Quoted from SuperPinball:Thanks for clarifying that. Just one more question, are the original sounds somehow remastered to utilize the full potential of the pinsound board or do we need to find our own source?
I'm hoping to put this sound on. Sounds amazing
» YouTube video
You can do that. Once you get the board, you need to load it with sounds. You can create different "mixes" and switch between them by lowering the volume inside the coin door to 0. The board will play a sound from the new mix to confirm it has switched mixes. You can do this several times in a row to swap mixes. I have 3 or 4 on my TZ and it takes about 2 seconds to switch.
To create your own mix, the PinSound guys have developed their own software to make it a bit easier - or if you are used to using digital audio software, you can make your own. (definitely recommend the PinSound Studio in this case so everything is compatible). You would have to edit the sound down to roughly match the music or sfx/callout you're replacinng, then just literally replace it.
All (I think) games have their original sounds/music/callouts already extracted and available on the Pinsound forums, so you have a template to start from. If you already have the music or sounds or whatever, it's pretty straight forward. It is kind of a pain to get all new sounds recorded (I want to do this for TZ) but once you have them, putting them on the board is easy. Just so it's clear though: There is NO WAY to "upgrade" a sound. The old pre-DCS games have really really bad sound, low quality, and pretty much that's still how they sound. You can add some bass, which helps - If you add better speakers it does help even more but crappy sounds will still basically be crappy sounds.
The only way it could be simpler is if you could get the board to download the sounds automatically via wifi... maybe next iteration! lol