(Topic ID: 284032)

"Morning MU/TH/UR" Pinball Brothers Alien Remake Owners Club

By Red_Devils

3 years ago


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  • 18,821 posts
  • 631 Pinsiders participating
  • Latest reply 7 hours ago by kciaccio
  • Topic is favorited by 279 Pinsiders

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Topic poll

“What are you in on an SE or LV?”

  • LV 62 votes
    33%
  • SE 59 votes
    32%
  • Not interested in this game 65 votes
    35%

(186 votes)

This poll has been closed.

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Post #1360 Video of one solution to sticky flippers. Posted by HurryUpPinball (2 years ago)

Post #3169 Minimizing electrical interference issues Posted by brado426 (2 years ago)

Post #5287 Some spare parts Posted by Baggerman (2 years ago)


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#5505 2 years ago

How many are expected in the first container ?

1 week later
#5634 2 years ago
Quoted from Lateralus:

This is something I watched for a long time. Looks like he just sold it, but may make another one
https://www.etsy.com/listing/607196254/alien-movie-figure-real-size?show_sold_out_detail=1&ref=nla_listing_details

Wow

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1 week later
#5880 2 years ago

Is there really a XV ? Just seen it on the box and was wondering .

#5885 2 years ago
Quoted from KJS:

X rated, nude xenomorphs. Didn't fly as they are already nude!

Lmfao

#5886 2 years ago

What version was this from ?

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1 week later
#6041 2 years ago

LVs on the way ??? Can’t wait to see the first unboxing !!!

2 months later
#7514 1 year ago

Just wondering does the LV have doors that swing open /shut on the screen like it has in the promo pics ?

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#7516 1 year ago
Quoted from Zablon:

Both do..it's video. Not real.

No kiddin .Thanks man .

1 month later
#8100 1 year ago

I’m waiting on a LV ,was told probably July .I’m hoping that’s the case but in todays day I’ll just wait for the call here on out .Ive only played it once on vacation in FL and there were issues with it so couldn’t really get a good take .On location I’m just looking how a game shoots and to get a little feel for the atmosphere as that you can never tell until you get one home .If you had to name a game that’s very similar in play and atmosphere ,what would that game be ? Just having some fun during the wait

#8151 1 year ago
Quoted from PeterG:

That is a hard one, the sounds are so immersive. I think David did a great job. I like the spinner sound, de deep space sounds like you are inside of the ship and you hear things. The Sentry guns going of. And when you finish the game there is this orchestra so nice. Only game I can think of is Dracula but you need the pinsound on that one with the movie theme. My Tron has also great music in it, but not that immersive sounds. Most of my other games have humor in it (Elvira, Ghostbuster, Indiana Jones, even Mando). Alien does not have that, and that is a good thing.

That’s interesting .Dracula is a pin I’ve been wanting to play and finally got my chance while on vacation in Orlando .I had fun flipping it ,but I couldn’t hear anything as the volume was barely there .I’ve often thought about how much people miss while playing pinball on location without the full effects of the game .There’s a Alien an hour away from me at a location I go to but at this point I’m just going to wait for PIN DAY

1 week later
#8278 1 year ago
Quoted from mbrave77:

Holy crap i just changed the volume on all 3 to 40%. It doesnt change anything. I cant play this game like this. Its assaulting my ears. Tell me there is another setting i can change

Is there a master volume on the inside of the coin door ?

#8279 1 year ago
Quoted from mbrave77:

Holy crap i just changed the volume on all 3 to 40%. It doesnt change anything. I cant play this game like this. Its assaulting my ears. Tell me there is another setting i can change

I’m actually glad to hear that .I played in metal bands my early years and worked construction my whole life .I’m not getting a hearing aide so turn that volume up I say !

#8300 1 year ago

So is mmm can anyone confirm this shipping container is at sea right now ?

2 weeks later
#8576 1 year ago

Just to pass time , for those that have landed Alien ,what pin would you consider it most to shoot like ?

#8695 1 year ago

I’m very interested but need to get my Alien first to make that decision .I really like the looks of the cab .Hope a trailer drops soon .

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#8721 1 year ago

Real good to hear so many like this pin .Patiently waiting for the call was told July

#8759 1 year ago
Quoted from ticktockman:

My only issue are the ball scratches that become very apparent on the ramps (especially when playing in the dark with certain reflections - they are VERY noticeable and distracting.

Don’t tell me we’re going to need to put ramp decals on those glimmering ramps haha.I have them on IMDN and they look great, but lost a small % of hit shots early on until I decided to rub a small amount of wax on them.Now they glide up real smooth like rolling on butter

#8771 1 year ago

Im pretty proud of myself as far as staying calm since ordering .That being said ,I just heard next week or two and that tingly feeling is starting up :)Started in my toes and I’m just hoping to stall it getting into my brain where I’ll start checking phone every minute on the minute

#8894 1 year ago
Quoted from lowbeau67:

I've read this whole thread in its entirety but I can't
remember how long it takes for a container to travel from Italy to new jersey.
Read it in this thread but forgot.
Thx for any info.

A 3 hour tour , A 3 hour tour

#8991 1 year ago
Quoted from dpeck3:

Just figure id share my mods. I think I did a great job on turning this alien into something I believe resembles the movie a lot more! Adding a second monitor to the apron next week.
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Sweet Also if it helps anyone I was told mine is on a container due to arrive the 12th . Shit is bout to get real .

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#9058 1 year ago

My Alien is in that container

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#9083 1 year ago

I was thinking of this for a topper .I think with the be one would look great .

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#9085 1 year ago

Becons

#9159 1 year ago
Quoted from EDUB919:

Anyone waiting on a machine that has paid in full recently? Was told by Cointaker there is a container arriving at port tomorrow and will be shipping out next week.

I just paid in full for a LV last week and was told the shipping container was due in port by the 12th .In all honesty I’ve gone to 3 locations trying to play Alien and all 3 times the game was not working properly .I was letting fear creep in until I talked with 3 long time pinheads I trust a lot .I’m floored by they’re response to this pin .One of them buys every new pin and never has fell “in love “ with one until he got his Alien LV .All big praise from guys who rarely give it .I’m fing pumped up !! Just have to “have patience and dial it in and you will be rewarded “,is what Im told .Now I need to do breathing exercises at night until she arrives

#9160 1 year ago
Quoted from Pin_Fandango:

I am starting to get cold feet again on this one, the original 2 month wait is turning into 5-6 months and now I do not know anymore... and I am now unsure if I even want anymore.
I also see people praising the game here, unboxing it and the next day -literally- I see the same person posting a for sale ad on the Facebook for sale group...
Love it love it love, best game ever the wife loves it.. BOOM, for sale AD the next day? what the heck... lol
The last few post of PF issues were a bit disheartening. As much as I have fun fixing pins I am not into doing a PF swap on a brand new game.
I was super excited to get this game 4 months ago, now I am 'whatever let's just get the next Stern'...
so what is it guys? why are some of you dropping this one like a hot potato and others loving it?
Not reliable enough? Not feeling PB is going to stick around?

I have not seen that many for sale at all .I can’t remember but believe they have shipped 500-600 ? Is that correct ? I know it’s going to shoot like a widebody but has there been a widebody without a upper playfield ? I really wanted an immersive scary pin and dropped out on a HW for this so I’m real exited and if there’s some bumps in the road getting it straight so be it .I’m all in

#9164 1 year ago
Quoted from EDUB919:

I wouldn’t base your opinion of a machine off of one on location. I was an operator not long ago and I feel I spent more time than most setting up and play testing my machines. Usually I would unbox/setup/play/test a machine in the garage long before it ever went out onto location. I would assume whoever put an alien out on location that has issues didn’t do that very thoroughly. I’ve unboxed many machines and most have issues that need fixed from day one.

I agree 100% .2 were real early on and the other was on vacation at a place that had 40 plus pins .I couldn’t imagine keeping a location like that running .That being said I like working on pins as much as playing them .Thanks bud but I’m all good .I’m very happy with this purchase even without flipping it yet as there’s zero doubt in my mind it will be the most immersive pin I brought home .I can’t wait .

#9167 1 year ago
Quoted from Ferret:

Sure. Just in the DMD+ era, several come to mind:
Alien (of course)
Full Throttle
The Hobbit
STTNG
Judge Dredd
Demo Man (no, I'm not counting the claw as an upper playfield )
Road Show
And of course, many more than that pre-DMD.

I should’ve known Hobbit and STTNG DOH! I’ve only owned a WOZRR so I guess that’s where I was going .I just can’t wait until it gets here .I believe handled the wait well but now I’m in that “it’s really coming” zone

1 week later
#9308 1 year ago
Quoted from Dan1733:

I realize others have said the same thing, but I have to post about the PB service experience. It's unreal. Unlike anything I have experienced with another pinball company. So far at least.
Gave up on getting the right orbit spinner sitting perpendicularly to the playfield. Without this shot registering consistently, takes a lot away from the game. Filed a ticked asking for a new spinner and bracket assembly. Request was acknowledged within minutes. The following day I was asked for a shipping address. The next day I was for my telephone number and was told a tracking number for the shipment is on its way.
I am now sort of thinking about ordering Queen. Not a dream title. But if/when some gameplay video appears, and it looks good, I actually might order it.
I've had good experiences with some (JJP) and terrible experiences with others. If this is how PB treats all their customers, I would expect good things for them moving ahead.

I can’t wait to see Queen gameplay myself to m my air a decision .Unique layout for sure .I really want to see that stadium in back light up seems it has a reflector in the rim .

#9309 1 year ago

In the meantime ,the container w my Alien LV is in port so I’m just trying to keep my mind off it until I get word it’s on the way .

#9310 1 year ago

It’s really good hearing about they’re customer service .Buff alo pinball we’re bashing them on they’re last podcast about “all the shit going wrong “ with it ,that they “didn’t need to waste any more time “ talking about PB .I don’t think they’re getting the fact that it’s this companies first pin .I’m very happy a new company is Delivering pinballs and On Top Of customer service .The rest is baby poop .Wipe it and move on .After the “gag order “ with JJP on GnR playfields I couldn’t wait to get rid of it and I don’t even pay attention to that sinking company any more .Shot like Sloth anyway

#9319 1 year ago

On another note .I’m really curious to see where they go after these 2 or 3 HW designed pins .I’m not sure how this would work ,but I have my fingered crossed someone calls Mbecker to work a deal for his Fight Club homebrew .I always thought that contracting out from the homebrew community would give a pin company spotted vowels as they would have a leg up on both the layout and community reaction to it prior to production .I understand there’s much more to it but for start ups I would think this would take a bunch of pressure out of the mix and allow shipments to continuously flow out the door until they get they’re feet firmly on the ground .

#9342 1 year ago

LE will be home Monday via Fed EX !!! Now I need to meditate or possibly medicate .Whichever does the trick

#9344 1 year ago
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#9431 1 year ago

Teas

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#9471 1 year ago

I’m glad Fed Ex gave me a 4 hr window today .Nice to relax .I won’t be able to get it down the 180 stairs until late tonight anyway .Just want to see a box with no damage

#9486 1 year ago

Shit I wasn’t going to drink today but after seeing this …..

#9487 1 year ago
Quoted from petersonjandrew:

Rough start to the week. My LV finally arrived after 1.5 years of waitlists, deposits, shipping delays, etc. Massive gash in the side cab, had to refuse delivery. UGH. Back to the never-ending waiting game.
Melissa at CT has been awesome, we'll see how this plays out. Best of luck to anyone getting their LV's this week.
[quoted image][quoted image]

Very sorry to see that man .

#9490 1 year ago

It’s Go time

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#9492 1 year ago
Quoted from paulbaptiste:

I hope it landed safely!

I feel lucky today .Feel bad for the previous posts and hope they get squared away real soon .I’ll get it downstairs tonight after kids practices but starting 10 straight long ass days tomorrow .Somehow I think I’ll find some time to play

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#9516 1 year ago

Shipped at 2.7 and am going to leave for now as I have a busy 10 days starting tomorrow unless I call in sick lmfao!! I jacked this up almost all the way on the back legs and this is one Dope Ass Pin !!! This is the full immersion I’ve been looking for . Only thing I see so far is I need to tweak the spinners but after raising the pitch all shots are Butta

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#9532 1 year ago

Between me n kids ,the game was played 4 straight hours last night without a setback minus hearing the ball launch clicking without a ball to launch on a few occasions .I kept raising the pitch until it was maxed out and believe it could use a little more but I’m fine as is .I can see I need to tweak the spinners for sure but beside that all shots became smooth as the pitch went up .I look at the side ramp the same as LZs .I couldn’t hit that with a marble at first but as time went on I used a slap shot to achieve much better accuracy and will probably raise the flipper coil a little .Flippers seemed fine to me but I’m interested in some things people have been doing and will read back on it .All in all it was a great night filled with fun .The aura of this pin is off the charts .Looking forward to learning the rules now .I’ve read about the targets not being coded in sometime back .I know they were lit and made sounds but being the first time playing I’m not exactly sure what uses they had .I’m going to wait on the code update only because of a busy schedule and will install once the apron mod comes and I clear a day for installation . Best to all and couldn’t be happier with it thus far .

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#9540 1 year ago

I didn’t have it end a ball but would hear it during MBs ,maybe as balls were draining .I’m going to pay attention to it tonight while kids are playing and report back .

#9541 1 year ago

On another note , this pin shoots far better than I imagined it would .Couldn’t be any happier we picked this game to purchase .

#9655 1 year ago

My game was shipped with 2.7 and am waiting for the apron mod to arrive and clear a day for those and some mod installs .That being said ,I do randomly get black screen after start up .The p/f goes thru it’s thing ,and sometimes has sound and I just shut it off for a few minutes then all is ok .I did notice last night it happened while my kid was hitting start before it got to attract mode .Is this something that was fixed with 2.8 ? Just asking before I put a ticket in .

#9656 1 year ago

Also ,congrats to those who have received they’re pins and sorry to hear about others still waiting .One thing you can hold your hat on is that it seems that PB’s are getting issues nailed down as we move along .I have only a couple small issues (PB knows about these ) besides the normal tweaking on any pin .I’m really exited to see they’re making a appearance at CT as I’m really interested in Queen and am patiently awaiting some gameplay vids before it goes to a vote in the family The best thing of all is that I now have complete confidence in this company going forward (we need to remember this is basically they’re inaugural run) and really hope they’re in this for the long haul .

#9658 1 year ago
Quoted from JDub03:

It has not been fixed in 2.8. I have the same issue. Have to reboot once or twice and it seems to correct on its own though.

Have you noticed it only happening when hitting “start” too early ? I will look more into this tonight .

#9670 1 year ago

Things are starting to click after some suggested adjustments .Things are starting to get Crazy !!

#9673 1 year ago

Last night , we waited to hit Start until the PB logo came up on the screen and in doing so ,did not have any black screen issues (I will still enter a ticket tonight ).Besides that ,there is still the issue of the auto plunge firing at random times .I want to try and narrow it down to if it’s only happening on certain modes/MB’s before entering a ticket .That’s all we see as of now .

#9678 1 year ago
Quoted from Zablon:

I do have a question after playing a bunch of games in a row.
When Ambush multiball starts, sometimes the lights go out and monitor goes black as he says 'what do you mean they cut the power' and the xeno is grabbing the ball (which is cool) and then it all comes back on.
But other times lights and monitor stays on and it plays a movie (for ambush multiball).
I don't actually know if the first is really supposed to happen or if it is a bug? Anyone seen this?

I’ve just started having kids play more whike I sit back watching them as you couldn’t pry my white knuckled hands off this pin the first week lmao

#9681 1 year ago
Quoted from Utesichiban:

I've noticed the same thing on my game I've only had since Saturday.
On a separate note, does anyone know if it is possiblell to turn up just the right upper flipper power (excluding the right lower)? I find it difficult to get a shot up the hypersleep ramp over 50% of the time.

I had a good friend that had this game suggest a few things to me and this was one of them .Right flipper up 25% , left eject down 30% , and added 10 % to plunge power .We both were in agreement on jacking this game up all the way in back with the front legs as low as possible to achieve the highest pitch possible .Then after this , I pitched the back end (right to left) lower 1/4 inch on the left side but only in the back .The front stayed level .I need to play more tonight but it most surely has helped with the hypersleep (side ramp) shot which is very important in this game .It has completely changed the pace of this game for the better The next thing I’ll do is play with the settings of the bottom left flipper to see if I can get those left side shots separated (if this makes sense ) a bit as I’m having trouble in picking a flipper point on those 3 shots that are very close together .Last things after that will be getting the right spinner to sit correctly and work properly and in that same area toward the outside of the cabinet I noticed the sharpened point of the plastic is barely catching the ball coming around .I’ll try a slo motion video prior so others can see if they have the same issue .This is reminding me of our Rush LE in that once it’s all dialed in ,greatness awaits I can’t even explain in words how great this Alien is shooting now .This ,added with the theme integration of looks and sound is taking this pin to the absolute top of my (our) favorites list .It is that fing DOPE!!

#9682 1 year ago
Quoted from Waxx:

It's a difficult shot and the feed can sometimes not set it up to make it. If you turn the power up it will make the coil heat up faster and make the shot harder the longer you play.

I might give this a go also but do you think the coil will not cool down enough between shots ? It’s not really a shot used often .Just looking forward your opinion thanks bud .

#9685 1 year ago
Quoted from Chalkey:

No complaints about the right flipper dying last night so either 2.8 or turning off 2 stage flippers hopefully fixed it.

Oh yeah .I forgot I turned off the staged flippers .That had a huge effect on gameplay .I don’t use that feature much in any pin as of now .

#9687 1 year ago
Quoted from paulbaptiste:

Staged flippers doesn't work anyway right now correct? It's not coded yet I was told.

I’m not sure ,but I noticed the flippers were more “active “ after doing so .I have no idea how that works but I only adjusted the upper right in settings .

#9713 1 year ago
Quoted from Nosphentor:

Thanks for the info....maybe the ball is hopping. I will take a closer look during play and check out the link you set. Thanks!

I just received mine recently and had it miss the grab here and there my first couple days playing , but after I pitched the machine all the way up in back (this did wonders for gameplay imo) I can only remember 1 time it missed and funny thing is it came back to the lower flipper and I had enough time to shoot it back up and got in the belly after all

#9740 1 year ago
Quoted from Nosphentor:

My pitch is at 6.2. Curious what yours is? I still have lots of leg leveler left

I do not have a tool to read the pitch .I adjust my pins until they feel right and on this one ,I went as high as it would go in back (then later dropped the back left 1/4 inch out of level from the right ) and as low as possible in front keeping that level across .Dropping the back left has made the side ramp easier to hit (I’m still trying to figure out why ,if anyone has thoughts on this please tell) and that ramp is huge for scoring and progressing .Since I started putting the work in dialing Alien in, all of my scores ,game time ,and progress have been booming .Still ,I’m going to order applejuice’s fix for that area as the most important thing I’ve learned thus far in our sport is you NEVER know a game until it is fully dialed in .Most games Ive purchased have been used thru pinside from pinheads that had long lists of games owned therefore they were mostly plug and play .I’ve had quite a bit to do with our RushLE and Alien LV but the work is paying off big time to the fact that these might end up being (if not already are ) my 1A and 1B pins of all

#9741 1 year ago
Quoted from paulbaptiste:

applejuice was kind enough to provide me one of these to test and just want to speak to the improvement and increased enjoyment I've found in game since installing it. My shots are consistently recognized for lifecycles and I can now get to the Save Newt mode almost every game (if I pursue it). The most important result from this install is that I have a more controlled release and set up for the hypersleep shot. Not sure the future of this mod/print, but I highly recommend it. The game is still hard. It still kicks my ass. I still walk away wounded and cursing at times. But, my shots count when I hit them and it removes a little bit of slop from the game. Thanks for the opportunity to try it!

I will be ordering this also .I still have no idea if dropping the rear/left leg a bit helped in hitting the side ramp or if it’ was just in my head .It reminds me of LZ’s “hot shot” .I ended up rubbing some of my secret lube (a WD-40 dry gel that people were cautioning on using )on the inside of the hood but also started using a “slap” more on the flip .Whatever the method used , the bottom line is to get these shots down !I wouldn’t call anything “ cheating” in a game at home as it’s there for fun I’d like to thank all the people that spend they’re spare time helping us average players make the pins we chose to purchase and bring home as fun as they can be . I’m just really ,really happy I bought this one before the price adjusts to the pin it really is

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#9742 1 year ago

I believe that was the first time I had Hypersleep going with Sentry also .It was a religious experience .

#9749 1 year ago
Quoted from Ceemunkey:

Finally had an absolute belter on this yesterday! I cant be 100% sure as there was a lot going on, but I think I had a crazy chunk of this score by getting hypersleep multiball and Sentry Guns with 2x scoring. I then proceeded to completely nail shot after shot on hypersleep MB, culminating in some crazy super jackpot of 100 million (with my son shouting "wow dad you've revived everyone!" ha ha). Used the weapons really well too - saved a drain by using the flamethrower and another with the shotgun to start ambush MB - and on one drain I saved myself by using the smart gun to start hypersleep AND get an extra ball - it was amazing!
Finished Aliens, got all MBs except All Out War (ambush and sentry guns twice) and got through 2 Alien missions. Completely screwed up Save Newt and several of the modes so there's huge scope to get well over a billion! Wow love love LOVE this game..!
[quoted image]

Now that sounds like fun ! congrats This game really takes off when it all starts clicking .

#9751 1 year ago

I just got home and started a game with the kids and this happened on my first ball.zeno stuck on magnet with ball and tigers stuck to it also stuck leaving hypersleep chamber .I take it balls are magnetized .Windeeing how this happens as it’s never before on any games I’ve had .Also does it do damage if you keep playing ?

67B8C9AE-3E9B-46D8-B9BD-C9C1A0F8C103 (resized).png67B8C9AE-3E9B-46D8-B9BD-C9C1A0F8C103 (resized).pngA3114545-1304-4F3A-9811-ED94ECB5CAA7 (resized).pngA3114545-1304-4F3A-9811-ED94ECB5CAA7 (resized).png
#9752 1 year ago

Sorry ,”others” stuck to it and other word is “wondering”.

#9754 1 year ago
Quoted from paulbaptiste:

If those are the original balls. Get rid of them.
My balls lasted 15 games before they magnetized.
https://ballbaron.com/product/pinball-carbon/

I had just put the rest of what I had in the other games before this arriving .These are quite a bit cheaper than what I normally pay .Thank You

#9759 1 year ago

Does anyone actually use those ceramic balls ?

Quoted from Lateralus:

You know you can edit your posts, right? I see why you have almost 4k posts in 2 years lol

If it wasn’t for getting in this hobby and “needing” pinside , I’d still own a flip phone .I’ll look into it

#9814 1 year ago

Trying for a quick fix here while glass is off from a quick clean .I bent the switch just a bit to match the opposite side but what would you do to get the spinner to sit correctly ? any help woukd be much appreciated .

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#9815 1 year ago

Had to break out the anvil

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#9817 1 year ago
Quoted from ChipScott:

Being an OG owner twice in the past, while I had a little bit of cold feet to be honest, I am happy to report that I took the plunge and am now a proud owner of the PB version. I picked up a standard version on trade and after a week or so of dialing it in, I am so happy to have this title back and be back in the Alien club! Such a great game, and I really enjoy some of the newer aspects that PB did to this title.
Of course it's not for everyone, but I really enjoy embellishing my game with mods. I try to have an editing eye and keep it tasteful, but wanted to share some of the progress on that. Most of the mods below are things that I had also done to my prior OG game (except this time I also decided to add Kane, down on his luck there on the left ramp with his helmet eaten off from a facehugger
As far as lighting, I did add a light bar behind the translite as I thought the LEDs from above the monitor really weren't enough to light up the back box well, and also added a couple LED strips in the back (dimmed down to still keep the dark eerie feeling of the game) to help highlight the back parts of the game (all of these lights sourced with external power). I also added an external subwoofer, and man oh man did that make a massive difference!
I put the game in a little nook down in my game room, and that room is surrounded by UV lights, so some of the pictures have a overwhelming blue glow, but in person, that is not the case, but I have found it hard to take good representative pictures on my camera as a result though.
Another thing I am excited about is this amazing apron mod. Hats off and well done to the makers! I mean, WOW! I was fortunate enough to have a new friend be willing to sell me one of his when he's up for shipping (thanks again, Z appreciate you).
[quoted image][quoted image][quoted image][quoted image][quoted image]
[quoted image][quoted image]

Now those mods look like they belong ! Care to share where you purchased ? I’d really appreciate .

#9821 1 year ago
Quoted from ThePinballCo-op:

Kkoss24 My spinner doesn't sit correctly and I've been fudging with it here and there, and you tell me that all I need to do is add some lubricant?
Awesome, thanks!

No I reconfigured the spinner arms .Do you have one that sits up/down ? Just asking because my left one was resting straight vertical so I copied what that looked like on the right spinner .I carefully pushed down on the switch with a pencil eraser until I bowed it to match the other .Then carefully worked the arms to match my other side .I’d imagine this will be different for all but you can see I dropped both sides the right more than the left .It took some time just don’t bend too much at once go slow .It’s tedious going in/out constantly to check but worth it in the end .Use any lube you use for spinners just a tiny bit on the bearing points is all you need .

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#9823 1 year ago

I’m home sick this week and resting but just played a few games with the first as a spinner test .It may not sound that much to some but I hit 3 consecutive left orbits followed by a left ramp to scoop and it was absolutely Glorious Having the spinners this active is a big plus .Minus the phantom auto plunge ,and occasional
black screen to start that is fixed by rebooting ,I have nothing to talk about except how incredible this pin is becoming

#9824 1 year ago
Quoted from paulbaptiste:

You most likely need to bend the switch arm up to the spinner to hold it in place. I could never get mine to balance on it's own. I positioned the spinner perpendicular to the playfield then carefully bent the switch arm upward until it had enough tension on it to hold it in place.

Thanks , this seems a much better way .

#9825 1 year ago
Quoted from ChipScott:

Thanks!!!
The Kane character is from a company called Hiya Toys. Really nice detailed stuff. Not a whole lot of character options, but they've got the crew that went down into the derelict ship, as well as some xenomorph characters, maybe more. They are a bit smaller than the NECA characters, as you can see, but it is that smaller size (and really nice detail), which led me believe that they would be a nice addition onto the game.
While there are many purchasing options, this is just a link to demonstrate the character:
https://www.google.com/shopping/product/10997454848566739618?q=hiya+toys+aliens+kane&client=ms-android-verizon-us-rvc3&biw=412&bih=796&tbs=vw:g&sxsrf=ALiCzsbHvRBKkoVzdl93tNFCSoSzrN4LuA:1662567583736&prds=eto:5613281386307997633_0,cdl,prmr,pid:421907455300975260,cs
---
The queen is from NECA. I believe it is the "deluxe Queen xenomorph" figure. I incidentally picked up 2 of these a few years ago back. I had done the same thing with the queen on prior game. I kept on to the other unused queen knowing that I would bring this title back in the future, and I'm glad that I did (as the prices I'm seeing for this model on a quick Google search just now look pretty dang high). But, I bet there are some folks out there that have some that are much more reasonably priced.
The way that I installed it was dismantling her by pulling her main torso off and just using her long neck and head (with head shield). This allowed for both of the big and smaller center arms to stay and still retain a lot of nice movement at the arms/hands/head shield and head. I then drilled 2 holes at the back of the head shield and screwed onto the top of the backboard. The neck is just about flush with the backboard, so its solid as a rock and looks like she's really coming right out at you.
Looking again through a quick Google search, while still a bit expensive (but less than what some of the sellers on eBay are asking), this is at least a link to the Queen that I used:
https://www.activepowersports.com/neca-aliens-figures-alien-queen-ultra-deluxe-boxed-figure-action-figure/?utm_source=googleshopping&utm_medium=cse&gclid=Cj0KCQjwguGYBhDRARIsAHgRm4_7uqvSVP8kkWddYpwJL_1-whPkWETKbXppwsS0kXQ1QudjUkSWqwAaAoKTEALw_wcB

Thank You

#9828 1 year ago
Quoted from Zablon:

That's sure what it looks like in that pic. Guessing at some point the hole they drilled isn't lined up or they changed the length or area where they mounted it.

If I straighten them out they sit angled ,almost horizontal .I like the way they are now .They do not look that angled in person the picture looks bad for some reason .

#9829 1 year ago

Once vertical though , lube is important .They’re so active now .

#9833 1 year ago

I’ve put painters tape on the bracket before and crimped that to get a better seating .They’re all different as there’s a lot in play here like pathway ,bracket angle , hole placing etc. I’ve recently went through all 4 our pins and worked on the spinners .I never knew how much you can improve on them .Going forward ,this will be the first thing I do with any pin coming in so we get the most out of every spinner shot .

#9834 1 year ago
Quoted from Zablon:

Here is an early one:
[quoted image][quoted image]
It looks like on yours maybe either the wire is bent not quite right or they inserted the wire into the spinner at the wrong area (or didn't drill it exactly straight)

Yes your picture looks correct .Mine shipped with the left spinner having that bend in it .It ripped from the get go so I left it alone .I’d imagine someone had to bend it on purpose and a misplaced hole would be my guess although re aligning the bracket should probably be the best starting point .Does that make sense ?

#9836 1 year ago

I might ask for another set eventually but I’m happy for now .I’ve been serious sick this week and doing everything the Dr said to and rightfully so ,these infections can last some time nowadays .My wife has me grounded to the couch watching Lotr new series (which is real good )but I see Alien off to the right and Im getting restless like a junkie .I’m hoping she goes shopping soon

Quoted from Zablon:

Yes, but I also wonder if the person who installed it didn't understand how to get it in there...

#9839 1 year ago

I have to add that after having the playfield up a few times there’s general things I’m sure have been mentioned but wanted to express anyway .I had to bend the locking buckles to get them to get up there to latch but these seem solid ,going forward I would think they need rubber boots to rest on the cabinet (I’m going to add myself ), I really like the lock down screws for the tabs to secure playfield (I’ve done this on my IMDN adds stability imo) , seems very easy to work underneath with plenty of space ,the glass fits very snug in the track little to no vibration ,I feel a little discomfort with only 1 latch on the back of the head and might add something to ease my mind ,I really liked what they did with the plunge lane being colored outside the ball rest ,I like having 3 ways to save a ball L/C/R as it drastically cuts down cheap drains and I don’t hear any rattling in this machine minus the Zeno start up (I’ll try lubing this ) .As far as a general build grade ,I’m at a A+. I’m curious to hear other peoples opinions on the general build .

#9840 1 year ago
Quoted from LastCall420:

Just received today
[quoted image]

Congrats and welcome !

#9847 1 year ago

I’ve stated on 2.7 since shipped .

#9857 1 year ago
Quoted from Lateralus:

If anyone in the USA is interested in buying the KJS Alien alternate translite, send me a PM. It's still in the original packaging. I just want what I paid for it - nothing more.

Pics are here:

was there different ones for SV and LV ?

#9884 1 year ago

I had a question guys , does “outside power source “or “separate power “ basically mean drawing from a separate power source or outlet ?

#9905 1 year ago
Quoted from chubtoad13:

When people say that, they are talking about adding a low voltage power supply to run mods.
It’s not difficult, but it could damage your game if wired incorrectly. So people are hesitant to share exactly what they’ve done. (Plus one guy here did share and got a lot of negative comments telling him he shouldn’t have done it that way, used wrong wire colors, etc.)
If you want to add one, the basic idea is;
-Determine what voltage your mod needs, then buy a power supply that takes your incoming (wall outlet) power and converts it to that voltage.
-Wire the power supply to the incoming power.
-Wire the mod to the output of the power supply

Ah , thank you for clearing that up

2 weeks later
#10269 1 year ago
Quoted from Elcochino6:

I am having issues with my main display on my SV not going to the blue screen at startup. It takes 3-4 restarts to get it to come on. The code screen comes up and the PB logo comes up but then black screen. Game plays with screen blacked out and the small display above the airlock works currently. It seems to be getting worse and I fear it will become permanent!
Anyone else having the issue/have a solution for it?

My LV was doing that out of box like 1/8 times .Then as time went on it was 1/5 , 1/3 , and now works everytime and the funny thing is ,I have not updated from 2.7 yet .Any ideas on this ? Fwiw I just have not had the time lately .Now that I’m thinking about it , I can’t remember the last time the Zeno missed . Im a huge fan of these modes and mb’s .I like how the Drop Ship’s and Life Cycle’s are used and am just learning the rest but was wondering what’s going on with the targets? I heard recently that they mostly were not coded in yet .Is this correct ? I know some light and it seems to be tied in with mode shots .I hear the sounds but am not sure what’s going on .Any help will be appreciated .I hope this don’t come across in a bad way but I would love to see some side tasks and more content in between modes/mb’s.”Polish” is the term Im looking for .Me , my Wife ,and 2 teenage boys enjoy this game “together” more than any other pin we’ve had minus our first ,WOZRR , although the later wore off quick with the boys and Alien feels new every night we plunge .I just think a little “push” with code would push Alien across the finish line and cement it with the all time greats If it’s done ,nothing changes as it’s the most immersive pin We’ve owned .Last thing , get one of these trans when he makes more ! Pictures do not do it justice

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#10272 1 year ago

So are all these “individual” poses ? I can’t get over how cool these look in person

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#10302 1 year ago
Quoted from Mageek:

The only thing not coded about the weapons targets is the leds in them. They are used by Combat Drop to board the marines, they are used as a skill shot to get weapons, they are used for a multitude of things to increase points value etc.
You should take a few minutes to read this very enlightening rules book
https://www.flippermarkt.de/community/howto/cms/media/pages/pdfs/anleitungen/Rulesheet_Alien_V1_0.pdf

Thanks Kevin .

#10334 1 year ago

Is the ring set the same for the LV as the Standard ? I’m in the middle of ordering titans for another pin and wanted to add in a set for our Alien .Also does anyone have pictures of light blue rings on they’re LV installed ?

#10338 1 year ago
Quoted from Baggerman:

Be mindful that you need 2 3/8 ID rings for the adjustable outlane posts(under the elevated returns).. they are not listed on the PBROS documentation page. DOnt want to see you run short when ordering.

Thank you

#10358 1 year ago
Quoted from driph:

Not to shill, but I added a set to the Titan database that has both the rubber additions over the course of this thread and Baggerman's corrections incorporated:
https://www.titanpinball.com/kits/index.php/browse/bygame/5771
Speaking of rubber, what are ya'll going with colorwise as you buy replacements? I'm about to order a couple sets of pinballs from Titan, figured I might as well grab a spare rubber set for my incoming LV while I'm at it. May go all translucent.

Ha , I ordered that set earlier along with some plunger tips in colors to match games .

#10360 1 year ago
Quoted from Kkoss24:

Ha , I ordered that set earlier along with some plunger tips in colors to match games .

I went with the light blue .

#10371 1 year ago
Quoted from AD72:

Could you post a picture of that. Interested.

I actually added a set of translucent with the light blue .I’ve seen a few pins with a mix of color and clear .They looked great so I want to try it with this .I just finished ordering so I’ll post pics when they arrive and installed .

#10372 1 year ago
Quoted from PunkPin:

2.6 had some of the additional feature options in it for the LV (attract mode, staged flipper)
The update will only affect what has been changed in the code so you can go up to 3.0 from 2.4, You just won't have those additional features unless you install 2.6 first. I had this when I installed 2.8 and then tried to use the LV attract mode and my screen went black. So I installed 2.6 and then 2.8 again and it functioned properly

So if I’m on 2.7 , I need to install 2.8 and 2.9 before installing 3.0 ?

#10374 1 year ago
Quoted from SDpinballer:

Sometimes I can hit that shot every time as intended, other times zippo. Back when no magnet on the OG, it was even harder and was then my favorite shot in pinball. Still is actually.
Agree with love/hate. Makes it fun. [quoted image]

I have found (for myself at least)hitting the hypersleep ramp shot is the exact same process as “hot shot” side ramp on LZ prem and the “Snikt” shot on DP prem .I would hit those shots roughly 1/12 times when first got the games .It just takes practice and a bit of tweaking .With Alien ,I have the back/left leg dropped about 1/4 inch so pitched downward from right to left in the back only .This gives the playfield a bit of a slider inside to a right handed hitter where if I let the ball go from the center of playfield(center of where flipper gap would be if at the top ) at the zeno it will gradually curve to hit the tip of the left flipper .This has helped a bunch with the HS shot and everything under it on the left side without sacrificing any accuracy on the right .Call me nuts but there’s no doubt it has worked .This is not the only pin I’ve done this (or very similar) with .Also ,I use a “slap” style shot on all three.Very quick and hard so I don’t get those dreaded returns .

#10379 1 year ago
Quoted from FtrMech:

I am on 2.6, when I asked Andrea about loading 2.8 a couple weeks back he told me not to, that I should just wait for 3.0...leads me to believe you don't need 2.8 to go to 3.0.

That’s what ai thought .

#10404 1 year ago

I’m on 2.7 and have not had many issues .Im not lazy ,I’m trying to finish some jobs up and it looks like I have 2 complete days off next week thur/fri and will be installing the apron , updating code and hopefully new titans if they arrive by then .Last night I had a real smooth game going .I scored big on derelict ship , acid burn and blew up Hypersleep MB .My 2nd ball ended prematurely as there was a ball in play , the flippers went dead and drained .I did have 2 balls in the scoop just prior .Anyway, my third ball ended when I nudged the left outlane to where I should’ve “screamed again “ but instead heard that dreadful laugh .Whether I got these shots down or my tweaking is working ,I’ve been playing longer games and getting the rules down more and more .The honeymoon is over and I still love my baby 365 is my high and looking forward to passing this up real soon .

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#10413 1 year ago
Quoted from Deez:

Well so far I've had no boot issues nor lock ups. I'm so happy I kept this game now. All I wanted was it to function properly.

I’m glad you did too .This pin is Insane Fun ! I really like how you have to work for a chance at the main shot .1) hit either orbit 2) nudge to earn the ball dropping to the upper right 3) only after that you get your chance .

#10452 1 year ago
Quoted from bigdaddy07:

Its finally arrived! Since I was in on the original its sort of hard to believe after all these years.
Aside from a couple of cable reseats, it plays perfect out of the box. 2.7 code.
[quoted image][quoted image]

Congratulations Big Daddy !!!

#10458 1 year ago
Quoted from KJS:

Hi guys
I just did a minimum run of the translite sets and have one spare set as per pictureif anyone wants one. Send me a PM and it will ship Monday....
Cheers
Kurt[quoted image]

These look absolutely incredible in person and I’m happy to be in the club Going to be installing the apron next week when my vacation starts .Kurt , will you be making these for any other pins ? If so count me in for a IMDN premium my friend

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#10465 1 year ago
Quoted from eharan:

I have had my LV for about a month now and it has become a top 5 game for me in my large collection. It is pretty much my go to game since I received it. I had some issues when I received the game but Pinball Brothers support has been awesome!
I updated to code 3.0 this morning and just had my best game yet..probably the best I will ever have. Scored 740M and got to the All Out War wizard mode! What a rush this game is! Funny thing is that most of my scores are in the 20M to 50M range but once in a while, will have a breakout game that keeps you coming back for more! I think the game is underrated![quoted image]

It’s funny you say that .3 people I know that have large collections and been in this hobby a long time all say the same .Alien sits in my top 5 for sure and I wouldn’t be surprised if it’s closer to 1 than 5 .Besides it being a absolute beauty ,this pin is the most immersive pin I’ve ever played period !! I don’t know how to explain this but these modes n multi balls have a way of pulling me in like I’m really there .Does this make sense ? My favorite pin is IMDN and with that I feel I’m playing pinball .With Alien I feel I’m in a movie .

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#10466 1 year ago
Quoted from Ferret:

Don't forget to rate it here on Pinside to let the world know how you feel!

Yeah I’ve been wondering why not many have rated the LV .Not that it matters but it’s a little strange .

2 weeks later
#10792 1 year ago

I have not had any issues minus the occasional black screen easily fixed with a redo but I have not downloaded since 2.7 .I’m just waiting I need a whole day to install the apron ,set of titans , tracker mod and some others things as well .Game is a all time great for me after 400 ish plays .Most immersive pinball I’ve ever played period

#10857 1 year ago

Looking for some help .I finally got a rain day and am off my regular job ,so it’s “Alien” day and finally getting to all the installs ,code updates etc .I’m installing rings now and was looking for advice how to get the wire form off @ the plunge .I removed the nuts underneath but do not want to force anything .So how do I get the leads out of the hitch in the playfield ?

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#10875 1 year ago

That was a great move by PBs bringing a line of Aliens to play at Expo.I could tell that pinheads were awakening to this pin while at they’re booth .This pin is as good as it gets imo.I firmly have this in my top 5 ,most likely #3 behind IMDN and MET. I took advantage of a rainy day and installed the apron ,Chestbuster mod , tracker mod and a set of Titans mixed light blue/translucent and even though not finished quite yet ,I’m loving how it’s looking .I have to install 3.0 ,install a splitter and lights for trans ,then I’ll get to work on my topper idea .I’ll throw the kitchen sink at Alien as it’s going nowhere It’s the first pin me and my boys are all on the same page with as far as the fun factor goes .We couldn’t be any happier with this purchase and most importantly , only a couple very small ,quick fix issues .It’s played great from day 1.

DEAAD823-0FCD-4F23-BD0A-144D95844095 (resized).jpegDEAAD823-0FCD-4F23-BD0A-144D95844095 (resized).jpegF864159C-3DB7-4781-949C-F620201EB785 (resized).jpegF864159C-3DB7-4781-949C-F620201EB785 (resized).jpeg
#10889 1 year ago
Quoted from Pinkitten:

Hello LE owners! How is everyone finding the build quality and reliability with the new LEs? I’m considering one and I’ve heard many early bugs were worked out and build quality is good. Is that accurate? Thanks!

Top 3 pin of all for me .Love it and very little issues almost zero .

#10944 1 year ago
Quoted from BeeGeeMtl:

Wow, like butter, eh?? Woooow, that would be awesome. Can you recommend a specific angle/degrees that the game should be set to? I wasn't sure how high the bag legs should be, so I basically just winged that part. Thx!

I have it as high as can get it .Start there most people I know have it jacked up all the way also .Shoots fantastic .

#11013 1 year ago

Lmfao ,what a bunch of LOSERS!

#11014 1 year ago

Who cares , We couldn’t be any happier with this pin

#11092 1 year ago

u

Quoted from Utesichiban:

I will. Just curious, how many out there are experiencing lockups? Typically how long is the game on when it occurs?... or is it just random?

Also maybe ask whether the people having the issues after 3.0 are the same ones that had issues before .I’ve never had any of these issues on mine but then again we only leave the pin on we’re playing at home and we constantly move to other games .I don’t ever have a single pin on mute than a couple hours at a time .

#11093 1 year ago

The good thing is PBs customer service ,and honesty are second to none !I feel real comfortable with them going forward .With Alien being a house favorite and having really enjoyed the very early stages of Queen ,my interest will be on high alert every time they announce a new pin .

#11133 1 year ago

The most immersive pinball machine I’ve ever played just jetted to a whole new level after the Apron mod install .I believe they said they’ll be running more , if so I highly suggest anyone who loves this game to not miss out .Pictures do not do it justice if you can believe that .The atmosphere is “out of this world “

9A0F81B8-5673-4717-B2F8-A4F43D5483E4 (resized).jpeg9A0F81B8-5673-4717-B2F8-A4F43D5483E4 (resized).jpeg
#11149 1 year ago
Quoted from BeeGeeMtl:

What pitch/angle is ideal for the playfield?

When I first set it up it was definitely floaty .The more I kicked the back legs up ,the better the game shot .I’m all the way up in the back now and after a light wax it’s fast as lightning .

#11150 1 year ago
Quoted from DropGems:

Couple things I need to tweak (I’m sure it’s been asked a dozen times) but advice would be appreciated…
Spinner rejects fix?
Pop bumpers not registering enough (to destroy the eggs I gotta shoot them in there like 20 times just to blow 1 up lol)?
1 xeno target is super loose and bouncing around vs the one next to it that is springy?
Thx.

My spinners/brackets were very hard dialing in to the point I sent PB pictures and they sent me a new set out that have play perfect now .They had me send the old ones back to check them out .Couldn’t be any happier with the customer service here .Search this thread on the pops there’s fixes here .The Zeno hits sometimes triggers the magnet to fling the ball around ,is it this your talking about ?

#11159 1 year ago

Played roughly 30 total games on 3.0 and happy to report all is well .Nothing to see here

#11160 1 year ago

I can’t stress enough how important it is to get this mod if run again .You’ve been warned

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#11180 1 year ago

Has anyone had issues with the hypersleep lock not ejecting balls on 3.0 ?

#11181 1 year ago

1st ball locks but it doesn’t send a ball out to plunge .

#11182 1 year ago

Does the trough release effect the hypersleep release also ? It was working yesterday then I made adjustments today .I’ll try to go back to factory and see what happens .

#11232 1 year ago

I noticed recently that when qualifying APC drop targets ,the hypersleep chamber light is white sometimes and other times green .I have not seen anything in the rules about this ,does anyone know the difference between the two colors ?

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#11233 1 year ago

Also ,I don’t know if it’s been brought up but if your chestburster lane is clunky , you might want to straighten out this ball guide so it’s just barely inside the ring shown .This coupled with @applejuices mod has straightened out this whole area for me ,it’s smooth as butter now .I watched my kids play for about a hour last night and didn’t see much pops lost there although it does negate nudging for more for sure .I’m going to experiment some with both as it’s pretty simple to add/remove .Had sooooo much fun with this ball 1 earlier today .Nothing to see afterward though haha .I had my hypersleep lock bind and had thought it was a software issue which caused me to think there was a bug in 3.0 but all it ended up being was I loosened the front 2 screws 1/2 turn and it freed it up .So as of today zero issues with 3.0 as it cleared up the couple small issues I had 1)auto plunge going off during gameplay and 2) black screen upon startup here and there .All this with my 2 new spinner/spinner harness I believe I’m 100% dialed in now .Shooting like a dream

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#11282 1 year ago
Quoted from mitchzizzle:

Im sure PBros support would help you with a replacement!

They sent mine out pretty quick .The one sent seemed much more sturdy .

1 week later
#11369 1 year ago

I probably have mine over 7.A friend that had one told me don’t waste my time go all the way up in back . Plays great like this compared to the floaty ones I played on location prior .

#11385 1 year ago
Quoted from brooklynknight:

I prepping for the arrival of my Alien LV tomorrow who here suggests nabbing pinstadium for the LV or is the side blade lighting more than enough to brighten the playfield up a bit.

Don’t do it .The LV lighting is perfect .Now get on the 2022 mod of the year list

#11386 1 year ago
Quoted from brooklynknight:

I prepping for the arrival of my Alien LV tomorrow who here suggests nabbing pinstadium for the LV or is the side blade lighting more than enough to brighten the playfield up a bit.

That would be this bundle of joy

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#11413 1 year ago
Quoted from punkin:

Mine got here yesterday. It's one issue after another nearly every game. Pretty disappointing as the previous owner said it was running without issue.

Hey buddy , I’d start by checking all connections as it seems these do not like traveling .Odds are it was ok prior something came loose .

#11414 1 year ago
Quoted from brooklynknight:

I cannot thank you for the quick assistance as I am ok with this if it normal!! Now all that is left is learning how to up the flipper power as well as addressing the ambush ball not dropping off the magnet Toung. Which happens 1 out of 3 times so may be that switch. I will look at it later.

I’m not by my pin but find coil adjustments .

#11417 1 year ago
Quoted from punkin:

It's playing much better this morning.
Probs just needed to sit overnight for the gas to settle.
Only issue i've had in half a dozen games this morning is the ball not dropping off the tongue sometimes and i've seen a few ways to address that skimming through the thread.
It's pretty, it's clunky, there's some weirdo shots that my hands have to learn, but i like it a lot so far. I don't find it floaty, and it's actually pretty quick at times, that little backwards return to the right flipper catches me off guard sometimes.
Got some scores to chase, HS is 296m and i haven't got over 40 yet.

This pin needs to be pitched pretty high imo .I’ve played it at multiple angles and pretty much have it all the way up in back now .Maybe 1/2 inch of thread showing .Make sure your spinners sit correctly .applejuice has a mod for the chestburster lane .Some like it , some don’t .I installed it and it corrected that drop to the upper flipper and I really don’t think I miss all that much as far as the pops go so Im keeping it in .Either way the hypersleep shot likes a spanking , just like the LZ hot shot side ramp .The slap works much better I believe .I purchased this thinking I would sell/trade it after a few months because I have 1 spot for rotating games (other 3 are keepers ) but now I’m in trouble as we love this game .This pin was made for the home environment .Alien really took me by surprise it’s one of 5 favorite games and the honeymoon period is long over

#11419 1 year ago
Quoted from punkin:

It's playing much better this morning.
Probs just needed to sit overnight for the gas to settle.
Only issue i've had in half a dozen games this morning is the ball not dropping off the tongue sometimes and i've seen a few ways to address that skimming through the thread.
It's pretty, it's clunky, there's some weirdo shots that my hands have to learn, but i like it a lot so far. I don't find it floaty, and it's actually pretty quick at times, that little backwards return to the right flipper catches me off guard sometimes.
Got some scores to chase, HS is 296m and i haven't got over 40 yet.

Quoted from brooklynknight:

I cannot thank you for the quick assistance as I am ok with this if it normal!! Now all that is left is learning how to up the flipper power as well as addressing the ambush ball not dropping off the magnet Toung. Which happens 1 out of 3 times so may be that switch. I will look at it later.

Now that I think of it , I remember the ball getting stuck in its mouth , wouldn’t drop it .It was magnetized balls .You need particular balls for this pin , I believe it’s the carbon ones needed. I use them for Metallica ,Alien and now a godzilla .IMDN is fine with the non carbon .

#11428 1 year ago
Quoted from DropGems:

Is this mod still avail and easy to install or crazy? I have an sv.

Are you taking about the apron or the chestburster mod ?

#11431 1 year ago
Quoted from punkin:

Yepp, aware of that as i have plenty of machines with magnets and keep both balls handy (snigger) but maybe it is one magnetised. I'll check them next time i have the glass off.
And thanks for the tips, it's appreciated.

Chestburster is the target up by the upper right flipper .Where the magnet catches the ball and drops for the side ramp shot (hypersleep) .The hypersleep MB is key to big scores imo .That white 3D print replaces what PBs had in there ,they look similar to each other it’s just the shape .Basically it helps the ball roll along the rail steady for a clean shot .Some say you lose a lot of bumper action there as the original was more open .I’d say you lose a little but I like the trade off .I can always throw the other back in if I want .

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#11432 1 year ago
Quoted from DropGems:

Apron but what’s the chestburster lane mod do?

They might be running more of the apron I’m not sure .There was someone selling they’re spit recently .There’s a thread for it .”Pinball Brothers Alien apron and lighting mod “.

#11435 1 year ago
Quoted from brooklynknight:

Yes, sir they plugged in as I unplugged both ends and plugged them back in, however still nothing. So odd as they were just working two games ago Any other thoughts?

Did you change anything in settings ?

#11439 1 year ago
Quoted from darkryder:

Which hyper sleep chamber mod is this that came on my LV? It doesn’t look like the MezelMods one. It doesn’t light up and I’m not sure where the previous owner of the game got it. Is this the best one and how can I light it up?
[quoted image]

That is the best one .It’s from Mageek and it does not light up .

#11440 1 year ago
Quoted from brooklynknight:

nothing in settings as went through every single one of them. Hmmmm, so close to working 100%

Yeah that’s the first I heard of that .

#11498 1 year ago
Quoted from Ceemunkey:

For me I loved it immediately because i'm such a massive Alien fan and it's themed amazingly well, but I did find the enjoyment going up up a (big) notch when I started to learn how to use the weapons effectively, how eggs/lifecycles etc affect scoring, using dropship double scoring, start rescue mode etc. You'll eventually get a game where you'll use the shotgun or the smart gun to save drains and stuff like that - in fact the smart gun used at the right time can save a drain, start Hypersleeep Multiball and get an extra ball at the same time - real fist pumping moment. Stuff like that makes the game really come alive.

Please let us in on this triple play

2 weeks later
#11886 1 year ago

I’ve not done our first update , my kids been doing the rest and now I’m sitting here wondering where the USB port is to update code .Please some help .Is it any of these 4 at tge bottom of the cabinet ?

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#11888 1 year ago

Thank you

#11889 1 year ago

This is up and nothing is responding .I’m guessing pull usb then reboot ?

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#11891 1 year ago
Quoted from paulbaptiste:

I’m guessing should be trying to do a software update not a firmware. Make sure what fine you are trying to upload first
Also I’ve always used the USB in the head of the machine/back box, but not sure it really matters

I got it .I forget , if you go out of sequence (I did on accident ) you must do a factory reset before trying again .All good now , movie time I’ll play later and report .

#11892 1 year ago
Quoted from paulbaptiste:

I’m guessing should be trying to do a software update not a firmware. Make sure what fine you are trying to upload first
Also I’ve always used the USB in the head of the machine/back box, but not sure it really matters

Thanks

#11909 1 year ago

Dozen games in only issues have been 1 black screen worked after a reboot .Then my kid was playing and went into a ball search , Zeno brought ball out then back in without dropping it , ball came out of the scoop and play continued .Not sure what happened prior but will watch more closely. .Everything else all good .

#11927 1 year ago

We’re playing again now .Every time I put the game on from cold it gets black screen , do a couple minute re boot and after all ok .I did just notice my kid was playing and flippers died , game shut down , message came up saying missing pinball all it was was bell stuck behind the upper left flipper .Not sure why it didn’t ball search .I’m keeping notes as we go .

#11928 1 year ago

Looks like plastic protectors are a must most of all by the slings .Ours just broke off .I’ve heard others this happening to .

#11929 1 year ago
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#11938 1 year ago

Played for a couple hours .All good minus black screen on start ups .I’m really digging the new Zeno action .Hasn’t missed yet and ate up some rockets .It seems to be interacting more also .I played around with the coil strengths and seem to have found the sweet spot once again and it’s shooting like a dream .I have a question .Have they introduced the stand ups yet ? I have not connected mine and was just thinking about it .

#12032 1 year ago
Quoted from teddyb73:

I'm in the club guys with my SV. I got it last night.
In attract mood and during gameplay.
In the top left hand corner there's a picture of two doors and then the rest of the screen flashes rapidly is that normal? During gameplay at times and in attract mode.
Also what pitch do you guys have your Alien set up to?
Thanks.

Some say 7 but I’m as high as it goes and love the gameplay

#12033 1 year ago
Quoted from Mars304:

It's official! I'm an Alien LV owner! Just got it last Wednesday an it is a big hit! Loving the game and it is truly a beautiful machine!

Congrats !! Your in a very happy group !

#12138 1 year ago
Quoted from Zablon:

I used to think the right vent shot was the hardest in the game, but I now think it is the upper/inner orbit behind the airlock. I can never make that when I actually want to.

I’m with you on that .Can hit it all day when going for the side ramp then I need it and most the time I’m over compensating and end up in the Air Lock or it ricochet’s wherever .

#12139 1 year ago

Finally 2 days off from work .Going to see Avatar tomorrow night , have PT for this God forsaken Siatic Nerve !!! Other than that I’m blowing this Alien machine up .I’m going to put some serious time on it

#12140 1 year ago

I got to All Out War the first week I had this in factory settings .Have not whiffed it since .It’s go time !

#12151 1 year ago

I took my back bolts down inside the threaded hole about 1/4 and Mercy is this playing lightning fast .First few games were aggravating but now that I’m used to it ,I’m playing much longer games and it’s really exiting .Made my top 5 twice already

#12152 1 year ago

The upper left flipper has a erection that won’t go down .Too tired now ,I’ll deal with it tomorrow .I’ve loved this game from the beginning but that was the most fun I’ve had playing this yet .It was the speed .It kept getting better every game .

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#12153 1 year ago

Shot like a Ritchie , no BS .

#12157 1 year ago
Quoted from Manny65:

My money's on it being a broken spring.

Out of interest, do you know what pitch your game is now at?

No ,I don’t want to get struck on numbers .I like going by feel ,I think it helps get the game where I want it ,not the number I heard .That being said I think Ill grab one at Menards tomorrow to have just in case .I’ll report back .

#12158 1 year ago
Quoted from Manny65:

My money's on it being a broken spring.

Out of interest, do you know what pitch your game is now at?

Gotta be at least 7.5 .I don’t care if I keep breaking shit , that was the most fun I’ve had playing pinball in a long while .Put it this way , Im playing GZ now and it feels like a Widebody .That’s 100% true

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#12159 1 year ago

Can’t even see the bolt

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#12160 1 year ago

Oh, been playing a lot on the new update and no issues at all minus black screen always on first try of the day .Afterwards it’s always good never a second time .Also ,even at that speed We’ve been playing at ,the Zeno was chomping metal like it hadn’t ate in a week

#12171 1 year ago
Quoted from benime:

Did you have to raise your autolaunch coil power? I recently raised the pitch on mine from 6.5 and after a game or two it started having serious trouble getting up launch wireform. Wondering if it's normal to increase that coil power due to the pitch or if maybe my plunger isn't aligned properly.

I increased it by 10% I believe .

#12181 1 year ago

I was replacing the upper left flipper spring (went with a more durable spring ,thicker gauge but stretched out the same length as the prior ) when I seen this purple wire with electric tape on it .It’s by the left kick out hole .Does anyone know what it’s for ? There’s a open spot on the switch I see but it has always worked .Lmk what you think .

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#12183 1 year ago
Quoted from KING-HENRY:

WELL, I'm officially part of the club..bought the LV that was listed here on pinside..Sold my LotR yesterday and then bought Alien LV! "I feel safer already". You secure that shit, Hudson

Welcome , and you won’t regret joining this secret ,exclusive club

#12185 1 year ago

If anyone know anything about this purple wire (couple posts up ) and if it should connect to the kicker switch please lmk .I don’t need anymore issues today .

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#12187 1 year ago
Quoted from Zablon:

Well, unless you have the apron mod, that other pin should be bare. No idea what that purple wire goes to...did you buy the game used? Did you tape the wire?

I have the Apron .Now I’m seeing it runs to Aux board 8 (which came with the mod ) but have no idea where that connector shown is supposed to go .

#12190 1 year ago

I did not get the beacons though .

#12191 1 year ago
Quoted from Manny65:

Switches (like that used in the saucer) normally only has 2 wires connected. So a I doubt that's where the wire is supposed to go.
Did you add the connector? If it originally didn't have one then I suspect that it is an unused wire in the loom

No I didn’t add it .The pins been working fine and it was taped over in a way where it wouldn’t have been in use .Still I’ll need to backtrack the install directions and see what’s up .

#12192 1 year ago

I’ve been working on these pins since 9am ,It will have to sit tonight

#12199 1 year ago
Quoted from Zablon:

That's why it is taped. It goes on the 3rd pin if you have the beacons.

Thanks man

#12277 1 year ago
Quoted from applejuice:

You may want to see my posts here
https://pinside.com/pinball/forum/topic/pinball-brothers-alien-remake-owners-club/page/181#post-7063319
https://pinside.com/pinball/forum/topic/pinball-brothers-alien-remake-owners-club/page/196#post-7118726
I made an alternative lane guide to help with chest burster lane detection aswell as helping with the hyper sleep lock shot. I have had it on my game for awhile now and it makes a massive difference. Quite a few people a using them now to and have given me good feedback.

Sorry I have not commented AJ ,it has worked very well for me .Still is a hard shot (that’s a good thing) but your mod has balanced its difficulty imo

#12278 1 year ago
Quoted from BriannaWu:

Hey guys! I have two questions about my LV edition I was hoping you could help me with.
First is the flipper angle has never felt great to me, especially the shots on the left side. The hypersleep lock also feels bad. Did you all adjust this at all, and do you have any tips?
Secondly, my game often crashes booting up and needs to rebuild. Is this a known issue? How do you update the code on this game?

The pitch/level is very important in this game .I wouldn’t suggest going as steep as I am (previously posted ) but seems 7 is a must .Ports for code update are in the bottom of the cabinet .Updates are on PB’s website .

#12279 1 year ago

Now, for whatever reason , I have no more black screen the last 4-5 times I turned on the game .So I’m at zero noticeable issues now

#12289 1 year ago
Quoted from BriannaWu:

How did you get there?

I have no idea .It was happening every time I turned the game on .Now I havnt seen it last few days .We have been playing it alot though .Long sessions .

#12290 1 year ago
Quoted from BriannaWu:

Thank you! Did you change your flipper angle at all?

No .I played with the pitch a bunch .I don’t use a gadget I go by feel but use a torpedo level in 3 spots .Back , middle , flippers .

#12291 1 year ago

Like any other pin the shots will get easier as you go .

#12419 1 year ago

After my upper left flipper spring broke ,I went to our hardware store and matched it the best I could .I first matched the length and width but this new spring seemed to have a heavier gauge wire than the original (now broke) one .They both seemed to stretch out the same length but the new one seemed much more firm .After installing it and playing it made a huge difference in the flipper as far as “snappiness” goes to where it’s very noticeable in a good way .I’m going to run back there today and grab more to install on the rest and to have in stock .I’ll report back with the exact description of the spring in case anyone wants to try it out which I highly suggest .

#12420 1 year ago

Oh yeah , after going without it for a few days , black screen is back .Same thing ,it only happens with start up then it’s fine after a reboot .Other than that zero issues with 3.1 .Another thing ,someone posted to get plastic protectors which is a good idea ,but I would add the “platform” big washers under the plastic like other games if yours is missing them . The sling plastics overhang the posts quite a bit near the flippers so it’s quite easy to break off a piece with a missed “Shatz” shot .

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#12461 1 year ago
Quoted from GorillaBiscuits:

Newish owner question:
I was feeling lucky and decided to try my SV in a 20+ person tournament I was hosting.
Well… that was an terrible idea LOL, game reset during a game somewhere in the middle of the event (6 game bank). First time that’s happened to me but it’s only been a month or so or ownership.
Whatever, replaced with Flash Gordon so wasn’t too much of a bottleneck to make up…
That said, I’m running 3.1 and latest firmware. Presume it’s hopefully a software bug.
My question: How do I submit this to PB? I am not OG owner so I don’t have an account with them or anything like that. Game was shut off after the reset and hasn’t been turned back on since. Think this happened during Queen’s chamber with Sentry stacked.
Thanks!

Open a ticket in the web site and use the serial #

#12482 1 year ago

Wow! I had me some fun last night :)One thing though , this was the second game I played last night and had a real long 1st/Xtra ball then the fade happened .It was the first time ever noticed fade like this where at times clean shots were not making it to the back of the playfield .I have them all at factory .I was even trying to park the ball in the scoop as much as could to let the coils cool .They seemed to come back a bit on ball 3 but was wondering if anyone else has noticed this ? Obviously the coil fans are a option but after noticing this on IMDN the 2 times I got to the Beast I’m wondering why these fans don’t come stock on all NIB pins .Wishful thinking , I know but man I’m sad I didn’t have them in for this game .

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#12483 1 year ago

One other thing , this game pitched high and played in a dark room is absolutely electrifying

#12486 1 year ago
Quoted from Kabball:

Great score man - my best so far is like 110M but I still have lots of like sub 15M games and is getting frustrating. Yah on flipper fade, I am starting to wonder if I am feeling it as well. When I first start I am hitting all the shots but then the shots seem to "change". Like the position on the flipper that used to work now doesn't like it has shifted. Is that fade?

You’ll know it’s fade when you nail shots and they have a noticeable difference in speed .To me there’s 3 keys to high scoring 1)Hypersleep MB 2) Weapons 3) Eggs .Im still learning, it seems to take me about 4-6 months on a pin at home depending on how deep the code is .

#12487 1 year ago
Quoted from GamerRick:

Yes that is what is happening. I put the flipper coolers on and makes a big difference. Especially since this is a pin I like to play more than an hour at a time.

Thanks for saying that I need them .We play this more than our other pins and we’re well out of the honeymoon stage .It’s so damn exiting when you get on a good roll .I’ve only had about a dozen games over 350 mil with the highest being 690 but I wonder now how much better the score will be with the fans .It’s just unreal how we can spend 10k plus on these things and still have to throw another 1-2k in to make them look/play like they’re price tag imo .But hey , that’s pinball

#12489 1 year ago
Quoted from Kabball:

These are all 3 ball scores yes? only thing I have done is I did move my ball save from the factory 5 seconds which even the manual said was useless to 12 seconds. Other than that I think I put the Special rewards as an extra ball. What all have you guys done for this pin in the home environment for settings.

I’m on factory settings .I might have extended the bell save to 10 I’ll have to check .To me it’s all in the pitch and applejuice chest burster mod has helped a ton .

#12490 1 year ago

There’s one thing I need to do on this pin to take it to a level it should be .I need to find a fix for these spinners so they rip .One thing I have not tried is raising them .I get quite a bit of rejects when they should be rolling through and nailed shots do not seem to spin like other pins I have .I’ll look at it when home tonight , but if anyone has raised the height in the spinners please lmk what you did as I’m guessing washers under the mount seems obvious .

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#12491 1 year ago

Basically what is the rule of thumb for height ? Should the pinball strike 1/8 inch ,1/4inch ?

#12496 1 year ago
Quoted from Baggerman:

THese work really well for flipper cooling and they are only like 3 bucks each from china. Run on 5Volts, you can purchase the Mezel mods power tap and be good to go. Save 140 bucks and get cooling for flips..
https://www.aliexpress.us/item/3256803856761894.html?spm=a2g0o.order_list.order_list_main.21.37221802IBftv8&gatewayAdapt=glo2usa&_randl_shipto=US

No shit !

#12497 1 year ago
Quoted from GamerRick:

I have this too. PB support recommended holding your finger over the connected end of the switch (so it doesn’t come off) and gently bending the arm at the open end up slightly so it holds the spinner vertical. If the spinner is vertical you won’t get the ball reject. I haven’t had the glass off since I was advised to try that but I will.

I’m not understanding this .Hold the mounted end down and bend the open end upward ? So basically throw it out of level across the top bracket ?

#12500 1 year ago
Quoted from KJS:

Looks amazing mate , I actually like how the edges of the translite are not lit in yours, adds more depth to the queen! Speaking of Queen doing a translite set for it now....
I really do miss my Alien (and alot of other games) I would have like to have kept the modding going on it including modifying the pf art. Maybe one day.

I get compliments on your trans all the time

#12501 1 year ago
Quoted from c818919taylor:

If the bottom of the spinner is toward the player bricking the pinball back instead of making the orbit…grab the tab on the switch for the spinner. Bend up a touch so that the switch “tab” is bent to hold the spinner in a up right position.

Thanks , I’ll take a look at that .They work decent, I just want to see if I can get them to rip through and keep spinning .

#12581 1 year ago

Just plays with 1 ball ?

#12582 1 year ago
Quoted from EalaDubhSidhe:

Check the microswitch blade. Make sure the spinner wire is only pushing it and not scraping it when it spins - that adds friction. Bend the blade just slightly and carefully to loosen the motion if it is.

Thank you , I checked that seems ok .I did bend the whole bracket upward on the open end and seems to help a little .I set them up like my other pins just can’t get them to rip .Even when I nail it seems to stop spinning pretty quick .I use the same lube as on all the rest of my games .Is this normal for orbit spinners on widebodys maybe ?I still want to set a ball in front of it to compare contact point with other games .I believe they’re too low .

1 week later
#12763 1 year ago
Quoted from punkin:

Deal has gone through for my LV. I'm excited. Restored Taxi and Spy Hunter leaving, LV coming in with 50 plays.

Awesome Punkin !

#12764 1 year ago

I’m trying to search this thread for Vent 3 fix if there is one .Any help would be appreciated .I’m not registering that shot much at all kinda like the same shot in Rush but Ninjas fix worked 100% .

#12777 1 year ago
Quoted from paulbaptiste:

First go into switch test and roll your ball and forth through that loop to see if it registers. If not you can look underneath.
They use Eddy switches that are mounted directly beneath the playfield. You need to verify if that switch is registering the ball. You can remove the board and switch and pass your finger over it to see if the light recognizes it.

Thanks I’ll try this tonight

#12795 1 year ago
Quoted from punkin:

Reach out to Sonic . If he has a machine available to him it's right up his alley.
Good opportunity for him too if he can develop a fix. Great guy he deserves it.

Thank you .I’m going to try tinkering tonight with the other suggestions and will definitely contact him if no luck .

#12806 1 year ago

About that vent 3 ,lower loop issue I’m having .In test mode the upper loop is making the switch but the lower loop is not .Just tracing it to the backside it’s in this area but as of now I don’t see any wires loose that would connect there and it is labeled “spare opto “.I’m not quite sure what the Eddy switches look like .To Paul Baptise ,did you mean take board 8 apart and it’s sandwiched between the board and bottom of the playfield ? Any help much appreciated as I’m finally grasping 80%-90% of this 8th wonder and I’m chomping at the bits haha

BC3EF0F9-196B-4293-A8EC-BF70E963A976 (resized).jpegBC3EF0F9-196B-4293-A8EC-BF70E963A976 (resized).jpeg
#12813 1 year ago
Quoted from Mageek:

Look a bit lower…
second pic is what they look like from the top, ya can’t do much with them except replace them.[quoted image][quoted image]

Thank you , I’ll check tonight when home .

#12815 1 year ago
Quoted from paulbaptiste:

Mageek second picture is what you need to be looking for. If you removed the board from the playfield and pass the ball above that eddy switch. You will see it light up to recognize the ball. If it doesn't, it's not working. These switches are counter sunk into the playfield so the top nub of that switch can sense when a ball is rolling over it. [quoted image]

Ok ,that makes complete sense .Thanks for all the help with this , it’s been driving me nuts cause I didn’t see any regular opto there haha. I never seen an Eddy switch prior .

#12816 1 year ago
Quoted from paulbaptiste:

Mageek second picture is what you need to be looking for. If you removed the board from the playfield and pass the ball above that eddy switch. You will see it light up to recognize the ball. If it doesn't, it's not working. These switches are counter sunk into the playfield so the top nub of that switch can sense when a ball is rolling over it. [quoted image]

So I should probably see if it’s mounted too low ? Maybe raise it up and if that doesn’t work put the ticket in .Does that sound right ?

#12828 1 year ago

“Best thing about this mod is you can make Wizard Mode in the afternoon ,then pull it out and smoke it at night and the Lama told me when I die ,I will receive total consciousness “

3075596A-95D8-4A8E-8421-04D487E013DF (resized).jpeg3075596A-95D8-4A8E-8421-04D487E013DF (resized).jpeg0022545C-5B85-43DB-8ACD-3EB920BA4BD0 (resized).png0022545C-5B85-43DB-8ACD-3EB920BA4BD0 (resized).png
1 week later
#12964 1 year ago
Quoted from Greaseman:

My tilt bob connector is not connected and I cannot locate where to attach it. It's a simple 2 pin connector with a clip and just loose in the cabinet with about 2 feet of cabling that is zip tied. You'd think I would have discovered this much earlier but I thought I was just being a nudge master. Sadly, I was not. Also, sadly I'm not a master of anything pinball related.
Can anyone send a pic or tell me where to connect this?

I’ll check in AM see if this was answered if not I’ll send a pic

#12965 1 year ago
Quoted from Sknee543:

Alien SV owner here and updated to 3.2 and firmware at 0.71. I don’t see any improvement with Xenomorph or black screen (to me it got worse).
Black Screen: had to restart 5-6 times today before it kicked on. Didn’t have this problem with 3.1.
Xenomorph: grinding sound still happening during initial calibration - is this normal? Also, jaw remains open sometimes during ambush multiball but then closes when ball drains. Normal? I haven’t had any improvement on magnet catching ball and Xenomorph eating it. Sometimes the tongue comes out and eats it (sometimes magnet doesn’t grab ball but tongue comes out, sometimes tongue and/or mouth doesn’t open at all and multiball starts). It actually seems like the code updates have made it worse. Am I missing something? I’ve reloaded the code update a few times to see if that helps.
Also been seeing error a lot in all Xenomorph tests (see pic)[quoted image]

I would re run your update .Have you checked PBs website for troubleshooting ?

#12966 1 year ago
Quoted from GoldenBeard:

At what point is the xenomorph tongue supposed to come out? Pretty sure it’s not working at all. And under the first test option (similar screen or same screen as above) it says error
I think I’m 3.0 and 0.57

Try the latest update .

#12967 1 year ago

My 2 boys have 7 friends staying over the night and Alien was the most played by a country mile . I’m not surprised at all as the honeymoon has been in the rear view mirror and I still can’t get enough of this game .I was just “pin thinking “and realized a good handful of my all time favorite modes/MBs are in this pin .I’m at a 4 pin limit for 6-8 years so it takes a lot to get downstairs in this home .I was surprised all 3 of us chose to sell RushLE (to buy GZprem) ahead of Alien LV but I won’t be surprised when it outlasts any others

#13011 1 year ago

I don’t remember any info on this but is it OK to now connect all the target light cables ? I’m playing now and just got finished with installs ,cleaning etc but I noticed I must have plugged one in ,the target to the right of Zeno , and I see that one lighting up under the target and the light on the insert seems to be changing more colors than the others .Please let me know if anyone has info on this

#13017 1 year ago
Quoted from paulbaptiste:

Yes. Plug them all in!

Thanks PB

#13051 1 year ago

Been about 5-6 months with our LV and I still say it’s the best deal going .Anyone lurking out there on the fence ,you can buy an Alien with 100% confidence .I Have some guys from our pinball league coming by to play it tomorrow night and 2 that I know are on the fence to pull the trigger .Everyone that’s been over to play pinball usually stay on Alien ,even with the other nice choices

#13063 1 year ago
Quoted from Meadows22:

I've heard that pinball brothers license for alien is up in June, with no plans on renewing. So if anyone is on the fence on SV or LV pick them up now. I think this game is gonna be hard to get in any model a year from now.

I agree

-1
#13064 1 year ago

This is what I’m hoping for

D6AD5AB1-BD13-4F55-B5D6-A78F26568281 (resized).jpegD6AD5AB1-BD13-4F55-B5D6-A78F26568281 (resized).jpeg
#13066 1 year ago
Quoted from KING-HENRY:

setup a ticket with pinball bros..give them your address and explain the 'missing target 5 wire'..you'll recieve one before you know it..and search this thread for that, and the pictures will show you exactly where to place it.

My target 5 has a short harness hooked up already on board 5 but these are empty .So we need this wire harness ?

55118CF1-DF14-4ABA-BCB8-DD64931B1E0F (resized).jpeg55118CF1-DF14-4ABA-BCB8-DD64931B1E0F (resized).jpeg
#13096 1 year ago
Quoted from PunkPin:

Better off then I am [quoted image]

No kiddin , did you get a ticket in ?

#13097 1 year ago
Quoted from Meadows22:

Just got this hallmark big chap ordinmate in. Surprisingly pretty good detail for this little figure. Dome is a tad translucent, prob gonna hit it with a little brown wash to tint it up a little.
I think it will fit real nice by the hypersleep mech.
[quoted image][quoted image]

That does look pretty detailed. Nice find !

#13098 1 year ago

Had some guys from our league over last night and Alien was played for 6 hours straight without a hitch Nothing surprising to me ,but they seemed to be for some reason .I think the Heighway years stick in peoples heads .My high score is still safe whew haha .My excitement is building for they’re next title as it will be PBs first post HW titles/layouts .I have a dream and that dream is Goonies !

#13102 1 year ago

I’ve been finishing modes more often and my scores are reflecting this .Today my goal is to fully understand when to use each weapon where it’s most helpful in scoring .Any tips ?

#13112 1 year ago
Quoted from Dee-Bow:

You do know that they've already released and are currently shipping their second game? * hint- it's not goonies. Or do you consider Queeen a Heighway title?

Yeah Queen and Playboy (believe it or not ) made up the 3 titles from HW .I think they changed Queen up quite a bit as far as layout goes and thank God they’re passing in PB haha

#13113 1 year ago
Quoted from Ceemunkey:

Weapons really can be key in this game - I made another post about it somewhere, but they are super useful depending on when they are used. Shotgun for example spots 2 xeno hits - so if you drain needing 1 or 2 xeno hits to start Ambush, hitting shotgun will start the MB and save your ball.
The absolute best weapon use is smart gun when you have hypersleep multiball ready to go and extra ball lit. One game, I just hammered all the weapon buttons when I was losing ball 3 (just in total desperation), and instead of game over, i started hypersleep and got awarded the extra ball it was awesome!
Also handgun is pretty valuable of you manage to complete a few scenes, as the scene bonuses can get quite big.
There are some killer rules in this game when you dive into it. Maybe Ferret can confirm but is it true that more lifecycles complete before starting ambush will increase the jackpots? Also do number of eggs destroyed affect modes such as Queens Nest?

Now your talking

#13114 1 year ago
Quoted from Ceemunkey:

Weapons really can be key in this game - I made another post about it somewhere, but they are super useful depending on when they are used. Shotgun for example spots 2 xeno hits - so if you drain needing 1 or 2 xeno hits to start Ambush, hitting shotgun will start the MB and save your ball.
The absolute best weapon use is smart gun when you have hypersleep multiball ready to go and extra ball lit. One game, I just hammered all the weapon buttons when I was losing ball 3 (just in total desperation), and instead of game over, i started hypersleep and got awarded the extra ball it was awesome!
Also handgun is pretty valuable of you manage to complete a few scenes, as the scene bonuses can get quite big.
There are some killer rules in this game when you dive into it. Maybe Ferret can confirm but is it true that more lifecycles complete before starting ambush will increase the jackpots? Also do number of eggs destroyed affect modes such as Queens Nest?

I never thought to use the Smart Gun to start Hypersleep MB .

1 week later
#13237 1 year ago

Be Careful pulling that wireform out of the playfield .It has 2 screws soldered to it and can do damage pulling it up .Go very ,very slow .

#13321 1 year ago
Quoted from Zablon:

Finally got started on this. It's a smaller version than King Henry's but I managed to find some nano's that fit pretty well.

SA Weeeet !!

#13323 1 year ago

I have to catch up in this thread tomorrow but just wanted to say I’m happy to report Alien LV has made the cut once again !! We’re a 4 pin house and 3 of us (myself and 2 teenage sons) vote when we want something new and what goes .In the past Alien has taken down DPprem and RushLE now was her biggest test yet .”In this corner ,hanging around the top 10 for a decade now and former Heavyweight Champ of Pinball ……….Metallica Boom Boom Premium …..In the opposite corner ,once Duked by crazed GZ fans for taking over the number the one spot ,the new kid on the block , the Master of Disaster , Alien the true Queen LV……….Met put up a tremendous fight but the Queen quickly destroyed METs drum set and at that point he lost all his rhythm and the Queen finished him off with a Chestburster.

#13335 1 year ago

One piece at a time

D2E2C6A7-18AC-4F56-849D-6361EB69B9F7 (resized).jpegD2E2C6A7-18AC-4F56-849D-6361EB69B9F7 (resized).jpeg
#13355 1 year ago
Quoted from Itglows:

Is there any fix for vent? 3. Not registering fast shots. My vent 3 is not registering like three out of four shots in there

It’s the eddy switch .I just ordered and received one .Don’t sit on it as it’s a very important shot Mine wasn’t working at all so talk to someone if it can be adjusted .It looks like a bubble hockey puck and it’s sandwiched between the bottom PF and node board .

#13356 1 year ago
Quoted from Itglows:Is there any fix for vent? 3. Not registering fast shots. My vent 3 is not registering like three out of four shots in there

Go to the website and follow the test instructions .

F07A59E4-15B9-4A67-B9BF-9357AEF77916 (resized).pngF07A59E4-15B9-4A67-B9BF-9357AEF77916 (resized).png
4 weeks later
#13659 1 year ago

Has anyone had an issue when power is turned on the ball eject and auto plunge keeps shooting balls over and over ?

#13660 1 year ago

It was unplugged for a week while on vacation .I did just install the chassis chamber mod but that’s as simple as it gets for an install .I’ll wait see what anyone says before I contact PBs .

#13668 1 year ago
Quoted from digitaldocc:

Yes, happened to me because the trough opto to node board 1 connector got pulled out by accident. Try reseating connections.

Thank you .Will do in a bit and report back

#13669 1 year ago
Quoted from digitaldocc:

Yes, happened to me because the trough opto to node board 1 connector got pulled out by accident. Try reseating connections.

Is anything supposed to be plugged in this circle ? I’ll re seat all just checking .Not seeing any wires laying around .

5D2A6857-DBED-4BB7-B6D6-D27B6954C0D2 (resized).jpeg5D2A6857-DBED-4BB7-B6D6-D27B6954C0D2 (resized).jpeg
#13670 1 year ago

I even took balls out it still keeps plunging .

#13671 1 year ago

The coil keeps firing no matter unless I unplug the lines to it .Everything seems fine in test .I don’t know I’m at a loss .

#13674 1 year ago
Quoted from paulbaptiste:

Make sure the switch in your shooter lane isn’t caught up. It sounds like it thinks there is a ball there when there isn’t.
Is it actually firing additional balls on the playfield or just the auto plunger firing?

I’m starting to think it’s the switch now .It’s not stuck at all and works fine in test also .

#13675 1 year ago
Quoted from conester:

Submit a ticket to Pinball Brothers...they will take care of you asap!

They are without doubt #1 in service I put one in .

#13676 1 year ago
Quoted from paulbaptiste:

Make sure the switch in your shooter lane isn’t caught up. It sounds like it thinks there is a ball there when there isn’t.
Is it actually firing additional balls on the playfield or just the auto plunger firing?

It actually fires ball after ball .

#13677 1 year ago

I re seated the connections .I went into test and the coil and lane switch are fine that’s why I’m really confused .

#13678 1 year ago

Now I just noticed there’s a message .Pinball missing .But I’m not sure if that’s up because it keeps firing them out .It is 6 balls right ? I don’t know how one would be missing but just checking .

#13679 1 year ago

Yeah message shows up when it starts pumping balls out .If anyone has any ideas please lmk otherwise I’ll report back after I talk with PBs .

#13680 1 year ago

I never knew these were HW boards .

770A3345-D500-4548-B02F-2FA90B687157 (resized).jpeg770A3345-D500-4548-B02F-2FA90B687157 (resized).jpeg
#13686 1 year ago
Quoted from digitaldocc:

Also follow the wires to the node board and check there. If all looks good and you still have the issue contact PB support.

They got back quick as usual I’m going to looks at what’s lit on the board and compare to pictures they sent later whenever I get home from work .I will make sure to post results for all see .

#13729 1 year ago

I have not had any issues with the targets although I have this one set up STEEP .I would think there’s less force going uphill this way .

#13742 1 year ago
Quoted from Itglows:

I've got a bigger problem though. My machine is now just ejecting balls through the launch lane on a non-stop loop when The game starts, this is before I actually start the game but when the machine starts up . I raised the playfield to take a look at that drop target coil assembly and now suddenly it's just stuck on an endless loop of shooting balls down the launch lane

I’m going through this right now .Check the boards under the trough .See if any lights are on .I’m waiting on replacements .

E6C5B7A2-D3E6-4BAC-85D1-90B5D1F14293 (resized).jpegE6C5B7A2-D3E6-4BAC-85D1-90B5D1F14293 (resized).jpeg
#13743 1 year ago

You should have 2 lights on .One shown here and other where circled .

8DF7D7AF-A249-4EF0-B727-09F3EAD899EB (resized).png8DF7D7AF-A249-4EF0-B727-09F3EAD899EB (resized).png
#13744 1 year ago

Try re seating those connectors first .

#13745 1 year ago

These 2 .

6C104342-9517-439A-A62D-3B3466BDA519 (resized).jpeg6C104342-9517-439A-A62D-3B3466BDA519 (resized).jpeg
#13750 1 year ago
Quoted from Itglows:

Okay thanks. Yeah it was a loose wire on the trough board

Nice Wish I was the same .I’m really missing Alien ,we were on vacation prior so I’m Jonesing bad

#13756 1 year ago

I’ve always felt from day 1 that PBs flippers are right up there with Sterns .The precision flippers still interest me though for what Punkin just said .I would love to change gameplay up on the fly like that .Say you drain and know your next ball you want Hypersleep mb going .Pop the glass , adjust the angle and Bam ,back to business .Souns like added fun to me .

#13778 1 year ago
Quoted from Thunder22:

Apron mod and side/back switched to blue led's.
[quoted image]

I’m liking what you did there , it looks real good .Any chance of posting a short vid of gameplay ?

#13801 1 year ago

Very cool looking !

#13805 1 year ago
Quoted from ToolfanJeff:

Late to the party, but had to pull the trigger on an LV. Incredible pin that I wish I had brought into the collection sooner. Like many of y’all said in earlier posts, not sure why this thing doesn’t get more positive recognition for the absolute beast that it is! My first wide body pin I’ve owned. Only a few games registered so far but everything was intact, connections under the playfield were good except for one that I had to re-seat. She’s running smooth right out the box. Can’t wait to dial this in more later tonight. Cheers![quoted image]

Welcome to our secret club ! We don’t need pinsides approval ,your safe here

#13806 1 year ago
Quoted from kciaccio:

I saw this holographic topper for Alien at TPF and decided to buy it.
Here is a video I just did after installing.
To shoot video of these is hard. The color is way more vibrant than the video show.
The video is about 25% of what it runs through but my arms got tired of holding the camera..lol

Looks like it fits this pin well .I still have not seen one in person yet .Congrats !

#13816 1 year ago

I’m back I’m sure it’s been brought up but what is this skull and crossbones emblem from ? Just wondering , it’s the first time I noticed it and I’m ashamed of myself

A2AA56DF-BFA6-4032-81F3-E849758B145C (resized).pngA2AA56DF-BFA6-4032-81F3-E849758B145C (resized).pngCD7FC66C-4A6B-4FFC-9F83-36C152A6780F (resized).pngCD7FC66C-4A6B-4FFC-9F83-36C152A6780F (resized).png

#13853 12 months ago

Oh man this is a pleasant surprise !

#13859 12 months ago

Is there an issue still with some USB sticks ? I just purchased this one because the one I usually use is nowhere to be found .

7C96DD34-9BB1-47D8-B162-C1A3ED733094 (resized).jpeg7C96DD34-9BB1-47D8-B162-C1A3ED733094 (resized).jpeg
#13863 12 months ago

2.5 ? Haha.I don’t think it would hurt to try it would it ?

#13864 12 months ago
Quoted from Zablon:

Not true. I've only ever used a 3.0 drive. It has USB 3 ports. It's just picky about sticks apparently.

Ok I’ll try it out on a bit since I downloaded 3.2 already .What’s your thoughts on tomorrows announcement ?

#13876 12 months ago

Wow , nothing like starting your day with a swift kick in the nuts !

#13877 12 months ago
Quoted from Lamoraldus:

How is it formatted, what file system? FAT, FAT32, ExFAT?

I’m not sure what that means .I never got to downloading 3.2 yesterday as fun time was cut short .

#13880 12 months ago

Lmfao , where’s cousin Eddie when you need him

#13884 12 months ago
Quoted from Zablon:

I do not understand why anyone got hyped up lol.. There is no 'new code' coming, other than bug fixes hopefully. There is no new model either, they squashed that at the beginning.
PB have shown they sort of do those teaser hypes like that, but their follow through has always been rather lacking and goes nowhere.

Just a little harmless fun :)In all honesty ,I can’t blame them at all with what the splash of new releases has done for all old stock (Sterns included). The bottom line is selling games and I wish them the best for sure . I enjoy the game code as is and there’s quite a bit in there but was thinking a topper or maybe some added clips with the way it was advertised ,that’s all .Anyone lurking in this thread trying to decide on a purchase should take advantage of this sale .It’s been a delightful surprise since day 1 and at this price can honestly say it’s the best deal out there right now .

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