from the “combination”. The player would have to initiate a sequence to activate the rings, and once the rings are aligned properly, the player hits something to cash in the reward.
The rings will reset back to where they were before, for each players turn, so one player doesn’t disrupt the progress of another.
This takes away the magnet aspect though.

I think this is a fantastic idea. Making it more a part of the gameplay perhaps even improves the coolness of this hardware! And issues with being too loud - gone. Issues with reliability - gone. Pissed off buyers - probably gone. Need some more ball action then put in some magnets. Even improves upon the fact that you couldn't see the disc when it was spinning fast - can look cool all the time. Another advantage - can ship game now and code for this can catch up later.

Please vote for your preference.

#10 1 year ago

For those wishing for the original high-speed use of the design I get it. But, if the real reason is that it's not reliable at high speed, then something has to be changed and this is the closest thing possible. It's a compromise.

These ideas we are all giving are an attempt to offer alternate paths for JJP to take. Nothing is done at JJP if you look at the past and they can turn this around tomorrow.

The slow-moving, 3 disk alternative is a bit of a compromise allowing the original hardware to be used and can even improve upon the gameplay. IF the real reason that it can't be used is that it's not reliable at high speeds then here is a solution - done.

#14 1 year ago
Quoted from PanzerFreak:

Yeah, that would be perfect and like you said leave the animations for the map on screen, will look better there anyway.

The issue with having the pizza disk image on the playfield and the spinning disks on the screen is that you would see two different versions of the same object from the film that look completely different. Strange to my eyes. JJP have not fully thought this out. The proposed solutions are better.

#16 1 year ago
Quoted from PanzerFreak:

I meant change the single spinning disk to represent the maelstrom effect and let the map live on through the LCD.

Ok, well that is better than pizza for sure. What do you think of keeping hardware as it is and just have them move slow and add to gameplay?

#31 1 year ago
Quoted from pinmike:

Just give people exactly what they want and not what they don't want...plain and simple.The spinning disks are being pulled out due to cost not for being unreliable..Let's just call it the "Wal-mart solution route"...

Well at this point still hoping that JJP wouldn't lie to its customer base about the real reasons behind this cut and run move. Still giving the benefit of the doubt.

#41 1 year ago
Quoted from bgwilly31:

2.) The mech itself was designed to spin at high rates of speed. It would have to completely reengineered to spin and lock in place in different locations.

My understanding is that the discs can report what position they are in (optos) - this was needed because the discs were designed to stop at any specified orientation. Regarding speed, if they can move fast, why wouldn't they be able to move slowly?

#43 1 year ago
Quoted from bgwilly31:

I'm not sure I've ever seen them in actual gameplay stop like that. Which could be part of their reliability issue. But you may be right.

Yeah well getting them to stop on a dime at an exact orientation I could see being difficult at high speeds. But if you have optos and just slowly moving a ring to the next position on the ring, this should be easier. So if the problem is that this is what was unreliable, then again, this is a fix for this.

#47 1 year ago

Thanks for all your votes everyone! I thought it might be a joke at first but by the looks of yesterday's video JJP seem adamant to proceed down this ridiculous strip and rush path. At least we left a record of what we would have actually wanted from a company commited to reaching the potential of this pin.

Thanks again to Aurich and TheFamilyArcade for caring so much to give these great suggestions but you can only lead a horse to water they say. I wish everyone would understand that it's because of our love for JJP and pinball in general that we criticize and offer suggestions but in the end it's clear that they don't care what their devoted fans want.

And looks like Jack can't even show his face - this is definately a first and a sign that all is not well at JJP with no sign of leadership to be found. He'll probably show up in a few weeks after Eric had taken the brunt. What a difference a week makes - how quickly you can flush what you've built up for years.

Anyway, still hope everything works out well in the future for everyone but I am so out that I can't even read about this anymore or watch videos that seem like funeral processions.

To those of you still in - thanks for helping float this ship until Toy Story but you won't see me compromise like this for a 9000 US toy. The other side is that you may be supporting being treated like this and send a message that we just don't care and buy anything. It's like buying a new car, finding out they couldn't figure out the air conditioning, buying it anyway and then driving around like some chump for years - I just have enough self respect that I will run from this like I would from a house fire. And what does it say that they care so little they can't even close a trunk.

In summary, if I pay that much for a pin I want a full realization of a dream not a permanent reminder of failure in my row of pins.

Anyway I'm done with this - wish you all the best. I'm off to play some pinball and have some fun again

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