Probably too early, but is there more detail on how selecting one of the 22 (?) characters affects things?
I don't want to be negative, but there are very few games where selecting a character (or similar i.e. House) makes much difference. I don't particularly mind it in Star Wars, but it doesn't really offer anything to me. Where as with GOT I think it makes sense. Conversely, I don't see how picking from 20+ characters is really going to enhance things. That having been said, I don't really know how the characters have been implemented. Does it really offer anything to the game play or is it just to say there are some 3.2 sextillion combinations for marketing purposes?
Probably too early in the dev cycle to say, but curious if people noticed anything around character selection that was noteworthy?