(Topic ID: 59039)

Pinside Karma Points refresh

By robin

10 years ago


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  • Latest reply 10 years ago by o-din
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    You're currently viewing posts by Pinsider bleargh.
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    #71 10 years ago

    At one of my past jobs we did "karma points", with similar discussions around how people would game the system to earn more points. To limit that, we set a limited number of points into the system...

    Was a software development team, and at the start of each two week sprint/iteration each developer was given 10 points that they could then use to "Thumbs Up/Down" anyone else on the team. When you'd used up all of your points, that was it, you had to wait until the sprint/iteration was over before you could get any more to use to Thumbs Up/Down someone. You didn't get to keep your points and carry them over to the next 2wk period either, so people didn't end up with ever-growing piles of points that they could then use to Up/Down someone to death.

    For us, worked fairly well. At the start we still had a few team members that wore through their points super-fast and were "broke" for most of the iteration and couldn't up/down anyone, but that settled out after a few runs and people became more cautious about how they spent their points.

    #72 10 years ago

    On a somewhat related note.... is there a way to do a search for or view a list of the "most thumbed up posts/threads" in the system?

    #84 10 years ago
    Quoted from robin:

    How do you get coins to give away? I like the idea of receiving a certain amount of coins from the "Pinside bank" each week. The Pinside already runs a weekly schedule for the Top 100 ratings so we could add coin payments to this schedule. "You've received x coins from the Pinside bank for this next week". When the week is over, you loose any leftover coins.
    And maybe the weekly coins amount you get from the bank could somehow be linked to your past week's activity. It would be cool to have some kind of "coin payout" each week to see how active/helpful etc you were that week.
    The idea is that limiting the amount of coins you get to give away makes it more special to receive one from someone.

    If you tie the number of coins you receive back to activity, IMO that just opens it up again for easy abuse. But yes, my experience has been that by limiting the supply of coins to the system, people start to get more picky about how they spend them and it then becomes more special to receive one (which is the point, isn't it?)

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