I've corrected the pinball browser macro for ac/dc to allow it to process and colorize v1.70 (premiums and LEs)
if you guys that are using this are feeling generous, I wouldn't say 'no' to any charitable donations that you want to throw my way
before the first EditImage command, your macro should look like this:
-- Pinball-Browser Macro for AC/DC v1.70
CheckVersion,"AC/DC",0x170
--LoadHex,"comm132.hex"
-- The following lines is for for Side-Channel:
-- PaletteMode,1
-- The following 2 lines are for In-Frame:
-- PaletteMode,0
-- PaletteId,080a090b
ExtendMemory
-- this is good for memory locations 0x5AB thru 0x1B95 (v1.68)
-- cooresponding with locations 0x5BC thru 0x1BA6 (v1.70)
ShiftId,0,0x1A,0x40
ShiftId,0,0x1C,0x1A
ShiftId,0,0x3A,0x36
ShiftId,0,0x44,0x42
ShiftId,0,0x4E,0x5B
ShiftId,0,0x64,0x70
ShiftId,0,0xB5,0xC4
ShiftId,0,0xB7,0xC8
-- tiny cannon exploding
ShiftId,0,0x1B96,0x1BD2
-- 4 frames of little devil angus w/ a pitchfork
ShiftId,0,0x1BA3,0x1BA8
ShiftId,0,0x1BA7,0x1BE7