Quoted from brado426:Coin door lights in FreePlay is not one of the fixes in 2.2E... I know because I asked for it too and have been looking on every release.
Today I fixed a long-standing problem with my drop-targets that I thought I should share with all of you. The problem was that intermittently, the drop targets would not reset. They appeared to try to reset, but the coil seemed to fire way too weak to push the targets up all the way. Really hard to troubleshoot because it was extremely intermittent. I could also replicate this behavior in test mode sometimes, but then it would suddenly start working fine again at full coil strength as it should be. I did check the mechanism with the power off and nothing seemed jammed or stuck.
So immediately after the problem happened, I pulled the playfield up and touched the drop target frame while the power was on to see if it was a mechanical issue that only occurred when the playfield was down. I could feel electricity flowing through my arm to ground. I got my voltmeter out and measured the drop-target frame to ground... 48 VOLTS DC!!! I found that twisting the coil to the right or left would cause the short.
So I pulled the drop-target chassis out and could instantly see the problem:
[quoted image]
There is supposed to be a peg on the coil that prevents it from twisting. Every time it twisted, it would short 48V to the frame. So you can see in the picture how I temporarily fixed it.... just put a zip-tie around the base of them coil to keep it from twisting.
Now my drop-targets reset 100% with no problems!
Just thought I'd share this because it took me awhile to isolate it. These coils can NOT twist or it will cause problems.... so might be a good idea to look for any missing pegs on any of your coils.
Wow is the coil lug really that close to the bracket or is that an optical illusion?