Quoted from Aurich:It applies, units in Illustrator aren't actually a fixed concept, you can switch between them at will, they won't change the SVG scaling. Let me show you. This Illustrator file was set to inches, and I exported an SVG with the following dimensions:
[quoted image]
Then I opened it in Carbide Create, a program for exporting tool paths to a CNC. So perfect example of taking someone's Illustrator file and turning it into cut paths to make say a slingshot or ball trough or inserts etc.
This is what Carbide Create shows me on importing that file:
[quoted image]
As you can see it's off by the exact same scale factor discussed. 96/72=1.33 and 10/7.5=1.33
I can correct for that if I know to look for it, but just importing someone else's SVG I'll have no clue. Which is why if this idea takes off I don't recommend using SVG as a format. It's an unfortunate issue Adobe refuses to fix because they don't want to break backwards compatibility.
Scaling is already an issue on thingiverse, I’m used to dealing with that.
It would be cool to be able to pull up a game here and see a list of printables for it. I guess youd need another area for files that aren’t game specific.
Also need to think about file validation of the uploaded files for whatever formats you support.