(Topic ID: 193882)

Pop Bumpers whats the point?

By Phbooms

6 years ago


Topic Heartbeat

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  • 112 posts
  • 57 Pinsiders participating
  • Latest reply 6 years ago by Pugsley
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    Topic poll

    “Pop bumpers on future games”

    • Yes keep them 77 votes
      66%
    • No i cant stand them 9 votes
      8%
    • I dont care either way 17 votes
      15%
    • Make a game with only pop bumpers and 5 flippers 13 votes
      11%

    (116 votes)

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    You're currently viewing posts by Pinsider mystman12.
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    #97 6 years ago
    Quoted from Yoko2una:

    I always had this idea when I first played Mustang and IJ4 where you have those captive ball areas.

    Tee'd Off also has something like this:

    IMG_9585 (resized).JPGIMG_9585 (resized).JPG

    The bumper is under the ramp and builds your bonus. It can be really fun to hit, especially when you hit it hard and really get it bouncing around in there!

    An idea I'm using in a Future Pinball game I've (slowly) been working on is to put a few spot targets in the pop-bumper area, which light when hit and can be cycled with the flippers like lane changing. This way, when the ball is in the pops, the player can still try to accomplish something by trying to light all the spot targets.

    IMG_9586 (resized).JPGIMG_9586 (resized).JPG

    It's probably already been done before, but it's just one thing that could be done more often to make pops more entertaining.

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