Quoted from DaveH:I used to make that assumption. And then SKB explained it in various threads. It really opened up the game to me. My favorite mode is lining up NERO 3. If you play that mode right the logic of it is stunning. There is logic behind the modes, but the game doesn't explain them well. Steve does.
I can see that, never really comprehended the nuances of the rules, I did like the way the away team shots were implemented. Before I sold ST I put it on 5 balls so that I could see more modes in a single game (3 deep etc) but it just never grabbed me, maybe I was not understanding it. I like to compare it to SM. I like SM modes, maybe there are not as many combinations or ways to progress but they are just fun and I feel more pressure when I'm getting closer to Battle Royal mode and like the varied timed modes such as Bone-Saw. I'd say SM is more simple, but I enjoy it.
I think maybe my number of pins is working against me. Having 10 pins sometimes it's hard to concentrate to understand the deeper rule aspects. If I had just one pin ST would be the easy choice but with 10 pins I like PotC in a large collection.
ST is probably better than PotC but not markedly better like some are saying. Potc rules are more basic, easy to understand and difficult to get to the end. I like the 'Jack' hurry-up shot, like the upper PF area, the callouts are good (I have no problem with the voice actors), I like the upper spinning area, it's layout, like some close shots like Jack and the treasure chest is a thing of beauty.
Combine Ship and Treasure chest toys, Stern was spending money more freely back then.