(Topic ID: 76644)

PinGuy Pinball Machine Leveling App


By someoneelse

6 years ago



Topic Stats

  • 278 posts
  • 140 Pinsiders participating
  • Latest reply 7 months ago by tacshose
  • Topic is favorited by 84 Pinsiders

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    There are 278 posts in this topic. You are on page 6 of 6.
    #251 2 years ago

    A dumb question probably, but on the Pinguy UI I'm struggling to make sense of what the "legs" are supposed to mean, in terms of which to adjust.

    For example - if I have a pin where the front legs are wound all the way in, and the app tells me that the pitch is too shallow obviously I have to raise the back legs. That bit is fine, I don't need to look at the UI "legs" for that.

    But if I have a situation where the playfield is not level side to side, I don't know whether this means I need to raise or lower the front leg, or the rear one. I'd like to think the app can tell me if the playfield is twisted, but I'm just not seeing which leg I need to adjust. I end up adjusting it based on a visual check which I'm sure is less than optimal.

    I've also noticed that there is a ~0.5 degree difference based on whether I place the phone between the flippers, or at the top of the playfield. I don't know whether I should level for 6.5 degrees between the flippers (and it be e.g. 7.0 degrees towards the top) or aim for 6.5 in the middle of the playfield and have the pitch potentially less than that between the flippers?

    (I could be overthinking it as well)

    #252 2 years ago

    Hi,
    You are right. It is better to place the iPhone in the middle of the playfield instead between the flippers. I have no idea where the difference comes from.

    The legs:
    The app does not know the position of the screws.
    I let me guide by the vocal commands and decide to follow that or to do the other direction at the other side.

    #253 2 years ago

    Is this still crashing for everyone else on iOS when you try to access saved settings for your collection? The app still works for leveling the playfield though.

    #254 2 years ago

    Please try to deinstall and reload from AppStore again.

    #255 2 years ago
    Quoted from Gnassel:

    Please try to deinstall and reload from AppStore again.

    That worked! Love this app!

    #256 2 years ago

    Backup:
    Unfortunately I do not know how to store the settings, table to iCloud.
    But you can export/import share your settings via text file.
    It looks like this:

    Scared Stiff;-0.06074435;-12.8466;
    Terminator 2;-0.07934046;-12.81649;
    Transformers LE;0.04020482;-14.07659;

    #257 2 years ago

    Has anyone used this with an iPhone X yet? How does it work with the lens bump on the back, do you need a case to keep the entire phone flat?

    #258 2 years ago
    Quoted from Pale_Purple:

    Has anyone used this with an iPhone X yet? How does it work with the lens bump on the back, do you need a case to keep the entire phone flat?

    I have this exact problem. The phone is unstable and throws all my previous measurements out on all axis.

    The only solution I can see is a case that "flattens" the back of the phone. I have a very thin case on at the moment, and hadn't realised how much of a problem this would be

    #259 2 years ago

    I gave up using it on my X. Now I just use my old digital level.

    #260 2 years ago

    Yeah I tried it last night and seemed hopeless. So...what's a good digital level y'all like?

    1 week later
    #262 2 years ago

    With the glass on or off?
    I only had time to check on top of the glass but this leveler was saying all my games were 16degrees!

    #263 2 years ago
    Quoted from Pale_Purple:

    With the glass on or off?
    I only had time to check on top of the glass but this leveler was saying all my games were 16degrees!

    Glass off. Remember, you’re leveling the playfield and not the glass.

    #264 2 years ago
    Quoted from Spyderturbo007:

    Glass off. Remember, you’re leveling the playfield and not the glass.

    Feeling very dumb but thank you. I guess I got use to leveling with the glass on using the app. Whoops!

    #265 2 years ago
    Quoted from Pale_Purple:

    Feeling very dumb but thank you. I guess I got use to leveling with the glass on using the app. Whoops!

    No worries. I didn't even know that you could open the damn things up when I bought my first one.

    For months I was scared anytime I had to take off the glass and get a stuck ball out or something. Now I just start ripping them apart when something needs fixed. You'll get there, it just takes some time.

    7 months later
    #266 1 year ago

    Has anybody compiled a big "collection" that includes a lot of the common pinball machines?

    It would be nice to just import a big list that already has the relative angles of the playfield versus the glass.

    #267 1 year ago

    Would that work? Every machine is likely to be slightly different I'd have thought. Even a millimeter of difference in playfield pivot bolt locations would translate to a playfield angle difference.

    4 weeks later
    #268 1 year ago

    My app no longer talks. I’ve uninstalled and reinstalled. I’m on the newest iOS, is that the problem?

    #269 1 year ago
    Quoted from alexmogil:

    My app no longer talks. I’ve uninstalled and reinstalled. I’m on the newest iOS, is that the problem?

    See if your phone is on mute; the app will go silent if the silent mode switch is on.

    #270 1 year ago
    Quoted from triggur:

    Has anybody compiled a big "collection" that includes a lot of the common pinball machines?
    It would be nice to just import a big list that already has the relative angles of the playfield versus the glass.

    It would be really nice to have such a list.
    Last week I was in a public location and played at a Scared Stiff. The machine was set absolutely wrong. Of course, I could not remove the glass, but it had helped a lot to adjust it with the settings from my old TOM. That works fine, even if it is not 100% perfect.

    A general list with the x / y / data would be nice. Some pinball machines will probably have similar values. If they come from the same time/manufactur.
    Then the data would suffice per TYP. That should be less than 10 in total. Example: JJP, STAR 2015-2019 Williams 1991-1994 or something like that.

    3 months later
    #271 1 year ago

    Not sure why I am just now learning about this app! I can’t get the voice to work though, tips?

    #272 1 year ago

    Just turned off my ringer mute and bam it worked! Awesome

    #273 1 year ago

    I had the same problem, no voice prompts. Both audio and ringer are not muted. Tried uninstall/reinstall app, no luck. On a whim I clicked volume up a couple times then back down to the same volume setting and, what do you know, voice returned. I repeated the problem and the workaround and got the same result. So, there is something odd but there appears to be a workaround.

    4 months later
    #274 8 months ago

    I'm still praying for the day that this app appears on Android...
    I just checked again and still no dice...

    #275 8 months ago
    Quoted from lma574:

    I'm still praying for the day that this app appears on Android...
    I just checked again and still no dice...

    Does this do what you need? https://play.google.com/store/apps/details?id=com.nottud.pinballleveller

    1 month later
    #276 7 months ago

    I've used that one for android... its pretty good but I've had a few concerns .... Side by side comparison, the pinguy one seems more accurate.

    #277 7 months ago

    For a PinGuy extension .... Is there an interest so that the information is also displayed on the Apple Watch?

    #278 7 months ago
    Quoted from Gnassel:

    For a PinGuy extension .... Is there an interest so that the information is also displayed on the Apple Watch?

    Great idea

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    There are 278 posts in this topic. You are on page 6 of 6.

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