I really hope for some sort of loop the loop ramp in Hot Wheels orange. A toy claw could be excellent, especially if the game has different balls and know which one you pull out. Maybe have Rex eat a ball ala DE Jurassic Park
Quoted from Bublehead:
There is so much potential for this theme, I just hope they don’t bog it down with too many rules... I don’t need to know what mode needs what multiplier selected or not selected, or what action button I have to press to get my gold... that shit is not really pinball to me. Multipliers tied to number of balls on the table, or simple multipliers like bonus and playfield which can be earned, and simple individual scoring modes which can be stacked.
Part of the discovery of playing a machine was figuring out what modes to stack, what modes to not stack, what order to complete the modes, and what strategies gives the best bang for the risk. But most of the time, you just shoot the flashing lights. Pinball is a physical game of skill, not a Mensa test.
I totally agree with this “quote” from Star Trek, voyage home by Scotty-
I agree with you in principle that there need to be straightforward games, but I don't think Jersey Jack is that company. The price tag primarily limits them to home collectors who want gameplay depth. That said, it would be nice if JJP could make a "cheap" game that appeals to operates and that could sell in quantity. Maybe Toy Story could be that game, but I wouldn't hold my breath.
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