Quoted from DML1001:I just put a pinsound board in my Getaway, and it's kind of annoying me... I'm thinking about taking it out.
I tried several of the custom orchestrations, but they all got on my nerves. I couldn't stand the ones with custom callouts, and the rest all had quirks that irritated me. For example, the ones with custom music all eliminated things like the multiball intro sound sequence.
So, I tried loading the 'default' sound configuration on. Only problem is, it's not quite right. There are a few sounds that don't match the originals, such as the sound that plays when the car pulls up to 'dount heaven' on the 2nd lock.
The biggest annoyance though is there is some weird lowering of the music when certain sounds play. It's hard to tell exactly what it is, but it is definitely different than before. Most sounds don't interrupt the music, but some (seemingly arbitrary) ones cause the music volume to drop to almost zero until the sound finishes playing. This is really bothering me, and I'm considering yanking the board over it.
I will say that the board itself seems well built though. I like the status LEDs, and it was easy to install and update. I just wish the original sound package was a better replication of the original sondtrack.
Hi there, recovering Pinsound addict here lol I went through all of this 2 years ago.
I have a JD with a Pinsound board and Pinsound Speakers with 2.1 harness. I did download the original legacy files and play it only to notice that a few sounds were in fact missing. In order to fix this, you need to find a .psrec file of your game, in this case the Getaway. You can either find a copy online or create your own in your Pinsound USB while playing a game (to do this go to the config.ini and change psrec = true to Enable PSREC recording). Then load the .psrec file in Pinsound Studio and it will tell you exactly which sounds are missing such as "[Info] missing : 156 0x9c". In this example it is telling you that sound 156 is missing.
Then download the program called M1. Its an app used to play audio from Arcade and Pinball ROMS. You need to download the Getaway ROM, the whole game ROM not the sound ROMs, from IPDB. Play the ROM with M1 and you can then play all the sounds in order. Find the missing sound 156 and record it using a program Audacity. Then you can put the sound in the appropriate folder in the Pinsound files. voila thats it.
The other problem i found with the Legacy files is that sometimes they would put a sound in the wrong folder. I.e. if they put a SFX sound in a Jingle folder it can really change the way the sounds originally played. You can also use this to your advantage if you want to change the way certain audio and sounds interact with each other.
Make sure to read this for further information (its no longer on the Pinsound page so I had to find an archived version): https://web.archive.org/web/20160621012306/http://www.pinsound.org:80/sound-files-usage/
This information is CRUCIAL to understanding how the audio files and Pinsound works.
Note: you cannot add numbers to the folders. Meaning you cannot add sounds, only take away or replace sounds to games. Its because of the coding.
Good luck!