Are true modes all that important? Seems like they are more often ignored to work towards bigger things like mb or wizard modes. They also get repetitive if there is not much else to do. I just like a game that always have different things to shoot for at any given time. Shadow has some decent modes but some are really tough. What makes Shadow so much fun is you can always just shoot ramps for vengeance, battlefield, loops, or one one of the two multi balls. MET does not have traditional modes but you can go for the different multiballs, hurry ups, and cui modes.