(Topic ID: 153992)

Pop-A-Card / Drop-A-Card Club

By frunch

8 years ago


Topic Heartbeat

Topic Stats

  • 71 posts
  • 15 Pinsiders participating
  • Latest reply 10 months ago by WalrusPin
  • Topic is favorited by 4 Pinsiders

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#22 2 years ago

Part No. A-10224, which brings up a 3 1/2" ring at Marcos.

You probably have your rings by now, but in case someone in the future doesn't have the manual, here is the page.
(This is for Drop A Card, but most likely it is the same.)
BRNB4220040BC9F_008785 (resized).jpgBRNB4220040BC9F_008785 (resized).jpg

1 year later
#40 1 year ago

My Drop A Card came with three lamp sleeves - colored tubes to color the light. Which of the GI should have these, if any?

Also, mine are yellow / orange / red from age. What color should they be?

#42 1 year ago

Do you mean the lamp that lights the instruction card?

#44 1 year ago

Drop a card doesn’t have that ,

#46 1 year ago

I sure am enjoying the game. Big open pf, lots of unusual side to side movements and angles. Looks simple, is hard. Not sure whether to put in stronger flipper coils. The flipper gets it all the way to the top, but sometimes it’s an effort. Wonder how it played when new.

#51 1 year ago

The flipper coils have new sleeves. The plungers have been smoothed with very fine grit, like 1500. Need new linkages- they aren’t the same size! Once I have that cleared up, I’ll see if I think it needs new coils. Also, will check and see if it’s on high tap. The slingshots are crazy strong.

1 week later
#55 1 year ago

Bumper switches, like sling shots, set as sensitive as you like.

Pop bumpers, set as close as you can without table vibrations setting them off.

Switches on coils, you want the plunger to retract as far as possible before breaking contact. The more the plunger is in the stronger the magnetic field.

On relays, just be sure they close enough or open enough to make good contact & function.

On make break switches be sure the break switch is open before the make switch closes.

You’ll read that a properly adjusted switch moves the other contact when closing and the motion is supposed to keep the contacts clean.

Hogwash. It may ensure good contact, but I just cleaned them on my drop a card and they were very dirty.

1 week later
#56 1 year ago

I set mine on high tap. New plungers & linkages on the flippers. Very happy with it.

#57 1 year ago

Do these flippers look to be set correctly?

They do a real good job of moving the ball at an angle towards the top sides, but it’s real hard to get the ball to go straight up. Is that how the game is supposed to play?

Also, you can’t hardly trap the ball. Is that right for this game?

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#60 1 year ago

I don’t necessarily want to make it easier, I want it to play like in the arcade in the 70s.

I like how the design has the ball going in weird angles. I got the machine because it was a favorite of my brother’s. I hadn’t played it much back then, so I thought I’d check.

#64 1 year ago

I just set the out lanes to liberal.

#65 1 year ago

Still very hard. Thinking of going to yellow dots.

1 month later
#66 10 months ago

Is there a trick to adjusting the drop targets? New targets. They either take a solid hit to drop or fall back down upon reset. Having trouble finding the happy medium.

#68 10 months ago

Not centered. I’ll take a look at the assembly.

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#70 10 months ago

I was thinking it’s the tension of the switches.

Will take a look this weekend.

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