I am really keen on one of these and am sure there are a few others are as well, so thought why not create a specific thread for others to easily locate the information as it is currently spread around a few different threads. Currently some of the info is specific to AMH as the board set is currently used in AMH and PZFBTG.
Hopefully Ben can keep us updated on when the pinHeck Board System is available and any info to teach us on how to use the system. In addition please fee free to post your interest in the system here as well, questions etc.
below posted by Ben in amongst another thread
post in relation to the below video
"Shot this video demonstrating some more features of the pinHeck board, specifically command-line testing and Bluetooth"
also on the same page Ben stated this:
"I've started a page on my website for files / updates http://benheck.com/amh
I went through the Hospital Mode and fixed the audio overmodulation issues with the Dennis Nordman ghost. We'll have updates in the future like other games.
For those interested in the Pinheck board:
You can download the AMH source code(s) using the link above. If you strip out my game, you'll have a "shooting & flipping" kernel to start with. I'll make a bare-bones version at some point too.
The A/V part of it you shouldn't have to change, it already have pretty good support for video, 4 channel audio, simple sprites, numbers, persistent numbers (timers) and the like.
The fonts are bitmap fonts that the system loads off SD card on boot. Using our conversion program, you can make whatever font you like (as long as the dimensions fit the template)
The Pinheck board itself requires:
External audio amplifier (plugs into 3.5mm jack)
12 volt and 5 volt power supply (like http://na.suzohapp.com/all_catalogs/power_supplies/80-0064-00)
50 volt switching power supply (switching ones available from Jameco I believe)
We are thinking $400 for the PCB. I haven't had time to document it yet"