I'd recommend a sanity check on your switches before proceeding. First remove the balls from the game, then remove CJ6, CJ8, and CJ9 connectors from the MPU to prevent coils from locking on prior to this test. Then enter self-test switch test with the keypad. You should get message "ALL SWITCHES OPEN"
Once that is verified, and you are certain that the output transistor is good, the best thing to do is to isolate the problem to a section of the board by troubleshooting. Get a DMM/oscilloscope/logic probe on the decoder output for the pop bumper to make sure the upper level logic is not telling the coil to stay on. If it isn't, your problem will be in the section between the decoder and coil, but if it is you have a bad decoder or other upstream logic problem.