(Topic ID: 123301)

Pinball Magic Club


By WesleyCowan

4 years ago



Topic Stats

  • 1,535 posts
  • 142 Pinsiders participating
  • Latest reply 2 days ago by SilverUnicorn
  • Topic is favorited by 49 Pinsiders

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There are 1535 posts in this topic. You are on page 31 of 31.
#1501 10 days ago
Quoted from xeneize:

Now, to find that plastic.

If you can’t find one let me know may have a spare but just left for Mexico for a week

#1502 10 days ago
Quoted from Milk:

I am now a proud owner of a ColorDMD in my PM!!! And let me say words can't describe how GREAT in looks!!!

Always glad to hear that!

#1503 9 days ago

Here is a Pic of my color dmd. I have a 50 sec. video of it, will figure out how to post that?

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#1504 9 days ago
Quoted from Milk:

Here is a Pic of my color dmd. I have a 50 sec. video of it, will figure out how to post that?
[quoted image]

Where did you get your apron cards?

#1505 9 days ago
Quoted from guss:

Where did you get your apron cards?

you can get them from this site
http://www.pinballcards.com/Pinball-Cards/Pinball-Magic

#1506 9 days ago

Does anyone have an original game manual for Pinball Magic they are willing to sell?

#1507 9 days ago
Quoted from Milk:

I am now a proud owner of a ColorDMD in my PM!!! And let me say words can't describe how GREAT in looks!!!

I put one in mine last week and it really does look amazing. I told my wife I'm not sure if it's because it was the only orange DMD I had left in the collection or how good the dots work is on this game but either way I'm super-impressed with it!

#1508 9 days ago

Does anyone have under playfield photos of the switches in the pop bumper area? Specifically the left switch for the lower kicker assembly. there is a red wire coming off of that and I need to know where it goes. This is the reason my kicker in that area is not working. I *THINK* it is supposed to go to a 2 wire connector along with the red wire from the other switch.

Can anyone confirm? I hope I explained it correctly.

Edit: Added (borrowed) photo with an arrow and description.

Chris

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#1509 9 days ago

Has anyone tried fitting LCD ColorDMD? I know the issue is physical compatibility, but how bad is it: would a workaround be possible, or is it near impossible?

#1510 9 days ago
Quoted from HighVoltage:

Has anyone tried fitting LCD ColorDMD? I know the issue is physical compatibility, but how bad is it: would a workaround be possible, or is it near impossible?

How patient are you?
The colordmd gang is on it now.

#1511 8 days ago

Has anybody installed Mirror Blades or side art on there PM?

#1512 8 days ago
Quoted from Milk:

Has anybody installed Mirror Blades or side art on there PM?

I'm hoping somebody would make some side Blades. I'm not a fan of Mirror Blades

#1513 8 days ago

Can anyone tell me if when the machine is set to free play it is supposed to allow the player to keep buying in after the 3 balls? Is there a setting to disable this or make it only one extra ball?

#1514 8 days ago
Quoted from wackenhut:

Can anyone tell me if when the machine is set to free play it is supposed to allow the player to keep buying in after the 3 balls? Is there a setting to disable this or make it only one extra ball?

Yes, you can disable the buy-in but I think that it is enabled by default.

#1515 8 days ago
Quoted from wackenhut:

Can anyone tell me if when the machine is set to free play it is supposed to allow the player to keep buying in after the 3 balls? Is there a setting to disable this or make it only one extra ball?

Quoted from bobukcat:

Yes, you can disable the buy-in but I think that it is enabled by default.

You can disable it if you're running 1.0.12 software. 1.0.3 does not have the option to disable the buy in.

Chris

#1516 8 days ago

It is kind of tease...makes you keep pressing the button to continue!

#1517 8 days ago
Quoted from SilverUnicorn:

You can disable it if you're running 1.0.11 software. 1.0.3 does not have the option to disable the buy in.

I'm pretty sure you mean v1.0.12, since I linked you to the latest code at Marco to purchase when you updated.

#1518 8 days ago
Quoted from PinballManiac40:

I'm pretty sure you mean v1.0.12, since I linked you to the latest code at Marco to purchase when you updated.

Yes, sorry. Typo

Corrected

#1519 8 days ago
Quoted from SilverUnicorn:

Does anyone have under playfield photos of the switches in the pop bumper area? Specifically the left switch for the lower kicker assembly. there is a red wire coming off of that and I need to know where it goes. This is the reason my kicker in that area is not working. I *THINK* it is supposed to go to a 2 wire connector along with the red wire from the other switch.
Can anyone confirm? I hope I explained it correctly.
Edit: Added (borrowed) photo with an arrow and description.
Chris[quoted image]

Here's a few pics of the switches

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#1520 8 days ago

Where can I get the most recent code?

#1521 8 days ago

New game ROM can be bought here.
http://www.actionpinball.com/parts.php?item=ROMS242
You need to order both U1L and U1H for v1.0.12

or

Marco also has the U1L and U1H ROMs for v1.0.12.
http://www.marcospecialties.com/pinball-parts/EPROM2080
http://www.marcospecialties.com/pinball-parts/EPROM2079

#1522 8 days ago

Sweet, are any special tools needed?

#1523 8 days ago

No. Just a flat head screw driver. Put it under the part on one side and turn the screwdriver a bit, go on the other side and do it a bit at time until it is out of the IC socket.

#1524 8 days ago
Quoted from bigfoot53:

Here's a few pics of the switches [quoted image][quoted image][quoted image]

Thank you, these helped. Now to pull the game out so I can actually lift the playfield correctly to fix it!

Chris

#1525 7 days ago

So I know there has been talk in the past regarding the ball exiting loop 1 and draining. Some have mentioned that the ball is supposed to go to the right flipper. Most of the time, mine actually deflects to the left flipper which is interesting. I think it is caused by a little button screw at the end of the right edge of the exit guide. I have taken a picture and circled it in blue.

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#1526 7 days ago
Quoted from wackenhut:

So I know there has been talk in the past regarding the ball exiting loop 1 and draining. Some have mentioned that the ball is supposed to go to the right flipper. Most of the time, mine actually deflects to the left flipper which is interesting. I think it is caused by a little button screw at the end of the right edge of the exit guide. I have taken a picture and circled it in blue.
[quoted image]

Interesting. Mine drains probably 80% of the time after the loop 1. It seems to really depend on the speed of the ball as to whether or not it makes it to a flipper or not (no rhyme or reason to it that I can find). Would love to know how to fix it consistently as it seems to be super annoying to players and turns them off of the game.

Chris

#1527 6 days ago
Quoted from SilverUnicorn:

Quoted from wackenhut:
So I know there has been talk in the past regarding the ball exiting loop 1 and draining. Some have mentioned that the ball is supposed to go to the right flipper. Most of the time, mine actually deflects to the left flipper which is interesting. I think it is caused by a little button screw at the end of the right edge of the exit guide. I have taken a picture and circled it in blue.
[quoted image]

More
Interesting. Mine drains probably 80% of the time after the loop 1. It seems to really depend on the speed of the ball as to whether or not it makes it to a flipper or not (no rhyme or reason to it that I can find). Would love to know how to fix it consistently as it seems to be super annoying to players and turns them off of the game.

Chris

I posted this in a different thread but this worked for me and was not obvious. (It wasn't the rivet/button that caused the drain). Mine now works 100%:

Mine did this when I got it. It took a while to figure out what was causing it, but finally got it. The outer wall metal guide on the right orbit was a bit warped. There was a wave in it which sent the ball toward the center drain. The wave was in the middle of the right metal orbit wall. Here is the kicker: to make the ball deflect less left, you have to bend the metal orbit guide exit MORE to the left. Because of the way it is attached to the playfield by bending the end of the guide to the left, it pulls the middle of the guide to the right and trues up the path. Insert a slotted screwdriver between the end of the metal guide and the metal post (near the hat, has a rubber post sleeve) and pry the metal guide exit to the left. You'll see the center wall of the guide flex to the right. I know it's hard to explain but give it a try.

Ymmv

Craig

#1528 6 days ago

Also the wire form that starts the game
The ends get mushroomed i filed mine flat and the improvement was incredible so check the enfs of that ramp

#1529 5 days ago

Mine does deflect at the rivet point of the guide, but goes to the left flipper. It is pretty cool though cause it gives it like a magnet affect. I will look and see if anything is waved, but looks too good to have an issue.

#1530 4 days ago

Mine right loop always feeds smoothly to the right flipper, fast shots, slow shots, half-way up and back, doesn't matter. Unless it's a shot that somehow goes partially into the silence critics (who doesn't love a cheap award for that on a bricked shot to the right?) and then bounces near the color-changing standup they are always very consistent.

#1531 4 days ago
Quoted from wackenhut:

Mine does deflect at the rivet point of the guide, but goes to the left flipper. It is pretty cool though cause it gives it like a magnet affect. I will look and see if anything is waved, but looks to good to have an issue.

Mine returns to the left flipper as well and my Pinball Magic has extremely low plays. Cherry playfield and the guides barely have any marks on them. Mine seems factory the way it returns to the left

#1532 4 days ago
Quoted from Moto_bone:

Mine returns to the left flipper as well and my Pinball Magic has extremely low plays. Cherry playfield and the guides barely have any marks on them. Mine seems factory the way it returns to the left

Agreed...mine is in the same condition, so it must mean something going to the left flipper as being the correct way if both of ours are brand new.

#1533 4 days ago
Quoted from wackenhut:

it must mean something going to the left flipper as being the correct way if both of ours are brand new.

I think it means the design was imperfect and they only made 1200, so they never really got it nailed down at the factory. Mine is far from worn, but needed the bend tweak. I think the biggest clue is that on machines where it feeds the left flipper, it hops off the rail. I've never seen an orbit shoot that's working right hop of the rail at the last minute.

#1534 4 days ago

It is so cool though!

#1535 2 days ago

Ordered my Color DMD today! Excited to have this one in color. Once it arrives will have a great day if fixing things to make this the best it can be!

Chris

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There are 1535 posts in this topic. You are on page 31 of 31.

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