Havent read them all above but have put about 50-60 games in on the new code and had some time for the new code excitement and hype to wear off.
Tonight I got the "one shot remaining" callout then right after "galactic away team lit" callout.
Definately didnt make sence.
I have also had the ball shoot out of the shooter lane on its own before selecting a mission with the flippers about 3-4 times in the last 50 or so games. Not sure the exact circumstance that caused it.
Double callouts,
Lackluster callouts (not really a bug)
Missing sounds and callouts in modes ( unfinised not bug)
Magnet on vengence multiball let go of the captive ball before the timer had ended or been hit twice so far with around 6 seconds left on the timer since the new code.
Also about 3 times in the games I have played since new code 2 balls have launched out in vengence multiball right after eachother before hitting the ball on the magnet.
Rant:
Unfortunately this really disappoints considering the stern facebook Steve Richie posts that made it seem like this update was going to be "Awesome" and that bugs were noticed so soon after a 9 month timeframe until it was released.
I am actually embarrased for Stern at this point. It shows they really dont have it together programming wise.
Looking at all the past games with code problems or delays.
Definately good, far from perfect, and really far from awesome from a customers point of view.
I am willing to wait and get as a customer what I paid for and was promised.
Star Trek was my first NIB Stern. And after owning it for almost a year and getting what has come out so far has soured me on future purchases. Not Star Trek, just buying from Stern in the future.
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