This follows on from another thread which discussed the merrits of Stern's Indiana Jones. When the following games first coma out I thought:
LOTR-boring because it kept hanging on to the ball for too long (was playing it on a site where I couldn't hear the audio).
POTC-boring because hitting the ramps appeared to score very little so it was best to sink the ship over and over again.
RBION, weird and f-ugly, why had they made it?
Embarassingly I like all three now that I appreciate the rules and game-play. Anyone else had to eat humble pie?