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(Topic ID: 212424)

Pincraft - A Homebrew Pinball Story (Kings of Steel Conversion)


By MythMaker

2 years ago



Topic Stats

  • 178 posts
  • 23 Pinsiders participating
  • Latest reply 5 months ago by MythMaker
  • Topic is favorited by 38 Pinsiders

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There are 178 posts in this topic. You are on page 4 of 4.
#151 1 year ago

Now that the opto was in place we could test fit and re-install the top arch plastic.

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#152 1 year ago

The right side loop opto was a bit more challenging to place.

We decided to remove the loop plastic and instead put posts and rings in its place. This ensures that the ball going slow around the loop hugs the rail as well, we will use this extra created space for the new opto.

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But we had other ideas in mind first...

#153 1 year ago

These colored inserts had to go, and what a better way to take out some frustrations then to hammer them out.

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Go away colored inserts!...

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#154 1 year ago

All ready for the new inserts...

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Now in hindsight hammer out the inserts in this manner did cause a little bit off issues with the first layer of plywood separating a bit. If we cared about this artwork I would of tried to be a bit more gentle with the removal process. In the end this won't matter since we will fill and sand the play-field eventually for the final artwork.

Again, sorry our machine isn't so beautiful! Our motto is code before art. Make it shoot and make it awesome, then make it beautiful.

#155 1 year ago

Before Inserts...

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After Inserts...

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Looking much better! All ready for the RGB lights.

#156 1 year ago

Afterwards I found this metal guide and made a spot for the right gate opto...

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Works pretty good, but does have a ball hang on the top left side, will need to move it up and add one more post to resolve this issue eventually.

#157 1 year ago

I can’t believe I just now found this thread. It’s grest to see the progress you’ve made and totally awesome your son is into this!! FYI I’m the guy that got the KOS backglass and MPU and have put both to good use!

Keep up the good work. Can’t wait to see the final product.

#158 1 year ago

Looking good guys.
I saw earlier that you are using plexi for the plastics. Very brittle stuff. Try some 1/8" sheets of PTEG, available eBay, etc.

#159 1 year ago
Quoted from Jjsmooth:

Looking good guys.
I saw earlier that you are using plexi for the plastics. Very brittle stuff. Try some 1/8" sheets of PTEG, available eBay, etc.

Good idea, I did find that out already the hard way. Ideally after we get the playfield layout finalized I would like to try to get some plastics actually cut. Any services that you know of to get PTEG or Acrylic laser cut at a reasonable price?

#160 1 year ago
Quoted from Chisel:

I can’t believe I just now found this thread. It’s grest to see the progress you’ve made and totally awesome your son is into this!! FYI I’m the guy that got the KOS backglass and MPU and have put both to good use!
Keep up the good work. Can’t wait to see the final product.

Glad they found a good home! I still have some other parts I am hoping will make their way into other games as well.

#161 1 year ago
Quoted from MythMaker:

Glad they found a good home! I still have some other parts I am hoping will make their way into other games as well.

Send me a list if you can. Never know what might tickle my fancy.

#162 1 year ago

Now that we have all the switches wired up and working well, it is time to put in the lights!

We did this last because the ribbon cables for the lights are a pain and kinda float on top of everything. It all somehow works in the end.. but anyways!

Here are the LEDs we are going to be using from Pinball Life of course:

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#163 1 year ago

Connor helping put the new lights in on the playfield...

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Looking good, we have gone full RGB from inserts to the GI lights.

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#164 1 year ago

Then it is time to put the ribbon cables on. These are very easy just very wide and tend to get in the way of everything...

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Here are a bunch of the ribbon cables installed...

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#165 1 year ago

Success! We have about half the lights wired up...

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Looking fancy !

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#166 1 year ago

Time for a play test of course...

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#167 1 year ago

What is better than half the playfield lights working? All the playfield lights of course! This required 4 (yes four) PD-LED boards to have all the lights work. We do have a bit of extra room in the last PD-LED boards, but certainly was a lot of lights!

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This part is fun anyways!

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#168 1 year ago

We put in our first mode, night mode, which is a multiball mode.

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Here is an awesome video. We ultimately had to tone this light show down a bit because it is too hard to see in the dark, but sure looks awesome!

Ignore any music watermarks, we are testing tracks to purchase and add to the game down the road.

#170 1 year ago

Here is our current MPF configuration, we have used almost 500 lines of code just to configure the coils, lights and switches...

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This is where we will leave off for now, I'll try to post more regularly on the progress of the game! From now on out it will mostly be software and hopefully lots more gameplay videos.

#171 1 year ago
Quoted from MythMaker:

Here is our current MPF configuration, we have used almost 500 lines of code just to configure the coils, lights and switches...
[quoted image]
This is where we will leave off for now, I'll try to post more regularly on the progress of the game! From now on out it will mostly be software and hopefully lots more gameplay videos.

Get a job , HIPPIE !

Nice work Connor! ..

#172 1 year ago

This is an awesome picture from inside the cabinet of Pincraft...

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#173 1 year ago

Looking Good

8 months later
#174 9 months ago

Any updates?

3 months later
#175 5 months ago

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Pincraft Lives... We have been busy working on the software and the rules in the middle of a bunch of other significant life changes which keeps taking us away from working on this project.

At this point the game is almost complete from a base rules standpoint and we are now adding more display elements, sounds and other elements.

We will be posting the overall game rules soon! Very excited to get this project to a working game state, it is has been lots of fun.

#176 5 months ago

Very very cool

1 week later
#177 5 months ago

So one thing we found while we were play testing is that Pincraft is HARD. This is not an easy game, and we love it that way! But we wanted to make it a bit easier to make progress in the game and especially in multiball with no ball saver (this is an old school game after all).

So we added an extra controlled gate to the outlane area:

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This is a computer controlled gate that will open after you make certain progress in the game.

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Here is the under playfield shot:

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The concept of both outlane gates is that the game gets harder as you progress. Currently the outlane gates open after you travel more than one world in a single ball or in multiball once you collect the super jackpot. There is no way to re-close these gates once they have opened.

#178 5 months ago

This is my daughter play testing Pincraft while we are working on Stronghold multiball.

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In Stronghold Multiball you must complete the end portal by collecting all the eyes of ender. This is a semi-multiball mode, meaning it starts in multiball but can be finished in single ball play. In multiball all shots are doubled. Once the end portal is open you will be able to travel to our final mode and World 6 - The End where you battle the Ender Dragon.

Play videos will be coming soon, I need to polish a few more things yet and figure out a video rig.

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There are 178 posts in this topic. You are on page 4 of 4.

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