(Topic ID: 203335)

Playfield design: "Long-Shots"


By mof

1 year ago



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  • 43 posts
  • 19 Pinsiders participating
  • Latest reply 10 months ago by mof
  • Topic is favorited by 1 Pinsider

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#1 1 year ago

I was thinking about one aspect of pinball that I think is very enjoyable: the number of "long-shots" in a game...
(If there's a more standard name for it, I'm happy to adjust.)

If I go around my collection, and count the number of "long-shots" -- shots from the lower 2 main flippers -- more than 2/3 of the way up the playfield, nearly ALL of my games have 4 or more long shots. The only exceptions are Embryon and Black Knight with 3 each.

Here's my question: What SSs have only 2 longs-shots in the game?

thanks,
mof

#2 1 year ago

I've come up with five classic games with only two long-shots:

Bally Silverball Mania
Stern Lightning
Stern Iron Maiden
Bally Flash Gordon
Alien Star

#3 1 year ago

Surely there are more...

#4 1 year ago

I feel like a lot of Gottlieb System 3 games have lots of short shots. At least, they feel like they do. Maybe it's the flippers, or something else, but those games always feel super chunky and clunky when playing. B/W seem to have a "smoother" feel to them.

#5 1 year ago
Quoted from mbaumle:

Gottlieb System 3

Do any system 3's have only 2 long-shots?

#6 1 year ago

Centaur

#7 1 year ago

Centuar has 4 long-shots.
-mof

#8 1 year ago
Quoted from mof:

Centuar has 4 long-shots.
-mof

The shot to the rollovers and the multiball start, (forget the name). I don't count a captive ball half way up the playfield as a long shot

#9 1 year ago
Quoted from mof:

Do any system 3's have only 2 long-shots?

I'd argue that my Lights Camera Action has maybe 1.5 long shots. The first being the shot to the spinner, and the .5 being the shot up the ramp back to the gunfight hole. It's a half because it's a rotating playfield diverter that diverts the ball to the left flipper half the time, and I wouldn't call that a long shot.

The rest of the game is super tight, even the shot from the upper left flipper to the loop.

#10 1 year ago
Quoted from Frippertron:

I don't count a captive ball half way up the playfield as a long shot

Agree.

1. Shot to one-way gate for rollover lanes
2. Shot up middle between drops
3. Shot to spot target
4. Shot to orbs release magnet

Four.

-mof

#13 1 year ago

Cute! Ok, so by 2 long-shots I mean 2 long-shots, and no cocktail pins.

thanks,
haha
mof

#14 1 year ago

Has 4 or 5 from what I can see. Standard fare.
mof

#15 1 year ago
Quoted from mof:

Has 4 or 5 from what I can see. Standard fare.
mof

Mix in the difficulty factor and its not standard to the other pins i have

#16 1 year ago

Bally Night Rider, spinner shots

#17 1 year ago

Strikes and Spares too. Similar to Night Rider

#18 1 year ago
Quoted from patrickvc:

Bally Night Rider, spinner shots

Close, if we continue to use 2/3's of the way up as a guideline, those pop shots count (even if they are not uber-satisfying -- they are SAFE shots)

4+
-mof

#19 1 year ago
Quoted from mof:

Agree.
1. Shot to one-way gate for rollover lanes
2. Shot up middle between drops
3. Shot to spot target
4. Shot to orbs release magnet
Four.
-mof

Wow, stand up targets are a little extreme. I don't think anyone thinks "shot" when seeing a stand up. So is every stand up and drop its own shot? ( not trying to be a jerk , just having fun smeg head!)

#20 1 year ago
Quoted from Frippertron:

seeing a stand up

I would consider each group of targets a shot, not each drop or each individual standup, but that's my brain.
-mof

3 weeks later
#21 1 year ago

Stern Lightning = 2 long shots
Creature FTBL = 2

#22 1 year ago
Quoted from mof:

The only exceptions are Embryon and Black Knight with 3 each.

What are the 3 longshots for Embryon? The captive balls and lower drop targets are about half way up, so they're not longshots. That only leaves the spinner and saucer as longshots. What's the third one?

#23 1 year ago
Quoted from pinplayer01:

What's the third one?

Shot to the middle rollover?

#24 1 year ago

F-14 has the longshot of the LAUNCH in the farthest upper right corner of the playfield.

Then it has the longshot Kill General in the upper left corner.

#25 1 year ago

Does it have only 2 possible shots total from the lower flippers, or can two more be made to just inside of the upper flippers? (I haven't played it in years)
-mof

#26 1 year ago

Williams Grand Prix. You got the left spinner and the right spinner. Everything else near the top is hit off a rebound. And yes, it came as a solid state.

image-6 (resized).jpg

#27 1 year ago

Disagree. You can ht the top drops cleanly from the flippers- it's tight but it's a shot... but mostly it's a rebound. I think you can argue that each spinner is a different shot and the drops probably count as one since they are a group - so that's three?

2 weeks later
#28 1 year ago

And the total game count with 2 total long-shots holds FIRM at 5.
Fascinating...
-mof

#29 1 year ago

All those games you mentioned have at least three by your definition-

"long-shots" -- shots that travel more than 2/3 of the way up the playfield

Because the shooter itself is a shot.

#30 1 year ago

Center ramps and head in RBIoN and center ramp in ST:TNG come to mind. Hidden hallway in FH is a crucial shot that's long and needs a fairly precise trajectory.

#31 1 year ago
Quoted from o-din:

the shooter itself is a shot.

#32 1 year ago

Judge Dredd sniper shot is long.
Batman Forever 4th ramp shot is long.
The Metallica left ramp shot is long.
Radical! Snake Run shot is long.
Pinbot eye lock shots are long.

#33 1 year ago

TNA = 2
left orbit
right orbit

#34 1 year ago
Quoted from greenhornet:

TNA = 2
left orbit
right orbit

I would venture to also say the right scoop when all the drops are down.

#35 1 year ago

TNA added. 2 long-shots.

#38 1 year ago
Quoted from mof:

Here's my question: What SSs have only 2 longs-shots in the game?

1 month later
#39 1 year ago

Alien Star = 2
mof

1 month later
#41 1 year ago

Gottlieb Circus? Is there more than 2 worthwhile long shots?

1 month later
#42 1 year ago

Skateball... spinner and drops... doesn't look like you can make the orbit from the lower right flipper...?
(adding reluctantly -- as the shots are wide open to the top, so it's more like 2.5++ shots...)
2

2 months later
#43 10 months ago

Stern Split Second

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