Definitely clunky in the shots department. But this is true of most Gomez designs. On the flipside, he definitely takes the most chances and varies his shot placement much more than the other Stern designers like Ritchie and Borg. Their games are much smoother, but more similar to their previous efforts. Gomez really likes to tweak shots out. Neither all good or bad to this approach. Deadpool is also VERY clunky, yet still a unique and fun shooter in its own right.
BM66 has fantastic art, theme integration, and satisfying rules.