Normally, the Solar Value in Pinbot starts at 100,000 and is incremented by 50,000 (can be set between 25,000 and 99,000 via adjustment 31) each time the ball goes up the ramp. The climbing Solar Value is carried over from game to game until someone finally collects it during multi-ball. This can cause a huge imbalance in scoring and makes tournament play difficult.
This modified version will make the initial Solar Value be 300,000 and each time you start a game it is re-initialized at 300,000 again. You can still increase the Solar Value during each ramp shot like normal as described above. But, the Solar Value is not carried from game to game. Note, if you start a 2-4 player game, the Solar Value is carried throughout those games.
Others have made a similar "fix" by removing the advancing Solar Value altogether and leaving the jackpot at 100,000 always. Doing it that way takes away the thrill of building up the Solar Value during the game and also leaves the Solar Value at a no-so-exciting score.
I feel my "fix" is the perfect balance between making the Solar Value something valuable to strive for, keeping the enjoyment of increasing it during gameplay, and preventing the outrageous imbalance it can cause if no one has collected it for a while when it is finally scored.
This modified ROM is based off code by Francis Gauthier but tweaked by me.
If anyone wants me to email them the ROM files, shoot me a private message. You will need to burn two ROMs (a 27128 and a 27256) to replace the existing U26 and U27.
Chad