(Topic ID: 284032)

"Morning MU/TH/UR" Pinball Brothers Alien Remake Owners Club

By Red_Devils

3 years ago


Topic Heartbeat

Topic Stats

  • 18,834 posts
  • 633 Pinsiders participating
  • Latest reply 1 hour ago by Oneironaut
  • Topic is favorited by 278 Pinsiders

You

Linked Games

Topic poll

“What are you in on an SE or LV?”

  • LV 62 votes
    33%
  • SE 59 votes
    32%
  • Not interested in this game 65 votes
    35%

(186 votes)

This poll has been closed.

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Topic index (key posts)

7 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1360 Video of one solution to sticky flippers. Posted by HurryUpPinball (2 years ago)

Post #3169 Minimizing electrical interference issues Posted by brado426 (2 years ago)

Post #5287 Some spare parts Posted by Baggerman (2 years ago)


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#12714 1 year ago
Quoted from JustAnotherYoyo:

Thanks for the info/ help.
Now that I know what is supposed to happen, it makes it easier to troubleshoot.
I don't think the opto's are the issue, as the game is registering the ball/ lock, (and displaying "Ball 1 Locked" etc) however the elevator is not working at all (although it works via the test menu) and another ball is not being launched in the shooter lane either.
It's almost like the mechanical parts are working individually, but the software is not communicating properly.
I have a call in with support, but I'm really starting to reach my patience limit on this game...

I think you may be having the same problem I was. Shawn at PB support was able to help me with it. In my case, I think the elevator was sitting weird and was binding up against something when the coil tried to push the elevator up. I was on a video call with Shawn and he had me manually lift up on the elevator when the multiball was supposed to start. The elevator came up under the coil's power with the extra help from me, and has been working fine by itself after that. I believe he mentioned potentially using some white lithium grease on the moving parts if it started acting up again, but I haven't had to worry about it. There is also a coil strength setting (it is "left post" or something like that). Originally Shawn had me increase it to the max (I think +50%), but that by itself wasn't helping me, but it's something you could try. I've since lowered the coil to +5%, but I'm pretty sure I could set it back to default and it would still work.

You might also try performing a coil test and seeing if the elevator pops up during that, just to see what happens, but I wouldn't call that determinative.

By the way, I originally was thinking it was a software issue too.

Hang in there. I know it's super frustrating. However, I also have nothing but good things to say about PB support. I gotten help from Andrea and Shawn and they have both been great. I had a few issues with my LV, but PB was able to get them all resolved pretty promptly. Working great now and it's up there with ACNC in terms of my favorite pins.

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