(Topic ID: 156438)

Pinduino! Interactive control of LEDs

By lyonsden

8 years ago


Topic Heartbeat

Topic Stats

  • 231 posts
  • 47 Pinsiders participating
  • Latest reply 2 years ago by etien
  • Topic is favorited by 92 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

Screen Shot 2019-03-12 at 6.54.18 AM (resized).png
Screen Shot 2019-03-12 at 6.54.25 AM (resized).png
IMG_7983 (resized).JPG
IMG_7984 (resized).JPG
Screen Shot 2019-01-18 at 8.52.42 PM (resized).png
IMG_7834 (resized).JPG
IMG_3133 (resized).JPG
IMG_3134 (resized).JPG
IMG_3135 (resized).JPG
IMG_3139 (resized).JPG
IMG_3136 (resized).JPG
IMG_20180204_140831 (resized).jpg
IMG_6832.JPG (resized).jpeg
IMG_6831.JPG (resized).jpeg
f03f952c040dc5a93cc2a1637dba50f62edf12d2 (resized).jpg
0711172024 (resized).jpg
There are 231 posts in this topic. You are on page 1 of 5.
#1 8 years ago

I've been working on a new version of the Pinduino that is leaner, meaner,cheaper, and easier to connect to various board sets. The first set of boards have arrived and I want to share how they look and work.

For those that haven't heard about the Pinduino, check out this thread: https://pinside.com/pinball/forum/topic/update-arduino-shield-propin-pinhead

The pinduino V0.2 had a lot of flexibility, controlling 3 addressable LED strips and 4 separate RGB LED strips (as well as other mods). After making about 10 designs for various Stern SAM, Whitestar, and Williams/Bally WPC games, I realized that for the most part, I was using only 1 or 2 addressable LED strips, and none of the other features of the board. In addition, the wiring harnesses were a pain in the ass to make. So I wanted something more streamlined for just controlling up to two addressable LED strips, and was easier to make and install. Also, in the time since Copperpot (Wes) and I designed the first pinduino, there has been advances in Arduinos. Namely, the Nano, which now has a version with more than enough RAM to store all the Pinduino libraries and code (4x more RAM than when we started the Pinduino project).

Here are the first set of fully functional boards.

IMG_5649_(resized).JPGIMG_5649_(resized).JPG
IMG_5650_(resized).JPGIMG_5650_(resized).JPG

#2 8 years ago

Note: The the board on the left is for SAM and the one on the right for WPC systems.

#3 8 years ago

Installed in an XMLE (Stern SAM)

IMG_5641_(resized).JPGIMG_5641_(resized).JPG

IMG_5642_(resized).JPGIMG_5642_(resized).JPG

IMG_5643_(resized).JPGIMG_5643_(resized).JPG

#4 8 years ago

Installed in a Spiderman (Stern SAM)

IMG_5644_(resized).JPGIMG_5644_(resized).JPG

IMG_5645_(resized).JPGIMG_5645_(resized).JPG

IMG_5646_(resized).JPGIMG_5646_(resized).JPG

IMG_5647_(resized).JPGIMG_5647_(resized).JPG

#5 8 years ago

Installed in a Bride of Pinbot (Williams WPC)

IMG_5637_(resized).JPGIMG_5637_(resized).JPG

IMG_5638_(resized).JPGIMG_5638_(resized).JPG

IMG_5640_(resized).JPGIMG_5640_(resized).JPG

#6 8 years ago

These are the first versions of the V0.3 boards and there are some problems with them.

For the Stern SAM, even though the pinouts to connect to Whitestar systems is the same, the placement of the powerdriver boards on Whitestar systems do now allow for enough clearance to install this board (it is too close to the bottom of the head). For this, I have another design that is about 30% shorter and places the header connectors to J6 and J7 in the middle of the board. Those have been sent out for manufacturing and should be in hand in a month or so.

For the WPC system, I need more height clearance to let the wiring harnesses in the head pass underneath unobstructed. For this, I frankensteined a header to the board mounted plug. I don't like this, but it works. I have designed a small header board to fill this gap and that too has been sent out for manufacturing.

IMG_5651_(resized).JPGIMG_5651_(resized).JPG

#7 8 years ago

If anyone has any ideas for a better design, please post. (Wolfmarsh, I'm looking to you).

Also, I want to thank Wolfmarsh the ideas he posted when using one of the Pinduinos. The pictures he posted were got me thinking about this redesign that would allow the Pinduino to be directly plugged into the headers of the powerdriver board. I also want to thank Copperpot for all the help in designing the original Pinduino boards and his thoughts on this version.

#8 8 years ago

The other thing about this design is that they are stackable. For the designs that I have that were using 3 or four channels of addressable LEDs, I ended up using two pinduinos due to lighting effects having different timings (Arduinos do not do multithreading). If more than one board is needed, they can just be stacked. This should make it much easier for folks that want to do over the top lighting control for the pins:

This setup in Tron has on pinduino for the ramp lights and a second pinduino for the apron/GI lights:

#9 8 years ago

Reserved (for stuff I forgot)

I forgot to post a link to the code repo (also contains links to build and installation instructions for various games): https://github.com/elyons/professor_pinball_pinduino_sketches

#10 8 years ago

Looks great!!!

1 week later
-1
#11 8 years ago

I signed up for pinside to say I'm very interested in this project. I have an TAF machine I've been wanting to do some custom lighting for forever-- very excited to see someone is way ahead of me on this.

#12 8 years ago

Glad you like the Pinduino. This version is moving along. Right now have boards left for about 5 WPC and 5 SAM. I'm going to be using most of the WPC boards for a kit for the Bride of Pinbot (shuttle ramp and head LEDs). I have some SAM boards that I'd build and send to a person or two who wants to do some testing and provide some feedback.

Also, there is a previous version (with a lot more flexibility) that you can get from Rock914 (just send him a PM).

1 week later
#13 8 years ago

Have an update. New format for the WPC boards along with adaptor headers to get clearance. Works very well!

image_(resized).jpegimage_(resized).jpeg

image_(resized).jpegimage_(resized).jpeg

image_(resized).jpegimage_(resized).jpeg

image_(resized).jpegimage_(resized).jpeg

#14 8 years ago

My Bride is ready when these are

#15 8 years ago

I realized that I hadn't posted a link to code and instructions in this thread: https://github.com/elyons/professor_pinball_pinduino_sketches

#16 8 years ago
Quoted from Spitfiren8:

My Bride is ready when these are

I plan to build the first set of these this weekend!

#17 8 years ago

Johnny and Shadow are excited!

#18 8 years ago

The first two "tester" kits for BoP are ready!

IMG_5716_(resized).JPGIMG_5716_(resized).JPG
IMG_5719_(resized).JPGIMG_5719_(resized).JPG

IMG_5714_(resized).JPGIMG_5714_(resized).JPG

1 week later
#19 7 years ago

Looking forward to this for my BoP. Thanks again!

#20 7 years ago

Just ordered one of these for my TOM - so pumped! Any gameplay video on a Theatre of Magic? I see some videos during attract mode, but wondering what the ramps do currently during gameplay.

#21 7 years ago
Quoted from jyeakley:

Just ordered one of these for my TOM - so pumped! Any gameplay video on a Theatre of Magic? I see some videos during attract mode, but wondering what the ramps do currently during gameplay.

Thanks J! I'll get this to you as soon as I can. Here is a video of gameplay:

#22 7 years ago

Thanks! Looks amazing!

#24 7 years ago

Where does someone go about ordering one of these? I'd love to enhance the lighting effects for my Demo Man! (Especially now that my GI connectors have been replaced with non-cooked ones)

#25 7 years ago

I've sent 2 emails inbetween a 3 month period still nothing . amazing work tough. Can't wait to test it out.

#26 7 years ago

PM lyonsden (Eric). I just ordered one from him last week. Super nice guy!

#27 7 years ago
Quoted from GibGirl:

Where does someone go about ordering one of these? I'd love to enhance the lighting effects for my Demo Man! (Especially now that my GI connectors have been replaced with non-cooked ones)

Just send me a PM if you are interested in this version (v0.3).

#28 7 years ago
Quoted from jasong78:

I've sent 2 emails inbetween a 3 month period still nothing . amazing work tough. Can't wait to test it out.

Sorry that you never heard back on the v0.2 board from Rock914, but I received your PM on the v0.3 board (PM sent).

3 weeks later
#29 7 years ago

Put this in my TOM and it looks amazing! Thanks Eric!

#30 7 years ago
Quoted from jyeakley:

Put this in my TOM and it looks amazing! Thanks Eric!

Right on! Glad to hear that you like it. I love the updated code for ToM.

#31 7 years ago
Quoted from lyonsden:

Right on! Glad to hear that you like it. I love the updated code for ToM.

I love the code on it now - is there newer code than what you shipped on it or are you referring to what was already on there? I haven't updated since I got it...but I can

#32 7 years ago
Quoted from jyeakley:

I love the code on it now - is there newer code than what you shipped on it or are you referring to what was already on there? I haven't updated since I got it...but I can

You have the latest code. It was building your kit with the new pinduino that gave me the chance to go through it again and update it with many more effects.

#33 7 years ago

Amazing work - well done

2 weeks later
#34 7 years ago

Just installed the leaner 0.3b version in my Bride of Pinbot this weekend. Love it!

https://pinside.com/pinball/forum/topic/pinduino-bride-of-pinbot-1#post-3208760

#35 7 years ago
Quoted from Morydees:

Just installed the leaner 0.3b version in my Bride of Pinbot this weekend. Love it!
https://pinside.com/pinball/forum/topic/pinduino-bride-of-pinbot-1#post-3208760

Great writeup and review! Thanks for taking the time to do that.

1 month later
#36 7 years ago

For anyone interested in ordering a Pinduino, I set up a shop to order them on Etsy: https://www.etsy.com/shop/ProfessorPinball

Makes payment and tracking orders a lot easier. For anyone interested in a plug and play kit for a game (e.g., BoP, ToM), just let me know and I'll get those added to the shop. Thanks to everyone for all the orders so far!

(Note: I am currently out of stock on Stern SAM boards -- they are on order and should be ready in 4-6 weeks).

2 weeks later
#37 7 years ago

This is my Tron Legacy Pro with the pinduino controlling the GI.

#38 7 years ago
Quoted from webdiddy:

This is my Tron Legacy Pro with the pinduino controlling the GI.
» YouTube video

Awesome work!

3 months later
#39 7 years ago

Ordered a WPC extended kit today. Want to do some work with Corvette or HS2.

#40 7 years ago
Quoted from Kawydud:

Ordered a WPC extended kit today. Want to do some work with Corvette or HS2.

If you put this kit in Corvette, please make a litle video !

#41 7 years ago
Quoted from Kawydud:

Ordered a WPC extended kit today. Want to do some work with Corvette or HS2.

I have your Esty order and will get this built and sent out to you. Thanks! (I need to get the bare Pinduno's listed on my Pinside store as well.)

#42 7 years ago

Spent the day making a lot of pinduinos. They will soon be on their way making pins (and their owners) light up with happiness.

image (resized).jpgimage (resized).jpg

#44 7 years ago

Twilight Zone (Gumball machine and backpanel):

#45 7 years ago

Theatre of Magic (Updated version using Extended-WPC Pinduino):

#46 7 years ago

If anyone wants a BoP or ToM Kit, I have them built and ready to ship. Please visit my Pinside store: https://pinside.com/pinball/biz/directory/1227-professor-pinball

If there is a kit you would like that is not in the store, just PM me and I'll get it posted.

As always, code is open source: https://github.com/elyons/professor_pinball_pinduino_sketches

And I'm always happy to help people make their own: https://drive.google.com/drive/u/0/folders/0B2njOnd06CCOdlBCVzdiWFZhUVE

#47 7 years ago

For those that are interested, I have moved the main pinduino library to be in its own GitHub repo: https://github.com/elyons/pinduino

This is so that I can submit the library to Arduino and have it be easier to install for people through the Arduino library manager. Now, you just download the Arduino IDE, select Sketch->Include Library->Manage Libraries->"pinduino" and off you go.

Screen Shot 2016-12-06 at 1.31.37 PM (resized).pngScreen Shot 2016-12-06 at 1.31.37 PM (resized).png

Screen Shot 2016-12-06 at 1.31.50 PM (resized).pngScreen Shot 2016-12-06 at 1.31.50 PM (resized).png

#49 7 years ago

First version of code for the ramp in Twilight Zone powered by the Pinduino:

Code available: https://github.com/elyons/professor_pinball_pinduino_sketches/tree/master/TZ-Ramp

Documentation for building and installing: https://docs.google.com/document/d/1Ex8cViVcfrn6gj9XRCe_3N8xbNCnuXmDaTqN-ZotmtQ/edit

Feedback and ideas are appreciated as I continue to refine this.

#50 7 years ago

Could you control a motor or Servo as well? Similar to what the PIG used to do?

Promoted items from Pinside Marketplace and Pinside Shops!
9,000 (Firm)
Machine - For Sale
Manteca, CA
8,800
Machine - For Sale
Uniontown, OH
$ 79.99
Playfield - Toys/Add-ons
Lermods
 
$ 399.00
Cabinet - Decals
Mircoplayfields
 
$ 35.00
Cabinet - Other
Rocket City Pinball
 
From: $ 9.99
Eproms
Matt's Basement Arcade
 
$ 11.95
$ 31.99
Lighting - Interactive
Lee's Parts
 
$ 11.95
Playfield - Toys/Add-ons
ULEKstore
 
$ 58.00
Playfield - Toys/Add-ons
Lermods
 
$ 79.99
Cabinet - Armor And Blades
PinGraffix Pinside Shop
 
$ 14.95
Playfield - Decals
Pinball Pimp
 
€ 150.00
Playfield - Toys/Add-ons
TheDudeMods
 
$ 62.00
Playfield - Toys/Add-ons
Lermods
 
$ 69.00
Gameroom - Decorations
Pinball Pimp
 
$ 110.00
Playfield - Toys/Add-ons
pinballmod
 
$ 45.00
Cabinet - Toppers
Pinball Haus
 
Wanted
Machine - Wanted
Corona, CA
$ 399.00
Cabinet - Decals
Mircoplayfields
 
$ 18.95
Eproms
Pinballrom
 
10,000 (OBO)
Machine - For Sale
Mount Pleasant, WI
$ 125.00
Cabinet - Shooter Rods
Super Skill Shot Shop
 
$ 95.00
Playfield - Toys/Add-ons
pinballmod
 
$ 46.00
Playfield - Toys/Add-ons
Lermods
 
Hey modders!
Your shop name here
There are 231 posts in this topic. You are on page 1 of 5.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/pinduino-v03-interactive-control-of-leds?hl=biglouie and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.